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Fix typo in scroll_activity.dart (#79771)
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@ -75,3 +75,4 @@ vimerzhao <vimerzhao@gmail.com>
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Pedro Massango <pedromassango.developer@gmail.com>
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Pedro Massango <pedromassango.developer@gmail.com>
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Hidenori Matsubayashi <Hidenori.Matsubayashi@sony.com>
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Hidenori Matsubayashi <Hidenori.Matsubayashi@sony.com>
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Perqin Xie <perqinxie@gmail.com>
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Perqin Xie <perqinxie@gmail.com>
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Seongyun Kim <helloworld@cau.ac.kr>
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@ -278,7 +278,7 @@ class ScrollDragController implements Drag {
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/// the end of a drag. Expressed as a factor. For example with a
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/// the end of a drag. Expressed as a factor. For example with a
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/// [carriedVelocity] of 2000, we will need a velocity of at least 1000 to
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/// [carriedVelocity] of 2000, we will need a velocity of at least 1000 to
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/// apply the [carriedVelocity] as well. If the velocity does not meet the
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/// apply the [carriedVelocity] as well. If the velocity does not meet the
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/// threshold the the [carriedVelocity] is lost. Decided by fair eyeballing
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/// threshold, the [carriedVelocity] is lost. Decided by fair eyeballing
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/// with the scroll_overlay platform test.
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/// with the scroll_overlay platform test.
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static const double momentumRetainVelocityThresholdFactor = 0.5;
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static const double momentumRetainVelocityThresholdFactor = 0.5;
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