Commit Graph

26 Commits

Author SHA1 Message Date
Daco Harkes
9ded795e63
[native assets] Roll dependencies (#162017)
This PR rolls in a number of breaking changes for native assets:

* Pub workspaces are now supported, this requires a refactoring to how
the `NativeAssetsBuildRunner` is used. Most notably it requires being
explicit about the `runPackageName`. Flutter does not seem to have that
value, but it does have the `projectUri` which can be used to find the
package name via the package config.
* The API for build hooks has been redesigned. This PR updates the
project template, test project files, and test project strings.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [ ] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [ ] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.

<!-- Links -->
[Contributor Guide]:
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[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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[Discord]:
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[Data Driven Fixes]:
https://github.com/flutter/flutter/blob/main/docs/contributing/Data-driven-Fixes.md
2025-01-23 09:22:36 +00:00
Martin Kustermann
181f4244b4
[native_assets] Preparation existing tests for future of other (i.e. non-Code) assets (#160436)
In the future a hook may be invoked multiple times with different
`supportedAssetTypes` (soon to be renamed to `buildAssetTypes`).

The hook should only emit those asset types that are in
`supportedAssetTypes` - anything else is an error. Right now flutter
happens to invoke hooks only with `Code` asset types, but more asset
types are coming, for which this PR is a preparation for.
2024-12-20 17:46:55 +00:00
Martin Kustermann
a44f745180
Allow integration test helpers to work on substrings instead of whole strings (#160437)
The integration test framework that waits for transitions and
(optionally) takes actions on transitions allows to match patterns.

If one uses a RegExp pattern than the framework only checks whether a
line contains the given RegExp pattern.

If one uses a String pattern it matches it exactly.

=> We add a `Barrier.contains()` and `Multiple.contains()` that allow
matching a line with if it contains the String (just like in RegExp)

=> This makes tests simpler as they don't have to know about the exact
padding of progres bar etc. Those may be irrelevant for the purpose of
the integration test and only complicate it.
2024-12-20 17:27:33 +00:00
Michael Goderbauer
5491c8c146
Auto-format Framework (#160545)
This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.

**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
size of this PR.

---------

Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
2024-12-19 20:06:21 +00:00
Anis Alibegić
e2ada1c939
Fixed typos (#159331)
Here's another one of my PRs where I hunt for typos across `flutter`
repo.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] All existing and new tests are passing.

<!-- Links -->
[Contributor Guide]:
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[test-exempt]:
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[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-12-05 16:54:09 +00:00
Matan Lurey
5efd759085
Remove now unused apk-health-tests. Can always re-add in the future. (#159349)
https://github.com/flutter/flutter/issues/159000 resolved (for now).
2024-11-23 00:25:46 +00:00
Matan Lurey
1d24fa8f60
Un-skip tests that use flutter build apk. (#159231)
Closes https://github.com/flutter/flutter/issues/158560.

I believe but am not sure as of
https://github.com/flutter/flutter/pull/159170 merging, many process
flakes that were consuming memory and in turn, making Gradle
particularly sensitive to timing out or being killing by the OS for
low-memory, have been rectified.

It is possible there are additional problems, but they aren't visible at
the moment.

I'd like to re-enable these and keep tracking their stability.
2024-11-21 01:13:50 +00:00
Matan Lurey
03c13af0b4
Define and use flutterBin consistently across integration.shard. (#159007)
Towards https://github.com/flutter/flutter/issues/158875.

This should be a NOP, and just reduce the amount of copy-pasted code
across tests.
2024-11-18 19:00:04 +00:00
Matan Lurey
ec2ab541dd
Switch flutter_build_apk_health_tests to use a subset of current tests. (#159004)
Towards https://github.com/flutter/flutter/issues/159000 as part of
debugging issues such as
https://github.com/flutter/flutter/issues/158560.

On a `bringup: true` shard, run a number of `flutter build apk` tests in
succession to try and routinely trigger timeouts and crashes, so we can
test other hypotheses on how to fix this problem (i.e. potentially
around increasing memory, changing daemon configuration, aggressively
killing processes, etc).
2024-11-15 22:54:06 +00:00
Matan Lurey
6a145094ab
Further skip native_assets_test(s) that runs flutter build apk. (#158966)
Towards https://github.com/flutter/flutter/issues/158560.

