#pragma once #include #include "sdl_widget.hpp" class SdlButton : public SdlWidget { public: SdlButton(SDL_Renderer* renderer, std::string label, int id, const SDL_FRect& rect); SdlButton(SdlButton&& other) noexcept; ~SdlButton() override = default; bool highlight(SDL_Renderer* renderer); bool mouseover(SDL_Renderer* renderer); bool update(SDL_Renderer* renderer); [[nodiscard]] int id() const; private: SdlButton(const SdlButton& other) = delete; std::string _name; int _id; };