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Reverts: flutter/flutter#169276
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Initiated by: vashworth
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Reason for reverting: Causing google testing failures
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Original PR Author: gaaclarke
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Reviewed By: {vashworth}
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This change reverts the following previous change:
## **BREAKING CHANGE**
Adopting Apple's UISceneDelegate protocol shifts the initialization
order of apps. For the common cases we've made sure they will work
without change. The one case that will require a change is any app that
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]` assumes that
`UIApplicationDelegate.window.rootViewController` is a
`FlutterViewController` instance. This is sometimes done to register
platform channels directly on the `FlutterViewController`. Instead users
should use the `FlutterPluginRegistry` API's to create platform channels
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]`, like
`FlutterPlugin`s do.
An example can be seen here:
https://github.com/flutter/flutter/pull/168914/files#diff-9f59c5248b58124beca7e290a57646023cda3ca024607092c6c6932606ce16ee
In extreme cases, like bespoke test harnesses, the startup logic can be
moved to `-[FlutterViewController awakeFromNib]` in a
FlutterViewController subclass.
An example can be seen here:
https://github.com/flutter/flutter/pull/169276/files#diff-dbe39c23a0a380447b90b7559a878dae8564616e0875c4ef0d9e99e02b91adac
## Changes since revert
I changed the init in `//dev/integration_tests/external_textures` from
the UIApplicationDelegate to the FlutterViewController's awakeFromNib.
This is a more appropriate place for initialization post-UISceneDelegate
since it avoids the launch engine altogether. I tried avoiding to make
the big change to prove we could do a small change to migrate that
project. I don't think this big refactor is indicative of what users
will experience. There was a timing assumption in the integration test
that required not using the launch engine at all.
## Description
fixes: https://github.com/flutter/flutter/issues/167267
design doc:
https://docs.google.com/document/d/1ZfcQOs-UKRa9jsFG84-MTFeibZTLKCvPQLxF2eskx44/edit?tab=t.0
relands https://github.com/flutter/flutter/pull/168396
relands https://github.com/flutter/flutter/pull/168914
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
<!-- end_revert_body -->
Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
## **BREAKING CHANGE**
Adopting Apple's UISceneDelegate protocol shifts the initialization
order of apps. For the common cases we've made sure they will work
without change. The one case that will require a change is any app that
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]` assumes that
`UIApplicationDelegate.window.rootViewController` is a
`FlutterViewController` instance. This is sometimes done to register
platform channels directly on the `FlutterViewController`. Instead users
should use the `FlutterPluginRegistry` API's to create platform channels
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]`, like
`FlutterPlugin`s do.
An example can be seen here:
https://github.com/flutter/flutter/pull/168914/files#diff-9f59c5248b58124beca7e290a57646023cda3ca024607092c6c6932606ce16ee
In extreme cases, like bespoke test harnesses, the startup logic can be
moved to `-[FlutterViewController awakeFromNib]` in a
FlutterViewController subclass.
An example can be seen here:
https://github.com/flutter/flutter/pull/169276/files#diff-dbe39c23a0a380447b90b7559a878dae8564616e0875c4ef0d9e99e02b91adac
## Changes since revert
I changed the init in `//dev/integration_tests/external_textures` from
the UIApplicationDelegate to the FlutterViewController's awakeFromNib.
This is a more appropriate place for initialization post-UISceneDelegate
since it avoids the launch engine altogether. I tried avoiding to make
the big change to prove we could do a small change to migrate that
project. I don't think this big refactor is indicative of what users
will experience. There was a timing assumption in the integration test
that required not using the launch engine at all.
## Description
fixes: https://github.com/flutter/flutter/issues/167267
design doc:
https://docs.google.com/document/d/1ZfcQOs-UKRa9jsFG84-MTFeibZTLKCvPQLxF2eskx44/edit?tab=t.0
relands https://github.com/flutter/flutter/pull/168396
relands https://github.com/flutter/flutter/pull/168914
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
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Reverts: flutter/flutter#168914
<!-- end_original_pr_link -->
<!-- start_initiating_author -->
Initiated by: gaaclarke
<!-- end_initiating_author -->
<!-- start_revert_reason -->
Reason for reverting:
https://ci.chromium.org/ui/p/flutter/builders/prod/Mac_ios%20external_ui_integration_test_ios/16792/overview
The external texture integration test is failing. Running the host app
appeared to work but one of the driver asserts isn't working.
<!-- end_revert_reason -->
<!-- start_original_pr_author -->
Original PR Author: gaaclarke
<!-- end_original_pr_author -->
<!-- start_reviewers -->
Reviewed By: {vashworth}
<!-- end_reviewers -->
<!-- start_revert_body -->
This change reverts the following previous change:
## **BREAKING CHANGE**
Adopting Apple's UISceneDelegate protocol shifts the initialization
order of apps. For the common cases we've made sure they will work
without change. The one case that will require a change is any app that
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]` assumes that
`UIApplicationDelegate.window.rootViewController` is a
`FlutterViewController` instance. This is sometimes done to register
platform channels directly on the `FlutterViewController`. Instead users
should use the `FlutterPluginRegistry` API's to create platform channels
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]`, like
`FlutterPlugin`s do.
