* Created plumbing but has stream problem
* testing with makePipe
* Trying pipe but not really getting anywhere
* works by repeatedly reading line
* Minor cleanup
* works
* Clean up pipe after use.
* Move the last status forward
* Make sure failed script commands bubble up
* Revert "Revert "Reduce xcodebuild noise #2" (#14641)"
This reverts commit 2d47481f1e.
* Stop scrapping xcodebuild output, get the right build settings
* clone the command params first
* Reduce noise in xcodebuild stdout
* Reduce output from cleaning, from non failing xcode outputs and from script
* Check xcodebuild clean's exit code
* Revert "Reduce noise in xcodebuild stdout"
This reverts commit 222a26f55f.
Previously, the iOS ApplicationPackage subclasses did not mark the
bundleID constructor parameter as @required. This is passed up to the
ApplicationPackage constructor as the id parameter which is already
marked @required and is asserted to be non-null.
When diagnosing a failed Xcode build, if neither the development team
(for automatic provisioning) nor the provisioning profile (for manual
provisioning) is set, display the appropriate error message. Previously,
this method would not output the appropriate error message if a
only a development team was set.
* Plumb a --strong option through to the front end server and the engine
so that we can run flutter apps in preview-dart-2 and strong mode
* - Address analyzer lint issues
*- correctly set up strong mode option in the case of AOT builds
* Revert "Revert "Enable developers to run pod from terminal directly and skip pod install if possible. (#13374)" (#13770)"
This reverts commit 0759043e47.
* some nits on cocoapods code
* put back the FLUTTER_FRAMEWORK_DIR env variable
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
This re-lands flutter/flutter#13608 now that the devicelab Macs have
been updated to Xcode 9.
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
* Revert "Include a directory with Flutter assets (#12944)"
This reverts commit 3af6b9cbf5.
* Revert "Upgrade project.pbxproj to include flutter_assets (#13011)"
This reverts commit 08128cb29b.
* Revert "Upgrade complex_layout project.pbxproj to include flutter_assets (#13544)"
This reverts commit 35f1a04195.
* mark complex_layout_ios__start_up as flaky
I got tired of drive-by spelling fixes, so I figured I'd just take care of them all at once.
This only corrects errors in the dartdocs, not regular comments, and I skipped any sample code in the dartdocs. It doesn't touch any identifiers in the dartdocs either. No code changes, just comments.
On iOS 11.0.x ideviceinfo fails with the following message
ERROR: Could not connect to lockdownd, error code -3
This workaround should also work for #12330
This patch migrates iOS device listing from using Xcode instruments to
using the libimobiledevice tools idevice_id and ideviceinfo.
ideviceinfo was previously incompatible with iOS 11 physical devices;
this has now been fixed.
In 37bb5f1300 flutter_tools migrated from
libimobiledevice-based device listing on iOS to using Xcode instruments
to work around the lack of support for iOS 11. Using instruments entails
several downsides, including a significantly higher performance hit, and
leaking hung DTServiceHub processes in certain cases when a simulator is
running, necessitating workarounds in which we watched for, and cleaned
up leaked DTServiceHub processes. This patch returns reverts the move to
instruments now that it's no longer necessary.
In some cases, we've seen interactions between Instruments and the iOS
simulator that cause hung instruments and DTServiceHub processes. If
enough instances pile up, the host machine eventually becomes
unresponsive.
Until the underlying issue is resolved, manually kill any orphaned
instances (where the parent process has died and PPID is 1) before
launching another instruments run.
Previously, xcodeMajorVersion and xcodeMinorVersion returned null unless
xcodeVersionSatisfactory had been called first. We now compute them on
demand, and cache the resultant values.