Still occurred twice in the last 24h:

https://ci.chromium.org/ui/p/flutter/builders/prod/Linux%20tool_integration_tests_6_6/42/overview
https://ci.chromium.org/ui/p/flutter/builders/prod/Linux%20tool_integration_tests_6_6/44/overview

Let's continue to debug why these are so troublesome, but not block the tree doing so.
2024-11-15 01:34:49 +00:00
Martin Kustermann
3a83e43ede
Make flutter_tools use newest package:{native_assets_builder,native_assets_cli,native_toolchain_c} (#158214)
Almost all of the code is just adopting to changes to the APIs of
`package:native_assets_builder`, `package:native_assets_cli` and
`package:native_toolchain_c`

There's only two semantic changes

* Removes a test that checks for a verification error if a build hook
produces a static library if the preferred linking mode is dynamic:
=> The test is written in a very hacky way. By monkey patching the build
config.json that flutter build actually made. This monkey patching
relies on package:cli_config which is now no longer used.
=> The actual code that checks for this mismatch lives in
dart-lang/native repository and is tested there. So there's really no
need to duplicate that.

* The `package:native_assets_builder` no longer knows about code assets.
This is something a user of that package (e.g. flutter tools) adds. Now
the dry-run functionality will invoke build hooks who produce code
assets without an architecture.
=> The `package:native_assets_builder` used to expand such a code asset
to N different code assets (one for each supported architecture)
=> This logic was now moved to flutter tools. => In the near future
we're going to this dry-run complexity, which will then also get rid of
this uglyness (of expanding to all archs of an OS).
2024-11-06 14:12:34 +01:00
Matan Lurey
cc90a424c9
Extract and restore a test that a blank native assets project still builds (#158141)
Closes https://github.com/flutter/flutter/issues/158120.

This PR restores the skipped test, moving it (and the test utility only used by the test) into a standalone file that can be more easily understood. As part of the change the version of `native_assets_cli` is now derived from the (checked-in) `package_ffi/pubspec.yaml.tmpl`, meaning that it should be hard to get into a bad state again.

/cc @christopherfujino (You are welcome to review, but otherwise will defer to Brandon and Victor).
2024-11-05 01:39:25 +00:00
Victor Sanni
f19d329ac0
Disable failing native assets test (#158119)
## Pre-launch Checklist

- [ ] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [ ] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [ ] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [ ] I signed the [CLA].
- [ ] I listed at least one issue that this PR fixes in the description
above.
- [ ] I updated/added relevant documentation (doc comments with `///`).
- [ ] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [ ] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [ ] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
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[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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[Discord]:
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[Data Driven Fixes]:
https://github.com/flutter/flutter/blob/main/docs/contributing/Data-driven-Fixes.md
2024-11-04 11:29:26 -08:00
Matej Knopp
32cb866d3a
Fix native assets failing to build with AGP 8.4 and multiple flavors (#155039)
The nativeAssetDir is not flavor specific and it should only be added to the jniLibs.scrDir once.

Fixes https://github.com/flutter/flutter/issues/155038

*If you had to change anything in the [flutter/tests] repo, include a link to the migration guide as per the [breaking change policy].*
2024-10-18 19:33:22 +00:00
Daco Harkes
aef2758716
[native assets] Roll dependencies (#155432)
Rolls native deps to the latest version, and cleans up deprecated field from template.

Tests:

* All the unit and integration tests for native assets. The template and dependencies are exercised in the integration test.

Since `package:native_assets_builder` already checks for having no static libraries as output, the custom check in flutter_tools is removed. The tests stubbing out the native assets builder exercising the custom check are also removed. (The integration tests now check for the error message from the native assets builder.)
2024-09-24 07:19:09 +00:00
Gabriel Terwesten
f0860d83f5
[native assets] Rewrite install names for relocated native libraries (#153054)
Native libraries that are contributed by native asset builders can depend on each other. For macOS and iOS, native libraries are repackaged into Frameworks, which renders install names that have been written into dependent libraries invalid. 

With this change, a mapping between old and new install names is maintained, and install names in dependent libraries are rewritten as a final step.

Related to https://github.com/dart-lang/native/issues/190
2024-08-29 14:51:23 +00:00
Brandon DeRosier
ed470fd101
[native_assets] Fix macOS host build failure when there are no frameworks to sign. (#150742)
When the `"${native_assets_path}"*.framework` glob doesn't resolve anything, the bash will run the loop once with the original unglobbed value: `/path/to/native/assets/*.framework`. Skip this case to prevent the build from failing when there are no frameworks to sign.

