* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* Generate projects using the new Android embedding
* Add comment about usesNewEmbedding:true
* Feedback
* Rework way to detect new embedding in new apps
Originally we wanted to cast as wide of a net and make the warning as
prominent as possible. Recently we've received feedback that the false
positives are more harmful than not, so downgrading the loud message to
a single line warning.
`flutter build aar`
This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.
This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.
This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.
`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.
In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:
repositories {
maven {
url "<path-to-flutter-module>build/host/outputs/repo"
}
}
dependencies {
implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
transitive = true
}
}
`flutter build aar`
This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.
This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.
This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.
`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.
In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:
repositories {
maven {
url "<path-to-flutter-module>build/host/outputs/repo"
}
}
dependencies {
implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
transitive = true
}
}
This is done via `flutter build bundle`. As a consequence, this PR introduces a new way to disable analytics via the `FLUTTER_SUPPRESS_ANALYTICS` env flag.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
* Gradle generates ELF shared libraries instead of AOT snapshots.
* `flutter build apk/appbundle` supports multiple `--target-platform` and defaults to `android-arm` and `android-arm64`.
* `flutter build apk` now has a flag called `--split-per-abi`.
This is a replacement for the old implementation of --build-shared-library
that emits an AOT assembly snapshot and feeds it to the Android NDK toolchain.
Some parts of the appbundle build process were based on the logic for building
APK packages. However, these steps (copying to a directory shared by all
build variants, and calculating a SHA) are not necessary for an appbundle.
* some space formattings
* always use blocks in if-else if a block is used
* format spaces in for and while
* allow multiline if conditions
* fix missing space
* add trailing commas on list/map/parameters
* add trailing commas on Invocation with nb of arg>1
* add commas for widget containing widgets
* add trailing commas if instantiation contains trailing comma
* revert bad change
This PR aims at several things:
1. Use pub_semver to check a version in pubspec.yaml meets the requirements specified in https://semver.org/.
2. Don't limit build-number/build-name as a fixed format. Instead, validate it according to the target(ios/android).
3. Make sure that build-number/build-name are always validated no matter it's specified by the `flutter command` or version in pubspec.yaml.
Fixes#27589
Try to detect Gradle error messages that hint at AndroidX problems, and
warn in the logs about the potential problem and point to documentation
on how to fix the issue.
Unfortunately the Gradle errors based on this root issue are varied and
project dependent. It's probably better to still leave the message
intact in case the problem is unrelated.
Also filters out the plugin warning message pending in
flutter/plugins#1138. It's still valuable to add that for people on
previous versions of Flutter, but this link should override that message
for anyone on an up to date version of Flutter.
#27106
These are essentially self-inflicted race conditions. Instead of timeouts we're going to try a more verbose logging mechanism that points out when things are taking a long time.
Before this change, rolling back a patch relied on deleting the patch
file from the server completely. This PR implements a more reliable
approach where developer needs to create a physical rollback patch file.
This is more robust to mistakenly taking down a patch from user devices.
* Renamed --save-compilation-trace to flutter run --train.
* Renamed --precompile=<file> to --compilation-trace-file=<file>.
* In dynamic mode, made JIT snapshot the default, instead of kernel file.
* adding support for android app bundle.
* removing the debug statement.
* fixing formatting and code review changes.
* Revert "fixing formatting and code review changes."
This reverts commit 2041d459f3.
* Fixing code formatting issues.
* updating review comments fixing comments and spacing.
* changing and to & to rerun the CI and tests.
* updating the comment to re-run the test
updating the comment to re-run the test
* fixing the formatting.
* updating comments to re-trigger build
updating comments to re-trigger build
* Remove many timeouts.
These are essentially self-inflicted race conditions. Instead of timeouts we're going to try a more verbose logging mechanism that points out when things are taking a long time.
* Get the attach tests to pass.
* Apply review comments from Todd
* More review comment fixes
* Put back the extended timeouts here now that I know why we have them...
--track-widget-creation=false to
--track-widget-creation=true
but not when switching from
--track-widget-creation=true
to
--track-widget-creation=false
due to the surprising behavior of Gradle @Optional inputs.
Previously flutter_tools had used "gradle properties" to find the build types
and flavors supported by the Gradle project. Tasks should work more reliably
across different versions of the Android Gradle plugin.
Fixes https://github.com/flutter/flutter/issues/20781
This also involves switching from Core JIT to App JIT snapshot, and replacing per-isolate VM snapshot with the shared VM snapshot.
For now there is no separate update bundle file, as the generated update gets packaged directly into the APK for testing purposes.
This changes the compiler output for gradle to be less verbose and more easily read.
This only applies to compilation error messages: other gradle messages will continue to print as before.
It also fixes a small problem with the performance measurement printing (see that "7.1s" on it's own line in the original?) so that if something is expected to have multiple lines of output, it prints an initial line, and a "Done" line with the elapsed time, so that it's possible to know what the time applies to.
It also updates the spinner to be fancier, at least on platforms other than Windows (which is missing a lot of symbols in its console font).
Addresses #17307
This patch eliminates the --preview-dart-2/--no-preview-dart-2 flag,
hardcoding all uses to true. It also defaults all previewDart2 method
parameters to true, where they hadn't yet been.
A series of subsequent patches will eliminate all previewDart2
parameters and the associated code from within the codebase.