Commit Graph

34 Commits

Author SHA1 Message Date
Jonah Williams
059de1537e
[flutter_tools] support code size tooling on iOS, linux, windows, macOS, and Android on Windows (#63610)
Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.

Adds support for size analysis on android on windows, switching to package:archive

Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
2020-08-25 10:00:24 -07:00
stuartmorgan
6f0cfc9524
Surface Windows build errors in non-verbose mode (#63707) 2020-08-13 19:46:02 -07:00
stuartmorgan
4b12050112
Switch Windows to CMake (#60629)
* First pass at CMake files; untested

* First pass of adding CMake generation logic on Windows

* Misc fixes

* Get bundling working, start incoprorating CMake build into tool

* Fix debug, exe name.

* Add resources

* Move cmake.dart

* Rip out all the vcxproj/solution plumbing

* Fix plugin cmake generation

* Build with cmake rather than calling VS directly

* Adjust Windows plugin template to match standard header directory structure

* Pass config selection when building

* Partially fix multi-config handling

* Rev template version

* Share the CMake generation instead of splitting it out

* VS build/run cycle works, with slightly awkward requirement to always build all

* Update manifest

* Plugin template fixes

* Minor adjustments

* Build install as part of build command, instead of separately

* Test cleanup

* Update Linux test for adjusted generated CMake approach

* Plugin test typo fix

* Add missing stub file for project test

* Add a constant for VS generator
2020-07-06 12:59:16 -07:00
stuartmorgan
9989c54cb1
Add release and profile support for Windows (#57749)
Builds and bundles an 'app.so' containing AOT data, and downloads and packages the release/profile artifacts for those builds, rather than always using the debug artifacts.

Fixes https://github.com/flutter/flutter/issues/38477
Fixes https://github.com/flutter/flutter/issues/39664
2020-05-28 12:17:56 -07:00
Jonah Williams
dd88b20435
[flutter_tools] quality pass on Linux build (#55556)
- Update the Linux build to support most of the build configuration, though like windows most only make sense for profile/release.
- Ensure VERBOSE_SCRIPT_LOGGING is set when the logger is verbose
- Automatically run pub get like other build commands
2020-04-25 19:02:03 -07:00
Jonah Williams
543186f105
[flutter_tools] quality pass on windows build (#55436) 2020-04-23 12:29:48 -07:00
Jenn Magder
ba57ea09d1
Revert "Move processUtils into globals (#53209)" (#53301) 2020-03-25 14:59:03 -07:00
Jenn Magder
9ccac00599
Move processUtils into globals (#53209) 2020-03-25 11:23:08 -07:00
stuartmorgan
685e9d1e47
Add pre-stable support for create on Windows (#51895)
Adds initial support for flutter create of apps and plugins. This is derived from the current FDE example app and sample plugin, adding template values where relevant.

Since the APIs/tooling/template aren't stable yet, the app template includes a version marker, which will be updated each time there's a breaking change. The build now checks that the template version matches the version known by that version of the tool, and gives a specific error message when there's a mismatch, which improves over the current breaking change experience of hitting whatever build failure the breaking change causes and having to figure out that the problem is that the runner is out of date. It also adds a warning to the create output about the fact that it won't be stable.

Plugins don't currently have a version marker since in practice this is not a significant problem for plugins yet the way it is for runners; we can add it later if that changes.

Fixes #30704
2020-03-23 10:42:26 -07:00
Jonah Williams
ea3563ea4d
[flutter_tools] update visual studio and validator to remove globals, update test cases (#51680)
Updates VisualStudio and VisualStudioValidator to use constructors instead of global injection. Updates VisualStudio test cases to prefer FakeProcessManager
Updates build_windows test to work without injected VisualStudio
2020-03-10 16:49:23 -07:00
Jenn Magder
f6a55125d2
Add usage event for failed iOS project migration (#51879) 2020-03-06 12:14:29 -08:00
stuartmorgan
f4177a6dde
Generate a Property Sheet for Windows plugins (#50740)
Generates a Property Sheet for Windows builds containing link and include path
information for any included plugins. This allows automating part of the process
of integrating plugins into the build that is currently manual.

To support this change, refactored msbuild_utils into a PropertySheet class so that
it can be used to make different property sheets.
2020-02-13 12:53:28 -08:00
stuartmorgan
7bdd4757ec
Create plugin symlinks for Windows and Linux (#50599)
This makes ephemeral symlinks to each plugin, for use by build systems.
This is similar to the logic implemented in the Podfile on iOS and
macOS, but managed internally to the Flutter tool.

Exploration for addressing #32719 and #32720
Related to #41146
2020-02-12 16:23:27 -08:00
stuartmorgan
58d6c425e4
Check for desktop project files before building (#48350)
Moves the checks that projects have been configured for desktop to a lower level, where they will cover more codepaths (e.g., 'run'), and improves them to check for native build projects, rather than just directories, to catch cases where the directory exists (e.g., due to accidental creation of generated files).

Also adds links to the error messages pointing to instructions on adding desktop support to a project.

Fixes #47145
2020-01-08 12:39:49 -08:00
Jonah Williams
ee7a37f1d3
[flutter_tools] Ensure that global variables are easily identifiable (#47398) 2020-01-06 11:04:20 -08:00
Ian Hickson
449f4a6673
License update (#45373)
* Update project.pbxproj files to say Flutter rather than Chromium

Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.

