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Create template splash screens for Android and iOS (#11505)
* Add iOS template * Android * Let the engine reset the theme without the activity knowing * Small tweak * Replace assets with different vectors * Let the template hookup have no actual image assets * Add back placeholder assets with 1px transparent pngs * Fix drawable xml * clean up an extraneous line in the storyboard xml
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@ -12,13 +12,17 @@
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In most cases you can leave this as-is, but you if you want to provide
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additional functionality it is fine to subclass or reimplement
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FlutterApplication and put your custom class here. -->
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<application android:name="io.flutter.app.FlutterApplication" android:label="{{projectName}}" android:icon="@mipmap/ic_launcher">
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<activity android:name=".MainActivity"
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android:launchMode="singleTop"
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android:theme="@android:style/Theme.Black.NoTitleBar"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<application
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android:name="io.flutter.app.FlutterApplication"
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android:label="{{projectName}}"
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android:icon="@mipmap/ic_launcher">
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<activity
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android:name=".MainActivity"
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android:launchMode="singleTop"
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android:theme="@style/LaunchTheme"
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android:configChanges="orientation|keyboardHidden|keyboard|screenSize|locale|layoutDirection"
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android:hardwareAccelerated="true"
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android:windowSoftInputMode="adjustResize">
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<intent-filter>
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<action android:name="android.intent.action.MAIN"/>
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<category android:name="android.intent.category.LAUNCHER"/>
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@ -0,0 +1,12 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!-- Modify this file to customize your launch splash screen -->
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<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
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<item android:drawable="@android:color/white" />
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<!-- You can insert your own image assets here -->
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<!-- <item>
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<bitmap
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android:gravity="center"
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android:src="@mipmap/launch_image" />
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</item> -->
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</layer-list>
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@ -0,0 +1,8 @@
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<style name="LaunchTheme" parent="@android:style/Theme.Black.NoTitleBar">
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<!-- Show a splash screen on the activity. Automatically removed when
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Flutter draws its first frame -->
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<item name="android:windowBackground">@drawable/launch_background</item>
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</style>
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</resources>
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@ -0,0 +1,23 @@
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{
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"images" : [
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{
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"idiom" : "universal",
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"filename" : "LaunchImage.png",
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"scale" : "1x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@2x.png",
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"scale" : "2x"
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},
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{
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"idiom" : "universal",
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"filename" : "LaunchImage@3x.png",
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"scale" : "3x"
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}
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],
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"info" : {
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"version" : 1,
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"author" : "xcode"
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}
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}
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@ -0,0 +1,5 @@
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# Launch Screen Assets
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You can customize the launch screen with your own desired assets by replacing the image files in this directory.
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You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.
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@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" initialViewController="01J-lp-oVM">
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<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
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<dependencies>
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<deployment identifier="iOS"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/>
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<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/>
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</dependencies>
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<scenes>
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<!--View Controller-->
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@ -10,13 +10,20 @@
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<objects>
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<viewController id="01J-lp-oVM" sceneMemberID="viewController">
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<layoutGuides>
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<viewControllerLayoutGuide type="top" id="Llm-lL-Icb"/>
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<viewControllerLayoutGuide type="bottom" id="xb3-aO-Qok"/>
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<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
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<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
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</layoutGuides>
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<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
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<rect key="frame" x="0.0" y="0.0" width="600" height="600"/>
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<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
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<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/>
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<subviews>
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<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4">
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</imageView>
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</subviews>
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<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
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<constraints>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
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<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
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</constraints>
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</view>
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</viewController>
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<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
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@ -24,4 +31,7 @@
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<point key="canvasLocation" x="53" y="375"/>
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</scene>
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</scenes>
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<resources>
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<image name="LaunchImage" width="168" height="185"/>
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</resources>
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</document>
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