* Manually fix every use of Point.x and Point.y
Some of these were moved to dx/dy, but not all.
* Manually convert uses of the old gradient API
* Remove old reference to Point.
* Mechanical changes
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'
* Mechanical changes - dartdocs
I applied the following at the root of the Flutter repository:
git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'
* Further improvements and a test
* Fix minor errors from rebasing...
* Roll engine
This rewrites imports of various mojom.dart files from the Flutter
engine repo to instead import normal-looking dart files from the
(new) flutter_services package. This package handles exporting the
correct symbols from generated code wherever that may live.
Includes an engine roll to 3551e7a48e2e336777b15c7637af92fd7605b6c5
which contains the new flutter_services package.
Previously, hello_world.dart was an interactive circle. I've moved that
to touch_input.dart. We should eventually harmonize the touch input
examples at all the layers.