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Cleanup temporary catchError. (#26454)
This was added to make sure we don't crash before the engine is rolled with the system channel API addition and is no longer needed.
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@ -412,17 +412,7 @@ class _UiKitViewGestureRecognizer extends OneSequenceGestureRecognizer {
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@override
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void rejectGesture(int pointer) {
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controller.rejectGesture().catchError((dynamic e) {
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if (e is MissingPluginException) {
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// We land the framework part of active gesture rejection before the engine part.
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// There will be some commit range where we call rejectGesture from the framework and it
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// isn't implemented in the engine, if that is the case we swallow the MissingPluginException.
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// Once the engine support lands we will remove the enclosing catchError call.
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// TODO(amirh): remove this once the engine supports active gesture rejection.
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return;
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}
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throw e;
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});
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controller.rejectGesture();
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}
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void reset() {
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