Commit Graph

171 Commits

Author SHA1 Message Date
Sarah Zakarias
3af6b9cbf5
Include a directory with Flutter assets (#12944) 2017-12-13 22:30:32 +01:00
Alexander Aprelev
4447c0aaf3 Add --preview-dart-2 option support for ios builds (#13251) 2017-11-29 18:11:34 -08:00
Chris Bracken
acdbe45670
Report error on iOS non-release archive builds (#12773)
Archive builds for upload to iTunes Connect should always be built in
release mode, not doing so results in crash on startup.

Bug: https://github.com/flutter/flutter/issues/12086
2017-10-27 18:23:50 -07:00
Chris Bracken
0ee3f57a10 Build Flutter app as a framework on iOS (#8971)
**THIS IS A BREAKING CHANGE.** See below for migration steps for
existing projects.

Previously, Flutter app code was built as a raw dylib on iOS.  Dynamic
libraries outside of a framework bundle are not supported on iOS, except
for the system Swift libraries provided by Xcode.

See:
https://developer.apple.com/library/content/technotes/tn2435/_index.html#//apple_ref/doc/uid/DTS40017543-CH1-TROUBLESHOOTING_BUNDLE_ERRORS-EMBEDDED__DYLIB_FILES

* Migrates Xcode build from app.dylib to App.framework
* Migrates flutter create template
* Migrates example projects

Migration steps for existing projects
=====================================

The following steps should be taken from the root of your Flutter
project:

1. Edit `ios/.gitignore`: add `/Flutter/App.framework` on a new line.
2. In the Xcode project navigator, remove `app.dylib` from the Flutter
   folder. Delete this file from the `ios/Flutter` directory in your project.
3. Run a build to generate `ios/Flutter/App.framework`. From the command
   line, run `flutter build ios`. If you have not configured app signing
   in Xcode, an alternative method is to open the simulator, then run
   `flutter run -d iP`.
4. In the Xcode project navigator, select the `Runner` project. In the
   project settings that are displayed in the main view, ensure that the
   `Runner` target is selected. You can verify this by exposing the
   sidebar using the [| ] icon in the upper-left corner of the main
   view.
5. Select the *General* tab in the project settings. Under the
   *Embedded Binaries* section, click '+' to add `App.framework`. In the
   sheet that drops down, click the *Add Other...* button. Navigate to
   the `ios/Flutter` directory and select `App.framework`. Click *Open*.
   In the sheet that drops down, select *Create folder references*, then
   click *Finish*.
6. In the project settings, verify that `App.framework` has been added to the
   *Embedded Binaries* and *Linked Frameworks and Libraries* lists.
7. In the Xcode project navigator, drag `App.framework` under the
   Flutter folder.
8. In the Xcode project navigator, select `Flutter` then from the
   *File* menu, select *Add Files to "Runner"...*. Navigate to the
   `ios/Flutter` directory, select `AppFrameworkInfo.plist` and click
   the *Add* button.
9. From the command line, in your project directory, run
   `flutter build clean`, then `flutter run`.

At this point your project should be fully migrated.
2017-03-22 17:41:49 -07:00
Chris Bracken
e22d0e603c Make only Flutter.framework files read-only (#8766)
Making the directories read-only causes problems with deletion, which
breaks the Mac chrome buildbot and DeviceLab.

Followup patch to cb2b89c38.
2017-03-14 09:31:31 -07:00
Chris Bracken
cb2b89c389 Set derived dir Flutter.framework directory readonly (#8748)
Provides a strong hint to developers that editing Flutter framework
headers isn't supported.
2017-03-13 15:26:35 -07:00
Chris Bracken
1a2e6f3389 Support Xcode builds in project dirs with spaces (#8709)
Use line-based iteration in place of word-based iteration over the
framework directories, to avoid breaking on spaces.
2017-03-10 09:32:58 -08:00
Chris Bracken
36e3260bfe Do not attempt to merge non-fat frameworks in Xcode build (#8251)
* Do not attempt to merge non-fat frameworks in Xcode build

During the Xcode build, we strip code irrelevant to the target
architecture in frameworks used by the application. In the case of
non-fat executables, no stripping occurs, so the frameworks can be used
as-is. No merge & replace step is necessary.