* Update the copyright notice checker to require a standard notice on all files

* Update copyrights on Dart files. (This was a mechanical commit.)

* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.

Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).

* Clean up the copyrights in non-Dart files. (Manual edits.)

Also, make sure templates don't have copyrights.

* Fix some more ORGANIZATIONNAMEs
2019-11-27 15:04:02 -08:00
Alexandre Ardhuin
adc7351046
implicit-casts:false on flutter_tools/lib (#44447)
* implicit-casts:false on flutter_tools/lib

* address review comments

* use castStringKeyedMap

* introduce {bool,string,strings}Arg

* fix ci
2019-11-19 07:57:42 +01:00
Jonah Williams
450a72488d
set trace to true for desktop builds (#43577) 2019-10-28 10:27:11 -07:00
Jonah Williams
480342899e
Switch desktop build commands to use process utils (#42373) 2019-10-09 18:58:27 -07:00
stuartmorgan
e6ae95c4ce
Add an ephemeral directory to Windows projects (#40194)
Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows).

Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
2019-09-11 07:46:57 -07:00
stuartmorgan
01530928f0
Add build warning for non-debug desktop builds (#38932)
When building in profile or release mode on desktop, add a prominent
warning that it's actually a debug build. This is to help address issues
with people being unaware of the current state of builds due to
following third-party guides rather than official documentation.

macOS is not included since PRs are in flight for macOS release support.
2019-08-20 20:16:29 -07:00
GroovinChip
ced207836b Improve Windows build failure message (#36845)
* Improve Windows build failure message

* Undo dartfmt to match source formatting

* Removed prompt to file new issue per PR change request
2019-08-01 10:32:38 -07:00
Zachary Anderson
ef146f63bb
[flutter_tool] Clean up usage events and custom dimensions (#36785) 2019-07-29 07:24:02 -07:00
Todd Volkert
aa9a115181
Move reporting files to reporting/ (#36017)
Slight cleanup of file locations in flutter_tools
to make it easier to see which files are responsible
for data reporting.
2019-07-16 13:21:06 -07:00
stuartmorgan
d6bd1c0584
Add --target support for Windows and Linux (#34660)
- Adds desktop projects to ApplicationPackageStore
- Plumbs target overrides through the desktop builds
2019-07-01 14:49:34 -07:00
Zachary Anderson
b847ba5a63
[flutter_tool] Send build timing to analytics (#34049) 2019-06-07 13:50:45 -07:00
stuartmorgan
fb8df82c06
Add 'doctor' support for Windows (#33872)
Moves the logic for finding vcvars64.bat to a new VisualStudio class
that encapsulates finding, and providing information about, VisualStudio
installations. Adds a validator for it, and runs it for Windows
workflows in doctor.
2019-06-06 14:02:27 -07:00
stuartmorgan
5f6f70e677
Pass local engine variables to Windows build (#33540)
The props file used in the Windows build didn't include the local engine
build flags when applicable.
2019-05-30 12:45:33 -07:00
stuartmorgan
79ae04d4ed
Build the solution on Windows (#33528)
Switch from building Runner.vcxproj to Runner.sln on Windows, to allow
for multiple-project builds (e.g., separate plugin projects).
2019-05-29 13:17:23 -07:00
stuartmorgan
aecf053ee0
Use vswhere to find Visual Studio (#33448)
Rather than hard-coding a set of locations to check, use vswhere (which
is installed by VS 2017 and later), and construct the vcvars64.bat path
relative to that. This will allow Windows builds to work without special
configuration for people who have VS installed at a custom path.

Also adds error logging with different messages for each failure point,
so that rather than the not-very-informative 'failed to find
vcvars64.bat' message, the failure will provide feedback about what to
do.

This is an interim solution; later this will be replaced by a
VisualStudio class with associated validator to match the structure of
the other toolchains.

Fixes #33249
2019-05-29 09:17:17 -07:00
stuartmorgan
e1a784ae3f
Wrap Windows build invocation in a batch script (#33443)
Invoking msbuild with runInShell makes handling path escaping more
error-prone, and substantially increases the chances of running into
maximum path limits. This replaces the direct call with a .bat wrapper
that calls vsvars64.bat then msbuild, and uses relative paths within the
script to keep command lengths short.

Fixes https://github.com/flutter/flutter/issues/32792
2019-05-28 21:53:03 -07:00
stuartmorgan
4e1bfca847
Streamline Windows build process (#32783)
Allows Windows builds to use the same structure and script as Linux
builds now use, calling into tool_backend to manage copying resources to
the project directory and building the bundle.

Also switches from expecting name_update.bat to expecting flutter\exe_filename
to be written during the build, as with the recent changes to the macOS build, to
reduce the amount of boilerplate needed in a windows\ project directory.
2019-05-15 19:32:47 -04:00
stuartmorgan
6722fb448c
Teach flutter msbuild for Windows (#32335)
Eliminates the need for a build.bat in the Windows build workflow, adding
preliminary support for building using msbuild. The handling of
vcvars64.bat may be refined in the future, but this serves as a starting point.
2019-05-14 19:24:40 -04:00
Jonah Williams
ac36e4423e
Add flutter run support for linux and windows (#31229) 2019-04-18 18:05:04 -07:00