This PR introduces two new widgets:
- `DisableWidgetInspectorScope`, which hides its children from the
widget inspector
- `EnableWidgetInspectorScope`, which makes its children available to
the widget inspector
These widgets are used to inform the `WidgetInspectorService`'s
`InspectorSerializationDelegate` when it should be omitting
`DiagnosticableNodes` from the response when building the root widget
tree for the inspector.
This functionality is meant to be used by developer tooling and packages
that want to prevent unnecessary implementation details from polluting
the inspector and possibly confusing end users.
This change also includes some minor updates to the Widget Preview
scaffolding template to hide the scaffold's implementation details and
only show details for the previews defined by the user.
Part of https://github.com/flutter/flutter/issues/166423
**Widget Previewer Demo**
<img width="1606" alt="image"
src="https://github.com/user-attachments/assets/eb23160e-01c5-413f-b1d2-97985ced9ef9"
/>
In order to prevent the widget inspector from being able to select and
inspect elements of the widget previewer's scaffolding, this commit
consists of two notable changes:
1) A `debugWillManuallyInjectWidgetInspector` property has been added to
`WidgetsBinding`. Setting this property to true before running the
application will prevent `WidgetsApp` from injecting a `WidgetInspector`
instance into the widget tree, even if the widget inspector is enabled.
This means that the widget inspector will not be able to select and
highlight widgets by default, requiring `WidgetInspector` to be manually
wrapped around widget trees that should be inspectable.
2) The widget_preview_scaffold template has been updated to set
`debugWillManuallyInjectWidgetInspector` to true by default, and to wrap
individual previews provided by the developer with an instance of
`WidgetInspector` to restrict widget inspection to the contents of the
preview.
This change also includes a minor bug fix for situations where
`WidgetInspector` is inserted into an unconstrained context. Previously,
the `WidgetInspector`'s `_InspectorOverlay` would attempt to take up as
much space as possible, causing an overflow. To fix this, the
`_InspectorOverlay` is wrapped with `Positioned.fill(...)` to force it
to take on the same size as its parent `Stack`.
Work towards https://github.com/flutter/flutter/issues/166423
**Demo:**
https://github.com/user-attachments/assets/6d9d384c-5470-4828-983d-a6d9051a2282
Roll packages to the ones published today.
Note that `native_assets_cli` was split up into `hooks` and
`code_assets`, and `native_assets_builder` was renamed to
`hooks_runner`.
Roll forward deps to the ones published today.
Note: `package:native_assets_cli` has a lower-bound on a Dart SDK dev
version to signal for which version of Dart and Flutter it is compatible
with. This means all these packages now have pre-release versions. Since
native assets is in experimental mode and not available on the
stable/beta branches, this is as expected.
Test exempt: Covered by existing tests, only rolling forward deps.
A soft restart simply removes the previewed widget from the widget tree
for a frame before re-inserting it on the next frame. This has the
effect of re-running local initializers in `State` objects, which would
normally require a hot restart to accomplish. This reduces the number of
cases where a full hot restart of the preview environment would be
needed to pick up state-related changes.
Fixes https://github.com/flutter/flutter/issues/166450
**Updated Controls:**

**Demo:** updates a string initialized in `initState`, triggering a hot
reload. The updated string isn't rendered until the restart button is
pressed, causing the widget to be reloaded with the new state
initialized.
https://github.com/user-attachments/assets/ab4abf8a-7823-491a-ad90-f83d877600ec
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Reverts: flutter/flutter#166698
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<!-- start_initiating_author -->
Initiated by: jonahwilliams
<!-- end_initiating_author -->
<!-- start_revert_reason -->
Reason for reverting: tests are timing out in presubmit
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<!-- start_original_pr_author -->
Original PR Author: bkonyi
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Reviewed By: {jyameo}
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<!-- start_revert_body -->
This change reverts the following previous change:
This will eventually be used as the main communication channel between
the widget preview scaffold, the Flutter tool, and other developer
tooling (e.g., IDEs).
