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Reverts "Reland Add platform view wide gamut test" (#139189)
Reverts flutter/flutter#139101 Initiated by: jonahwilliams This change reverts the following previous change: Original Description: Reland of https://github.com/flutter/flutter/pull/138837 I reverted too many config files, the app needed the pbx project file in order to find the new class I added. Instead, just put the new platform view in the app delegate so it builds.
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@ -166,15 +166,6 @@ void main() {
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app.run(app.Setup.drawnImage);
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await tester.pumpAndSettle(const Duration(seconds: 2));
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const MethodChannel channel = MethodChannel('flutter/screenshot');
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final List<Object?> result =
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await channel.invokeMethod('test') as List<Object?>;
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expect(_findColor(result, <double>[0.0, 1.0, 0.0]), isTrue);
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});
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testWidgets('draw image with wide gamut works ontop of platform view with blur', (WidgetTester tester) async {
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app.run(app.Setup.drawnImageAndPlatformView);
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await tester.pumpAndSettle(const Duration(seconds: 2));
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const MethodChannel channel = MethodChannel('flutter/screenshot');
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final List<Object?> result =
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await channel.invokeMethod('test') as List<Object?>;
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@ -1,86 +0,0 @@
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// Copyright 2014 The Flutter Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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import Foundation
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import UIKit
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import Flutter
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class FLNativeViewFactory: NSObject, FlutterPlatformViewFactory {
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private var messenger: FlutterBinaryMessenger
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init(messenger: FlutterBinaryMessenger) {
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self.messenger = messenger
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super.init()
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}
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func create(
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withFrame frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?
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) -> FlutterPlatformView {
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return FLNativeView(
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frame: frame,
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viewIdentifier: viewId,
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arguments: args,
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binaryMessenger: messenger)
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}
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public func createArgsCodec() -> FlutterMessageCodec & NSObjectProtocol {
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return FlutterStandardMessageCodec.sharedInstance()
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}
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}
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class SolidColorView: UIView {
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override init(frame: CGRect) {
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super.init(frame: frame)
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setupView()
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}
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required init?(coder aDecoder: NSCoder) {
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super.init(coder: aDecoder)
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setupView()
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}
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private func setupView() {
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backgroundColor = .blue
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}
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}
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class FLNativeView: NSObject, FlutterPlatformView {
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private var childView: UIView
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init(
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frame: CGRect,
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viewIdentifier viewId: Int64,
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arguments args: Any?,
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binaryMessenger messenger: FlutterBinaryMessenger?
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) {
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childView = SolidColorView()
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super.init()
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}
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func view() -> UIView {
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return childView
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}
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}
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@UIApplicationMain
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@objc class AppDelegate: FlutterAppDelegate {
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override func application(
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_ application: UIApplication,
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didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
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) -> Bool {
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GeneratedPluginRegistrant.register(with: self)
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var registrar = self.registrar(forPlugin: "plugin-name")
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let factory = FLNativeViewFactory(messenger: registrar!.messenger())
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self.registrar(forPlugin: "<plugin-name>")!.register(
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factory,
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withId: "<dummy-view>")
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return super.application(application, didFinishLaunchingWithOptions: launchOptions)
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}
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}
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@ -145,7 +145,6 @@ enum Setup {
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canvasSaveLayer,
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blur,
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drawnImage,
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drawnImageAndPlatformView
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}
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void run(Setup setup) {
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@ -245,19 +244,6 @@ Future<ui.Image> _loadImage() async {
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return (await codec.getNextFrame()).image;
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}
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class DummyPlatformView extends StatelessWidget {
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const DummyPlatformView({super.key});
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@override
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Widget build(BuildContext context) {
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return const SizedBox(
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width: 400,
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height: 400,
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child: UiKitView(viewType: '<dummy-view>'),
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);
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}
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}
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class MyHomePage extends StatefulWidget {
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const MyHomePage(this.setup, {super.key, required this.title});
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@ -299,14 +285,6 @@ class _MyHomePageState extends State<MyHomePage> {
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imageWidget = Image.memory(base64Decode(_displayP3Logo));
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case Setup.drawnImage:
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imageWidget = CustomPaint(painter: _SaveLayerDrawer(_image));
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case Setup.drawnImageAndPlatformView:
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imageWidget = Stack(
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children: <Widget>[
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const DummyPlatformView(),
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Image.memory(base64Decode(_displayP3Logo)),
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BackdropFilter(filter: ui.ImageFilter.blur(sigmaX: 6, sigmaY: 6), child: const SizedBox(width: 400, height: 400)),
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],
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);
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case Setup.canvasSaveLayer:
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imageWidget = CustomPaint(painter: _SaveLayerDrawer(_image));
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case Setup.blur:
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