The rework introduce a stateful dynamic channel treatment, so that we can take early decisions
for data packet (dropping all the current packet or pass it), but also reassemble important
packets like channel creation.
The flag was forcing the remoteApp usage when set, while all the other equivalent
flags just enable the feature. This patch fixes that, so now setting RemoteApp = TRUE
just enables the front client to do remoteApps.
This PR introduces per channel context so that we can speed up operations like
retrieving the channel name from its id, or knowing what shall be done for a
packet (no config ACL recomputation at each packet).
* Split out proxy headers and moved to public API to allow external
modules to be built.
* Split proxy into proxy library and proxy binary. The library
can be used by other applications and provides a simple API
* Improved channel passthrough, now all channels including dynamic
channels work.
* Extended module API to hook more events, improved module samples
* Cleaned up proxy code, removed global static variables used,
added WINPR_ASSERT
RDPSND channel is special, as it has many names.
(e.g. static channel, dynamic channel and UDP one.
Use RDPSND_CHANNEL_NAME to identify the module name instad of
RDPSND_DVC_CHANNEL_NAME
Proxy server might receive input updates while client side being
redirected (and reset), then a heap-after-free might occur. To solve
this, we register server input/update callbacks only after client is
fully activated.
* Add support for C++ plugins.
* Seperate between a "module" and a "plugin": a module is a shared
library that exposes a function called "proxy_module_entry_point". This
function gets a parameter to `proxyPluginsManager*`, which can be used to
register plugins.
* Refine the API of the modules infrastructure:
* use proxyData* instead of rdpContext* when firing a hook or calling a filter.
* use clearer names.
* Instead of having to specify a path for each module to be loaded in
the configuration, the proxy now loads modules from specificed
directory, using the CMAKE variable PROXY_PLUGINDIR.
* Add an option to specify required plugins: plugins that the proxy
wouldn't start without having them fully loaded.