Fixes#166417
<!-- end_revert_body -->
Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
This will eventually be used as the main communication channel between
the widget preview scaffold, the Flutter tool, and other developer
tooling (e.g., IDEs).
Fixes#166417
Adds a new `widget_preview_scaffold.shard` directory which contains a
hydrated `widget_preview_scaffold` template. This will allow for us to
write widget tests against the widgets defined in the templates.
This PR doesn't add any widget tests and is only adding the ability to
run these tests in follow up changes.
Fixes https://github.com/flutter/flutter/issues/166416
Updating the dart-lang/native dependencies to the ones published today.
No functional changes, but `CodeAsset` does not expose an `architecture`
and `os ` anymore (https://github.com/dart-lang/native/issues/2127).
Instead these should be taken from what is passed in for the
`CodeConfig`. This PR refactors the `DartBuildResult` to carry around
the `Target` with `CodeAsset`s as `FlutterCodeAsset`s.
(This PR avoid refactoring relevant code due to
https://github.com/flutter/flutter/pull/164094 already refactoring this
code.)
This change reworks how users define previews in their code, expands the
number of valid 'functions' that can be used to create previews, and
allows for specifying a 'wrapper' function to wrap the previewed widget
with
The `WidgetPreview` class has been removed from the framework, with its
properties being added to the `Preview` annotation class instead to
remove some boilerplate from the preview declaration workflow.
Before:
```dart
@Preview()
List<WidgetPreview> previews() => <WidgetPreview>[
WidgetPreview(
name: 'Top-level preview',
child: Text('Foo'),
),
];
```
After:
```dart
@Preview(name: 'Top-level preview')
Widget previews() => Text('Foo');
```
Previews can now be defined using top-level functions, constructors and
factories which take no arguments, and static methods within classes:
Examples:
```dart
@Preview(name: 'Top-level preview')
Widget previews() => Text('Foo');
class MyWidget extends StatelessWidget {
@Preview(name: 'Constructor preview')
MyWidget.preview();
@Preview(name: 'Factory preview')
factory MyWidget.factoryPreview() => MyWidget.preview();
@Preview(name: 'Static preview')
static Widget previewStatic() => Text('Static');
@override
Widget build(BuildContext context) {
return Text('MyWidget');
}
}
```
Users can also provide a `wrapper` function with the signature `Widget
Function(Widget)` to easily wrap previewed widget with shared
bootstrapping logic.
Example:
```dart
Widget testWrapper(Widget child) {
return Provider<int>.value(
value: 42,
child: child,
);
}
@Preview(name: 'Preview with wrapper', wrapper: testWrapper)
Widget preview() {
return Text('Attributes');
}
```
Which is effectively the same as:
```dart
@Preview(name: 'Preview with wrapper')
Widget preview() {
return Provider<int>.value(
value: 42,
child: Text('Attributes'),
);
}
```
Finally, for situations where a `BuildContext` is needed, users can
return a `WidgetBuilder` from their preview function:
```dart
@Preview('Builder preview')
WidgetBuilder builderPreview() {
return (BuildContext context) {
// TODO: retrieve state from context.
return Text('Foo');
};
}
```
`flutter widget-preview start --web` will cause the widget preview
scaffold to be run as a Flutter Web application using experimental hot
reload support. This will eventually be the default, with the desktop
environment being put behind a flag for use as a fallback under the
assumption that the desktop environment will be removed in the future.
With this change, `flutter widget-preview start` will launch a working
widget preview environment that can render previews from a target
project.
Also fixes an issue where `--offline` wasn't being respected by some pub
operations.
This also wires up the preview detector to trigger hot reloads when new
previews are detected or previews are removed.
Note: while this change results in lib/generated_preview.dart being
generated and updated, it's not currently referenced by lib/main.dart
and the preview environment will render a black screen.
---------
Co-authored-by: Andrew Kolos <andrewrkolos@gmail.com>
Bump templates from java 8 to java 11.
fixes https://github.com/flutter/flutter/issues/156111
I want to talk to @gmackall before merging to talk through the
consequences.
