`BuildWebCommand` was accessing the value of `target` directly from the
argument parser rather than using the `targetFile` getter defined on
`FlutterCommand` which handles file paths provided in the positional
argument list.
Fixes https://github.com/flutter/flutter/issues/136830.
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Reverts: flutter/flutter#140783
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<!-- start_initiating_author -->
Initiated by: matanlurey
<!-- end_initiating_author -->
<!-- start_revert_reason -->
Reason for reverting: This broke presubmit (which was skipped using
`added this pull request to the merge queue 2 hours ago`).
See https://github.com/flutter/flutter/issues/162715. Adding to the
merge queue manually is _not_ safe currently.
<!-- end_revert_reason -->
<!-- start_original_pr_author -->
Original PR Author: ueman
<!-- end_original_pr_author -->
<!-- start_reviewers -->
Reviewed By: {bkonyi}
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<!-- start_revert_body -->
This change reverts the following previous change:
This makes various Flutter version information available at runtime.
It's basically the same as executing `flutter --version`. This is
especially useful for tools like Crashlytics or Sentry (see for example
https://github.com/getsentry/sentry-dart/issues/416).
Usage example:
```dart
FlutterVersion.version; // 3.16.5
FlutterVersion.channel; // stable
FlutterVersion.gitUrl; // https://github.com/flutter/flutter.git
FlutterVersion.frameworkRevision; // 78666c8dc5
FlutterVersion.engineRevision; // 3f3e560236
FlutterVersion.dartVersion; // 3.2.3
```
This approach has prior art as seen in #134179.
Fixes https://github.com/flutter/flutter/issues/61814
<!-- *If you had to change anything in the [flutter/tests] repo, include
a link to the migration guide as per the [breaking change policy].* -->
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] All existing and new tests are passing.
If you need help, consider asking for advice on the #hackers-new channel
on [Discord].
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[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[Features we expect every widget to implement]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#features-we-expect-every-widget-to-implement
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
- Delete code paths that handle screenshots for the HTML renderer
- Delete artifact enums for the HTML/AUTO renderers (and all their
usages).
- Remove HTML/AUTO renderers warnings.
- Delete the HTML/AUTO renderer enums (and all their usages).
- Delete tests for all the above.
- Cleanup many HTML special cases and skips in framework tests.
- Update some dartdocs that referred to the HTML renderer.
For reviewers: it may help if you set `Hide whitespace` to true in
Github. It will help you skip through all the formatting/indentation
changes.
This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.
**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
size of this PR.
---------
Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
Towards https://github.com/flutter/flutter/issues/160257.
I intentionally skipped `create_test.dart`, as that requires updating
the generated template which uses l10n, a feature changing. I'll do that
in the "big bang" PR that finally enables the feature to avoid getting
us into a bad state.
Work towards https://github.com/flutter/flutter/issues/56591.
I explicitly want an LGTM from @andrewkolos @jmagman @jonahwilliams before merging.
---
After this PR, `<Plugin>.isDevDependency` is resolved based on the following logic, IFF:
- The plugin comes from a package _A_ listed in the app's package's `dev_dependencies: ...`
- The package _A_ is not a normal dependency of any transitive non-dev dependency of the app
See [`compute_dev_dependencies_test.dart`](51676093a3/packages/flutter_tools/test/general.shard/compute_dev_dependencies_test.dart) for probably the best specification of this behavior.
We (still) do not write the property to disk (i.e. it never makes it to `.flutter-plugins-dependencies`), so there is no impact to build artifacts at this time; that would come in a follow-up PR (and then follow-up follow-up PRs for the various build systems in both Gradle and Xcode to actually use that value to omit dependencies).
Some tests had to be updated; for the most part it was updating the default `ProcessManager` because a call to `dart pub deps --json` is now made in code that computes what plugins are available, but there should be no change in behavior.
_/cc @jonasfj @sigurdm for FYI only (we talked on an internal thread about this; see https://github.com/dart-lang/sdk/issues/56968)._
_/cc @camsim99 @cbracken @johnmccutchan for visibility on the change._
There have been various requests for this for a while. See https://github.com/flutter/flutter/issues/96283 for an example. This has become more important with dart2wasm builds in the mix, as the profiling versions of the dart2wasm builds are a lot less debuggable than the debug versions. Most of this is already wired up so it just requires taking out a few explicit checks for it and making sure that we compile with the right optimization levels when compiling debug.
Fix JS compilation to use the command 'compile js' instead of using
snapshot names to invoke dart2js
The Dart SDK is switching all tools to use AOT snapshots instead of JIT
snapshots and using snapshot names directly causes things to break.