To reproduce this build failure:
1. Enable native assets in the Flutter tool: `flutter config --enable-native-assets`
2. Create a Flutter project with the default template: `flutter create test_native_assets`
3. Add a build hook that does nothing (`hook/build.dart`).
4. Try to build/run the app: `flutter run --debug -d macos`
2024-07-23 07:37:30 +00:00
Daco Harkes
1f16d9121c
[native_assets] Add support for link hooks (#148474)
This PR adds support invoking `link.dart` hooks.

Link hooks can add new assets. Link hooks can transform assets sent to link hook from build hooks.

This PR does not yet add support for getting tree-shake information in the link hooks. This is pending on defining the `resources.json` format (https://github.com/dart-lang/sdk/issues/55494).

Issue:

* https://github.com/flutter/flutter/issues/146263

## Implementation considerations

The build hooks could be run before Dart compilation and the link hooks after Dart compilation. (This is how it's done in Dart standalone.) However, due to the way the `Target`s are set up, this would require two targets and serializing and deserializing the `BuildResult` in between these. This would lead to more code but no benefits. Currently there is nothing that mandates running build hooks before Dart compilation.

## Testing

* The unit tests verify that the native_assets_builder `link` and `linkDryRun` would be invoked with help of the existing fake.
* The native assets integration test now also invokes an FFI call of a package that adds the asset during the link hook instead of the build hook.
  * In order to keep coverage of the `flutter create --template=package_ffi`, `flutter create` is still run and the extra dependency is added and an extra ffi call is added. (Open to alternative suggestions.)
2024-05-22 16:02:00 +00:00
Matej Knopp
454dd7e29c
[iOS] specify minimum os version for native asset frameworks (#148504)
Fixes https://github.com/flutter/flutter/issues/148501
2024-05-21 16:16:08 +00:00
Matej Knopp
c719f03ded
[macOS] codesign native assets during embed (#148310)
Fixes https://github.com/flutter/flutter/issues/148051

Currently only the "embed" phase, which is run during the Runner target
build have access to code-signing identity. The flutter assemble target,
which does the main build (and also builds native assets) does not have
access to the code-signing identity.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[Features we expect every widget to implement]:
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[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
[Data Driven Fixes]:
https://github.com/flutter/flutter/wiki/Data-driven-Fixes
2024-05-16 18:12:33 +02:00
Daco Harkes
baa54fdd76
[deps] Bump native assets dependencies (#145612)
Roll of a bunch of breaking changes from the native_assets_builder and
native_assets_cli upstream. Most notably:

* https://github.com/dart-lang/native/pull/946
* https://github.com/dart-lang/native/pull/1018
* https://github.com/dart-lang/native/pull/1019

This PR also updates the template in `flutter create
--template=package_ffi` to use the rewritten API.

This PR does not change any functionality in Flutter.

For reference, the same roll in the Dart SDK:

* https://dart-review.googlesource.com/c/sdk/+/357605
* https://dart-review.googlesource.com/c/sdk/+/357623

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] All existing and new tests are passing.

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#tests
[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[Features we expect every widget to implement]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#features-we-expect-every-widget-to-implement
[CLA]: https://cla.developers.google.com/
[flutter/tests]: https://github.com/flutter/tests
[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
2024-03-25 15:02:49 +01:00
Nate
26e379e0fc
Refactoring if chains into switch statements (#144905)
Based on issue #144903, this PR aims to bring the codebase more in line with the [Flutter repo style guide](https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#avoid-using-if-chains-or--or--with-enum-values):

> #### Avoid using `if` chains or `?:` or `==` with enum values

<br>

This change unfortunately increases the total line length, but it also improves readability.
2024-03-11 23:04:57 +00:00
Matej Knopp
df2b360453
Do not shorten native assets framework names (#144568)
Previously the name was shortened to 15 characters, which doesn't seem
to be necessary.
[CFBundleName](https://developer.apple.com/documentation/bundleresources/information_property_list/cfbundlename)
documentation mentions 15 character length, but that does not seem to be
relevant to framework bundles.

Flutter plugins already have framework bundles with names longer than 15
characters and it is not causing any issues.

## Pre-launch Checklist

- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.

If you need help, consider asking for advice on the #hackers-new channel
on [Discord].

