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Improve CircleAvatar documentation (#24729)
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@ -93,34 +93,50 @@ class CircleAvatar extends StatelessWidget {
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/// If the [CircleAvatar] is to have the user's initials, use [child] instead.
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final ImageProvider backgroundImage;
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/// The size of the avatar. Changing the radius will cause the
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/// avatar to animate to the new size.
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/// The size of the avatar, expressed as the radius (half the diameter).
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///
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/// If [radius] is specified, then neither [minRadius] nor [maxRadius] may be
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/// specified. Specifying [radius] is equivalent to specifying a [minRadius]
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/// and [maxRadius], both with the value of [radius].
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///
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/// Defaults to 20 logical pixels.
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/// If neither [minRadius] nor [maxRadius] are specified, defaults to 20
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/// logical pixels. This is the appropriate size for use with
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/// [ListTile.leading].
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///
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/// Changes to the [radius] are animated (including changing from an explicit
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/// [radius] to a [minRadius]/[maxRadius] pair or vice versa).
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final double radius;
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/// The minimum size of the avatar.
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/// The minimum size of the avatar, expressed as the radius (half the
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/// diameter).
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///
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/// Changing the minRadius may cause the avatar to animate to the new size, if
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/// constraints allow.
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///
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/// If minRadius is specified, then [radius] must not also be specified.
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/// If [minRadius] is specified, then [radius] must not also be specified.
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///
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/// Defaults to zero.
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///
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/// Constraint changes are animated, but size changes due to the environment
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/// itself changing are not. For example, changing the [minRadius] from 10 to
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/// 20 when the [CircleAvatar] is in an unconstrained environment will cause
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/// the avatar to animate from a 20 pixel diameter to a 40 pixel diameter.
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/// However, if the [minRadius] is 40 and the [CircleAvatar] has a parent
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/// [SizedBox] whose size changes instantaneously from 20 pixels to 40 pixels,
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/// the size will snap to 40 pixels instantly.
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final double minRadius;
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/// The maximum size of the avatar.
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/// The maximum size of the avatar, expressed as the radius (half the
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/// diameter).
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///
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/// Changing the maxRadius will cause the avatar to animate to the new size,
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/// if constraints allow.
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///
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/// If maxRadius is specified, then [radius] must not also be specified.
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/// If [maxRadius] is specified, then [radius] must not also be specified.
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///
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/// Defaults to [double.infinity].
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///
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/// Constraint changes are animated, but size changes due to the environment
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/// itself changing are not. For example, changing the [maxRadius] from 10 to
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/// 20 when the [CircleAvatar] is in an unconstrained environment will cause
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/// the avatar to animate from a 20 pixel diameter to a 40 pixel diameter.
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/// However, if the [maxRadius] is 40 and the [CircleAvatar] has a parent
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/// [SizedBox] whose size changes instantaneously from 20 pixels to 40 pixels,
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/// the size will snap to 40 pixels instantly.
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final double maxRadius;
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// The default radius if nothing is specified.
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