Hide the `--web-renderer` option in the Flutter Tool. The defaults already cover all fully supported modes:
- `flutter build web` provides canvaskit + dart2js
- `flutter build web --wasm` provides skwasm + dart2wasm
We do not want to encourage production usage of any other permutations (e.g. `auto` or `html`), in particular those that simply do not work (e.g. `skwasm` + dart2js).
Fixes https://github.com/flutter/flutter/issues/140096
Fixes https://github.com/flutter/flutter/issues/151786
If the user specifies the `--no-web-resources-cdn` or `--local-web-sdk`, we should use the local version of CanvasKit. `flutter.js` now has a flag that can be specified in the build configuration that tells it to load locally instead.
Also, added a link to the relevant docs in the web template warnings.
This addresses https://github.com/flutter/flutter/issues/148713
Also fixes https://github.com/flutter/flutter/issues/145559
- When `--web-renderer` is omitted, keep the value `null` until it later materializes to either `canvaskit` or `skwasm`.
- No more hardcoded defaults anywhere. We use `WebRendererMode.defaultForJs/defaultForWasm` instead.
- When in `--wasm` mode, the JS fallback is now `canvaskit` instead of `auto`.
- Add test for defaulting to `skwasm` when `--wasm` is enabled.
Fixes https://github.com/flutter/flutter/issues/149826
This is an attempt at a reland of https://github.com/flutter/flutter/pull/141396
The main changes here that are different than the original PR is fixes to wire up the `flutter test` command properly with the web renderer.
Dual Web Compile has had some issues where `flutter test` is not respecting the `--web-renderer` flag for some reason. I haven't gotten entirely to the bottom of the issue, but for now we need to rever these changes while I investigate. This reverts the following PRs:
https://github.com/flutter/flutter/pull/143128https://github.com/flutter/flutter/pull/141396
While doing this revert, I had a few merge conflicts with https://github.com/flutter/flutter/pull/142760, and I tried to resolve the merge conflicts within the spirit of that PR's change, but @chingjun I might need your input on whether the imports I have modified are okay with regards to the change you were making.
This implements dual compile via the newly available flutter.js bootstrapping APIs for intelligent build fallback.
* Users can now use the `FlutterLoader.load` API from flutter.js
* Flutter tool injects build info into the `index.html` of the user so that the bootstrapper knows which build variants are available to bootstrap
* The semantics of the `--wasm` flag for `flutter build web` have changed:
- Instead of producing a separate `build/web_wasm` directory, the output goes to the `build/web` directory like a normal web build
- Produces a dual build that contains two build variants: dart2wasm+skwasm and dart2js+CanvasKit. The dart2wasm+skwasm will only work on Chrome in a cross-origin isolated context, all other environments will fall back to dart2js+CanvasKit.
- `--wasm` and `--web-renderer` are now mutually exclusive. Since there are multiple build variants with `--wasm`, the web renderer cannot be expressed via a single command-line flag. For now, we are hard coding what build variants are produced with the `--wasm` flag, but I plan on making this more customizable in the future.
* Build targets now can optionally provide a "build key" which can uniquely identify any specific parameterization of that build target. This way, the build target can invalidate itself by changing its build key. This works a bit better than just stuffing everything into the environment defines because (a) it doesn't invalidate the entire build, just the targets which are affected and (b) settings for multiple build variants don't translate well to the flat map of environment defines.
Fixes https://github.com/flutter/flutter/issues/130277
This PR does two things:
1. introduce a hidden `flutter build _preview` command, that will build a debug windows desktop app and copy it into the SDK's binary cache. This command is only intended to be run during packaging.
2. introduce a new device type, called `PreviewDevice`, which relies on the prebuilt desktop debug app from step 1, copies it into the target app's assets build folder, and then hot reloads their dart code into it.
Fixes https://github.com/flutter/flutter/issues/133404.
Per the dart2js team on the linked issue, `-O0` is not intended for end users, but more for actual debugging/development of the compiler.
* wip
* remove temp text file
* fix tests
* add test
* default to off
* restore gitignore
* update
* apply annotation to cupertino icons as well
* update reference to library in icon_tree_shaker.dart
* update tests
* fix tests
* remove hack to skip non-const check on web
* add hint about how much reduction and test
* [flutter_tools] Add --dump-info, --no-frequency-based-minification flags
Also some cleanup to named arguments to the buildWeb function
Fixes https://github.com/flutter/flutter/issues/115854
* fix tests