It's now possible to natively compile a flutter app for windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter. Platform detection is based on Abi class, provided by Dart. Depending if Dart is an arm64 or x64 binary, the Abi is set accordingly. Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking PROCESSOR_ARCHITECTURE environment variable, which is the way to detect host architecture on Windows.
This is available only for master channel (on other channels, it fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an arm64 app.
Reverts flutter/flutter#137618
Initiated by: Jasguerrero
This change reverts the following previous change:
Original Description:
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
ObjC->Swift plugin migration caused a size regression in the gallery app because the Swift runtime was also pulled in.
The gallery app minimum target version is iOS 11.0, which predates Swift ABI compatibility. Pre iOS 12.2 apps embedded the Swift runtime since there wasn't one available to use in the OS.
Add `FLUTTER_XCODE_IPHONEOS_DEPLOYMENT_TARGET` to the compile perf test environment, which gets translated by the tool to an Xcode build setting:
```
[2023-12-14 15:52:14.797318] [STDOUT] stdout: IPHONEOS_DEPLOYMENT_TARGET = 12.2
```
On my machine on main
```
"release_size_bytes": 43717389,
```
becomes
```
"release_size_bytes": 40679432,
```
Fixes https://github.com/flutter/flutter/issues/139605
I previously made a PR (#136140) that used `switch` expressions to make some parts of the Flutter codebase easier to understand. It was assigned to the framework team, and @christopherfujino let me know that it was too large to effectively review and recommended breaking it up into smaller pull requests.
Here's a PR that only targets files in the `dev/` directory. Hopefully this will be easier to work with!
(solves issue https://github.com/flutter/flutter/issues/136139)
Partial repaint is too effective, and we'd like to be able to measure performance without carefully structuring the benchmarks. For example, right now partial repaint is culling any blurs in the multibackdrop case, which we should be using to track https://github.com/flutter/flutter/issues/132735
Adds the metadata key required to enable OpenGLES GPU tracing. This is off by default because the API crashes on some GPU models, but it should be safe on the Pixel 7 (others TBD based on testing results).
Reverts flutter/flutter#136562
Initiated by: vashworth
This change reverts the following previous change:
Original Description:
Some of our tests in CI are triggering the `NSLocalNetworkUsageDescription` dialog when they're not supposed to (https://github.com/flutter/flutter/issues/129836) since it's disabled via flags (`--no-publish-port` for flutter/flutter and `--disable-vm-service-publication` for flutter/engine).
Normally, we inject `NSLocalNetworkUsageDescription` (and other bonjour settings) to the Info.plist during the project build for debug and profile mode since by default they will publish the VM Service port over mDNS.
To help diagnose the issue, though, this PR changes it so that we don't inject `NSLocalNetworkUsageDescription` (and other bonjour settings) when port publication is disabled since it shouldn't be needed. Hopefully, this will give us better error messages or cause the app to crash and end the test early (rather than timeout after 30 minutes).
Some of our tests in CI are triggering the `NSLocalNetworkUsageDescription` dialog when they're not supposed to (https://github.com/flutter/flutter/issues/129836) since it's disabled via flags (`--no-publish-port` for flutter/flutter and `--disable-vm-service-publication` for flutter/engine).
Normally, we inject `NSLocalNetworkUsageDescription` (and other bonjour settings) to the Info.plist during the project build for debug and profile mode since by default they will publish the VM Service port over mDNS.
To help diagnose the issue, though, this PR changes it so that we don't inject `NSLocalNetworkUsageDescription` (and other bonjour settings) when port publication is disabled since it shouldn't be needed. Hopefully, this will give us better error messages or cause the app to crash and end the test early (rather than timeout after 30 minutes).
These values are generated since https://github.com/flutter/flutter/pull/135279, but I didn't know to add the new keys to this list to get them to upload.
Failed to do so in #135645, I believe the mistake there was putting them in `_kCommonScoreKeys`, which is also used in "E2E" tests, that don't get full trace data, only high level `FrameTiming` packets.
Part of https://github.com/flutter/flutter/issues/129150
*Replace this paragraph with a description of what this PR is changing or adding, and why. Consider including before/after screenshots.*
*List which issues are fixed by this PR. You must list at least one issue.*
Fixes https://github.com/flutter/flutter/issues/121420
*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
Enable Impeller benchmarks for drawAtlas/drawVertices on iOS/Metal, Android/GLES, and Android/Vulkan.
Enable impeller tessellation benchmarks on iOS/Metal and Android/Vulkan - not GLES as this is measuring backend agnostic performance.
This PR includes the following changes. These changes only apply to iOS 17 physical devices.
| Command | Change Description | Changes to User Experience |
| ------------- | ------------- | ------------- |
| `flutter run --release` | Uses `devicectl` to install and launch application in release mode. | No change. |
| `flutter run` | Uses Xcode via automation scripting to run application in debug and profile mode. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. |
| `flutter run --use-application-binary=xxxx` | Creates temporary empty Xcode project and use Xcode to run via automation scripting in debug and profile. | Xcode will be opened in the background. Errors/crashes may be caught in Xcode and therefore may not show in terminal. |
| `flutter install` | Uses `devicectl` to check installed apps, install app, uninstall app. | No change. |
| `flutter screenshot` | Will return error. | Will return error. |
Other changes include:
* Using `devicectl` to get information about the device
* Using `idevicesyslog` and Dart VM logging for device logs
Note:
Xcode automation scripting (used in `flutter run` for debug and profile) does not work in a headless (without a UI) interface. No known workaround.
Fixes https://github.com/flutter/flutter/issues/128827, https://github.com/flutter/flutter/issues/128531.
Adding debugging for https://github.com/flutter/flutter/issues/129836.
Takes a screenshot when startup test takes too long (10 minutes).
Also, removes some old debugging and add new debugging message.