<!-- Links -->
[Contributor Guide]:
https://github.com/flutter/flutter/wiki/Tree-hygiene#overview
[Tree Hygiene]: https://github.com/flutter/flutter/wiki/Tree-hygiene
[test-exempt]:
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[Flutter Style Guide]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo
[Features we expect every widget to implement]:
https://github.com/flutter/flutter/wiki/Style-guide-for-Flutter-repo#features-we-expect-every-widget-to-implement
[CLA]: https://cla.developers.google.com/
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[breaking change policy]:
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[Discord]: https://github.com/flutter/flutter/wiki/Chat
[Data Driven Fixes]:
https://github.com/flutter/flutter/wiki/Data-driven-Fixes
2024-03-05 14:58:15 +01:00
Daco Harkes
4e70bfae2b
Reland "Move native assets to isolated/ directory" (#143055)
Reland of https://github.com/flutter/flutter/pull/142709.

The revert of the revert is in the first commit, the fix in the commit on top.

The move of the fakes for packages/flutter_tools/test/general.shard/resident_runner_test.dart was erroneous before, as it was trying to use setters instead of a private field. This PR changes the private `_devFS` field in the fake to be a public `fakeDevFS` in line with other fakes.

## Original PR description

Native assets in other build systems are not built with `package:native_assets_builder` invoking `build.dart` scripts. Instead all packages have their own blaze rules. Therefore we'd like to not depend on `package:native_assets_builder` from flutter tools in g3 at all.

This PR aims to move the imports of `native_assets_builder` and `native_assets_cli` into the `isolated/` directory and into the files with a `main` function that are not used in with other build systems.

In order to be able to remove all imports in files used by other build systems, two new interfaces are added `HotRunnerNativeAssetsBuilder` and `TestCompilerNativeAssetsBuilder`. New parameters are then piped all the way through from the entry points:

* bin/fuchsia_tester.dart
* lib/executable.dart

The build_system/targets dir is already excluded in other build systems.

So, after this PR only the two above files and build_system/targets import from `isolated/native_assets/` and only `isolated/native_assets/` import `package:native_assets_cli` and `package:native_assets_builder`.

Context:

* https://github.com/flutter/flutter/issues/142041
2024-02-08 17:49:48 +00:00
auto-submit[bot]
ceca606662
Reverts "Move native assets to isolated/ directory" (#143027)
Reverts flutter/flutter#142709

Initiated by: vashworth

Reason for reverting: `Mac tool_tests_general` started failing on this commit: https://ci.chromium.org/ui/p/flutter/builders/prod/Mac%20tool_tests_general/15552/overview

Original PR Author: dcharkes

Reviewed By: {christopherfujino, chingjun, reidbaker}

This change reverts the following previous change:
Original Description:
Native assets in other build systems are not built with `package:native_assets_builder` invoking `build.dart` scripts. Instead all packages have their own blaze rules. Therefore we'd like to not depend on `package:native_assets_builder` from flutter tools in g3 at all.

This PR aims to move the imports of `native_assets_builder` and `native_assets_cli` into the `isolated/` directory and into the files with a `main` function that are not used in with other build systems.

In order to be able to remove all imports in files used by other build systems, two new interfaces are added `HotRunnerNativeAssetsBuilder` and `TestCompilerNativeAssetsBuilder`. New parameters are then piped all the way through from the entry points:

* bin/fuchsia_tester.dart
* lib/executable.dart

The build_system/targets dir is already excluded in other build systems.

So, after this PR only the two above files and build_system/targets import from `isolated/native_assets/` and only `isolated/native_assets/` import `package:native_assets_cli` and `package:native_assets_builder`.

Context:

* https://github.com/flutter/flutter/issues/142041
2024-02-07 00:01:18 +00:00
Daco Harkes
a069e62e8a
Move native assets to isolated/ directory (#142709)
Native assets in other build systems are not built with `package:native_assets_builder` invoking `build.dart` scripts. Instead all packages have their own blaze rules. Therefore we'd like to not depend on `package:native_assets_builder` from flutter tools in g3 at all.

This PR aims to move the imports of `native_assets_builder` and `native_assets_cli` into the `isolated/` directory and into the files with a `main` function that are not used in with other build systems.

In order to be able to remove all imports in files used by other build systems, two new interfaces are added `HotRunnerNativeAssetsBuilder` and `TestCompilerNativeAssetsBuilder`. New parameters are then piped all the way through from the entry points:

* bin/fuchsia_tester.dart
* lib/executable.dart

The build_system/targets dir is already excluded in other build systems.

So, after this PR only the two above files and build_system/targets import from `isolated/native_assets/` and only `isolated/native_assets/` import `package:native_assets_cli` and `package:native_assets_builder`.

Context:

* https://github.com/flutter/flutter/issues/142041
2024-02-06 20:59:49 +00:00