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
---------
Co-authored-by: Gray Mackall <34871572+gmackall@users.noreply.github.com>
This PR rolls in a number of breaking changes from dart-lang/native:
* `BuildMode` is no longer part of the protocol, so Flutter no longer
passes it in.
* This means all code dealing with the name conflict between
`native_assets_cli.BuildMode` and `flutter_tools.BuildMode` has been
cleaned up.
* Also, the logs no longer mention the build mode.
* The tests still exercise both modes, because linking only happens in
release mode.
* `OS` is no longer part of the main protocol, but of the "code"
"protocol extension".
* The code now aligns more with `OS?` being nullable in a bunch of
places, since it is nullable if there's no code assets.
* The OS-specific config is nested in an object per OS.
* `CCompilerConfig`s fields are non-nullable now.
* So instead of passing an object with nullable fields around, a null
instead of the object is returned in various places.
* `FileSystem` is now passed in to the native assets builder.
This PR contains no feature changes.
This PR will need to be followed up by restricting what environment
variables are passed in (similar to
https://github.com/dart-lang/native/pull/1764), I will do this in a
follow up PR.
Tests:
* All existing features should be covered by existing tests.
This is the initial tooling work for Flutter Widget Previews, adding two
commands: `flutter widget-preview start` and `flutter widget-preview
clean`.
The `start` command currently only checks to see if
`.dart_tool/widget_preview_scaffold/` exists and creates a new Flutter
project using the widget_preview_scaffold template if one isn't found.
The widget_preview_scaffold template currently only contains some
placeholder files and will be updated to include additional code
required by the scaffold.
The `clean` command simply deletes `.dart_tool/widget_preview_scaffold/`
if it's found.
This change also includes some refactoring of the `create` command in
order to share some project creation logic without requiring `flutter
widget-preview start` to spawn a new process simply to run `flutter
create -t widget_preview .dart_tool/widget_preview_scaffold`.
Related issue: https://github.com/flutter/flutter/issues/115704
---------
Co-authored-by: Andrew Kolos <andrewrkolos@gmail.com>
This adds support for web 1.x.x to be included in the plugin template, when creating a web plugin.
I don't have an issue referenced. Related to https://github.com/dart-lang/web/issues/316
Almost all of the code is just adopting to changes to the APIs of
`package:native_assets_builder`, `package:native_assets_cli` and
`package:native_toolchain_c`
There's only two semantic changes
* Removes a test that checks for a verification error if a build hook
produces a static library if the preferred linking mode is dynamic:
=> The test is written in a very hacky way. By monkey patching the build
config.json that flutter build actually made. This monkey patching
relies on package:cli_config which is now no longer used.
=> The actual code that checks for this mismatch lives in
dart-lang/native repository and is tested there. So there's really no
need to duplicate that.
* The `package:native_assets_builder` no longer knows about code assets.
This is something a user of that package (e.g. flutter tools) adds. Now
the dry-run functionality will invoke build hooks who produce code
assets without an architecture.
=> The `package:native_assets_builder` used to expand such a code asset
to N different code assets (one for each supported architecture)
=> This logic was now moved to flutter tools. => In the near future
we're going to this dry-run complexity, which will then also get rid of
this uglyness (of expanding to all archs of an OS).
We added `use_modular_headers!` to our `Podfile`s as we originally planned to phase out `use_frameworks!` (see https://github.com/flutter/flutter/pull/42204). However, our plans have now changed and we are instead phasing out CocoaPods entirely in favor of Swift Package Manager.
CocoaPods's `use_frameworks!` and `use_modular_headers!` are two different overlapping options that should not be used together. This change removes the `use_modular_headers!` from the macOS `Podfile` and the iOS Swift `Podfile` (the iOS Objective-C template was recently deprecated https://github.com/flutter/flutter/pull/155867).
This change only affects _new_ Flutter apps. This change does not include an automatic migration as that could break existing apps. Instead, users are encouraged to migrate from CocoaPods to Swift Package Manager.
https://github.com/flutter/flutter/issues/156259