Commit Graph

14 Commits

Author SHA1 Message Date
Bruno Leroux
480869afe7
Update MenuAnchor API examples (#156404)
## Description

Cleanup MenuAnchor API examples:
- Remove usage of useMaterial3
- fix some formatting issues
2024-10-08 19:15:07 +00:00
Aditya Dwivedi
0e7295fd18
Add a simplified SimpleCascadingMenuApp example (#149147)
The current MenuAnchor example in the API Docs is comprehensive and complicated for beginners. I have added a simple bare bone example without shortcuts, enums, etc in examples/api/lib/material/menu_anchor/ as `menu_anchor.3.dart`. The example is contributed by @mafreud

Fixes https://github.com/flutter/flutter/issues/148104
2024-06-03 17:11:36 +00:00
Greg Spencer
13a0d475f5
Convert menus to use OverlayPortal (#130534)
## Description

This converts the `MenuAnchor` class to use `OverlayPortal` instead of directly using the overlay.

## Related Issues
 - Fixes https://github.com/flutter/flutter/issues/124830

## Tests
 - No tests yet (hence it is a draft)
2023-10-18 20:13:08 +00:00
Greg Spencer
22b0a62a0c
Allow TapRegion to consume tap events (#136305)
## Description

In order for `MenuAnchor` menus to be able to not pass on the taps that close their menus, `TapRegion` needed a way to consume them.  This change adds a flag to the `TapRegion`, `consumeOutsideTap` that will consume taps that occur outside of the region if the flag is set (it is false by default). The same flag is added to `MenuAnchor` to allow selecting the behavior for menus.

`TapRegion` consumes the tap event by registering with the gesture arena and immediately resolving the tap as accepted if any regions in a group have `consumeOutsideTap` set to true.

This PR also deprecates `MenuAnchor.anchorTapClosesMenu`, since it is a much more limited version of the same feature that only applied to the anchor itself, and even then only applied to closing the menu, not passing along the tap.  The same functionality can now be implemented by handling a tap on the anchor widget and checking to see if the menu is open before closing it.

## Related Issues
 - https://github.com/flutter/flutter/issues/135327

## Tests
 - Added tests for `TapRegion` to make sure taps are consumed properly.
2023-10-12 21:04:41 +00:00
Taha Tesser
5c96642fa0
Update menu examples for SafeArea (#132390)
fixes [Some of the menu examples don't contain `SafeArea`](https://github.com/flutter/flutter/issues/132388)

### Description

This fixes the menu examples for running on mobile with a safe area.

![Group 2](https://github.com/flutter/flutter/assets/48603081/0d460c00-60f5-45e0-87ee-c010ede9ee42)
2023-08-14 20:30:01 +00:00
Greg Spencer
36f73cf645
Disable context menu (#128365)
## Description

Changes the context menu example for `MenuAnchor` so that it uses right-click, or (on macOS and iOS only) ctrl-left-click, for the context menu. Also disables the browser context menu on web platforms.

## Tests
 - Updated test to reflect new triggers.
2023-06-07 23:40:17 +00:00
Leigha Jarett
6848110ff3
Update menu API docs to help developers migrate to m3 (#128351)
Fixes: https://github.com/flutter/flutter/issues/127215
2023-06-07 13:21:12 +00:00
Hans Muller
f0e32fc6ca
Updated Menu examples (#128080) 2023-06-01 15:27:34 -07:00
Greg Spencer
e3bc8efd39
Rename Sample classes (#124080)
Rename Sample classes
2023-04-04 20:34:29 +00:00
Michael Goderbauer
fda9ecfef7
Remove 1745 decorative breaks (#123259)
Remove 1745 decorative breaks
2023-03-22 21:12:22 +00:00
Michael Goderbauer
b308555ed1
Enable dangling_library_doc_comments and library_annotations lints (#117365) 2022-12-20 16:03:21 -08:00
Greg Spencer
0cb9f70460
Menu bar accelerators (#114852)
* Add MenuMenuAcceleratorLabel to support accelerators.

* Review Changes

* Review Changed

* Fix default label builder to use characters

* Remove golden test that shouldn't have been there.
2022-11-29 00:27:20 +00:00
Greg Spencer
6b32c0691b
Add checkbox and radio menu buttons (#112821) 2022-10-07 21:13:36 +00:00
Greg Spencer
8c271e5cb8
Implement Material MenuBar and MenuAnchor (#112239)
This implements a MenuBar widget that can render a Material menu bar, and a MenuAnchor widget used to create a cascading menu in a region. The menus are drawn in the overlay, while the menu bar itself is in the regular widget tree. Keyboard traversal works between the two.

This implementation of the MenuBar uses MenuAnchor to create a cascading menu that contains widgets representing the menu items. These menu items can be any kind of widget, but are typically SubmenuButtons that host submenus, or MenuItemButtons that have shortcut hints (but don't actually activate the shortcuts) and don't host submenus.

Cascading menus can be created outside of a MenuBar by using a MenuAnchor. They can be either given a specific location to appear (a coordinate), or they can be located by the MenuAnchor region that wraps the control that opens them.

The developer may also create a MenuController to pass to the various menu primitives (MenuBar or MenuAnchor) to associate menus so that they can be traversed together and closed together. Creating a controller is not required.
2022-09-28 14:10:18 -07:00