* fixup! Do not attempt to merge non-fat frameworks in Xcode build
2017-02-17 13:38:47 -08:00
Chris Bracken
3449545e80 Quote all paths in Xcode build backend (#8039)
Required to handle Flutter SDK (and other) paths that include spaces.

Also includes general cleanup:
* Declare explicitly that we use /bin/bash, since we rely on its
  features.
* Add -- where possible, to avoid interpreting files starting in - as
  options.
* Suppress output of pushd/popd.
* Avoid stringifying arrays.
2017-02-09 15:08:33 -08:00
Chris Bracken
0294cf863e Improve file/dir existence check for Xcode backend (#8037) 2017-02-09 13:45:39 -08:00
Chris Bracken
b16a515d9c Handle non-fat frameworks in iOS app framework thinning (#7950)
Support for thinning app frameworks to the target architecture was added
in 708909fc6b. This commit adds support
and error-checking for non-fat frameworks that are not of the target
architecture. In such cases, we now fail the build, and emit an error
message and the contents of lipo -info for the affected framework.
2017-02-07 15:57:16 -08:00
Chris Bracken
1926d11188 Thin iOS app frameworks to the target architecture (#7913)
* Support thinning iOS frameworks to supported architectures

When building against frameworks that are distributed as
multi-architecture fat binaries, we want to strip the frameworks we
distribute down to only the architectures specified in $ARCHS.

This patch adds:
* The ability to specify commands to xcode_backend.sh (if none is
  specified, run BuildApp for backward compatibility).
* A 'thin' command that invokes lipo to thin down the distributed as
  described above.

* Add framework thinning step to iOS build

Invokes xcode_backend.sh thin on the build application.

* Limit architectures to arm64 in Xcode template

Flutter does not yet support armv7 iOS devices. Limit the $ARCHS build
variable to arm64 until then.
2017-02-07 12:04:36 -08:00
Chris Bracken
b5f763b45e Support a configurable build directory (#5601)
This change adds a top-level getBuildDirectory func and funcs for
android, aot, asset, ios build products.

Developers may now add a "build-dir" mapping to their
~/.flutter_settings (JSON format) config file. Output directory is
relative to the main flutter application directory.

This change also changes the default build directory for iOS builds to a
subdirectory of the configured build directory, 'build/ios' by default.
2016-08-25 16:38:19 -07:00
Chris Bracken
81d672688d Emit iOS build products under $SYMROOT (#5560)
Previously, `flutter build` products were emitted to build/ and only
xcode build products were emitted to $SYMROOT.
2016-08-23 14:08:59 -07:00
Todd Volkert
d2ee6f7838 Rename app.so -> app.dylib (#4522) 2016-06-10 16:57:21 -07:00
Adam Barth
8f03ebe56b Teach FlutterPlugin.groovy about AOT builds (#4389)
The `flutter.buildMode` property now controls whether to build in debug,
profiling, or release.
2016-06-06 12:56:04 -07:00
Adam Barth
29af5c0317 Set a sensible default framework path (#4370)
This patch sets a default path for Flutter.framework that's sensible based on
the FLUTTER_MODE.
2016-06-03 17:01:18 -07:00
Chinmay Garde
8756a094a9 Add a FLUTTER_MODE variable to the generated Xcconfig and fix snapshot generation on all targets. (#4362)
Get rid of the DART_EXPERIMENTAL_INTERPRETER_FLAG.
2016-06-03 13:55:57 -07:00
Adam Barth
8171aa86f0 Document how to build hello_services for iOS (#4354)
This patch adds some sensible defaults to xcode_backend.sh and documents how to
build hello_services for iOS using Xcode.
2016-06-03 12:20:54 -07:00
Adam Barth
612a097d1f Add --target support to flutter build ios (#4318)
Fixes #4298
2016-06-02 08:57:13 -07:00
Adam Barth
aee32698ac Add backend tools for extensible iOS apps (#4250)
Instead of embedding Flutter.framework and BuildFlutterApp in the Xcode
project, we store these in flutter.git, where we can reference them.
2016-05-27 15:30:42 -07:00