An example can be seen here:
https://github.com/flutter/flutter/pull/168914/files#diff-9f59c5248b58124beca7e290a57646023cda3ca024607092c6c6932606ce16ee
## Changes since revert
Device lab tests have been migrated to using the FlutterPlugin API for
creating platform channels at process launch.
## Description
fixes: https://github.com/flutter/flutter/issues/167267
design doc:
https://docs.google.com/document/d/1ZfcQOs-UKRa9jsFG84-MTFeibZTLKCvPQLxF2eskx44/edit?tab=t.0
relands https://github.com/flutter/flutter/pull/168396
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
<!-- end_revert_body -->
Co-authored-by: auto-submit[bot] <flutter-engprod-team@google.com>
## **BREAKING CHANGE**
Adopting Apple's UISceneDelegate protocol shifts the initialization
order of apps. For the common cases we've made sure they will work
without change. The one case that will require a change is any app that
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]` assumes that
`UIApplicationDelegate.window.rootViewController` is a
`FlutterViewController` instance. This is sometimes done to register
platform channels directly on the `FlutterViewController`. Instead users
should use the `FlutterPluginRegistry` API's to create platform channels
in `-[UIApplicateDelegate didFinishLaunchingWithOptions:]`, like
`FlutterPlugin`s do.
An example can be seen here:
https://github.com/flutter/flutter/pull/168914/files#diff-9f59c5248b58124beca7e290a57646023cda3ca024607092c6c6932606ce16ee
## Changes since revert
Device lab tests have been migrated to using the FlutterPlugin API for
creating platform channels at process launch.
## Description
fixes: https://github.com/flutter/flutter/issues/167267
design doc:
https://docs.google.com/document/d/1ZfcQOs-UKRa9jsFG84-MTFeibZTLKCvPQLxF2eskx44/edit?tab=t.0
relands https://github.com/flutter/flutter/pull/168396
## Pre-launch Checklist
- [x] I read the [Contributor Guide] and followed the process outlined
there for submitting PRs.
- [x] I read the [Tree Hygiene] wiki page, which explains my
responsibilities.
- [x] I read and followed the [Flutter Style Guide], including [Features
we expect every widget to implement].
- [x] I signed the [CLA].
- [x] I listed at least one issue that this PR fixes in the description
above.
- [x] I updated/added relevant documentation (doc comments with `///`).
- [x] I added new tests to check the change I am making, or this PR is
[test-exempt].
- [x] I followed the [breaking change policy] and added [Data Driven
Fixes] where supported.
- [x] All existing and new tests are passing.
Change the following in the `flutter create` templates. I didn't make any auto-migrations for existing apps because none seem that critical:
1. Turn on `ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS` in iOS and macOS.
1. Turn on `BuildIndependentTargetsInParallel` in macOS template. https://github.com/flutter/flutter/pull/125827/files#r1181817619
1. Turn on `DEAD_CODE_STRIPPING` in macOS template.
1. Set `ENABLE_USER_SCRIPT_SANDBOXING=NO` in iOS and macOS template. `flutter` scripts don't work with this on. This might require a migration in the future to explicitly turn this one off. However at least for now if the setting isn't present it defaults to `NO`.
Add migration for `LastUpgradeVersion` so users won't see these validation issues in Xcode.
Run migrator on all the example apps. A few aren't Flutter apps so I edited them in Xcode.
Fixes https://github.com/flutter/flutter/issues/140253
See also https://github.com/flutter/flutter/issues/125817 and https://github.com/flutter/flutter/pull/90304.
1. Add iOS and macOS migration to mark "last upgraded" Xcode version to 14.3 to prevent `Update to recommended settings` warning.
2. Update iOS and macOS templates to same.
3. Update iOS template to set `BuildIndependentTargetsInParallel` to YES as suggested. I didn't add a migration for this since it seems like a minor optimization and I don't think it's worth a potentially botched/corrupted migration.
4. Run all example/integration test project to see migrator work.
5. Add some missing test projects to the build shard since I noticed they were missing and I had to build those manually outside `SHARD=build_tests`.
Fixes https://github.com/flutter/flutter/issues/125817
See https://github.com/flutter/flutter/pull/90304 for Xcode 13 example.
* Add Info.plist from build directory as input path to Thin Binary build phase
* fix directive ordering
* migrate benchmark, integration, and example tests
* Move embedding and linking Flutter frameworks into the tool
* Unused import
* Migrate
* Rename run, add comments, remove typedef
* Add status log to tell the user what we did
* Remove Podfile migration, create IOSMigration superclass
* word-smiting
Co-Authored-By: Jonah Williams <jonahwilliams@google.com>
* for space
Co-Authored-By: Jonah Williams <jonahwilliams@google.com>
Co-authored-by: Jonah Williams <jonahwilliams@google.com>
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* move flutter_assets to App.framework
* Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
Improve Swift usage in platform_channel_swift some more
Make a bunch of changes that willlarche requested in
https://github.com/flutter/flutter/pull/21712:
* Use `static let` within `enum` namespaces for String constants.
* Use `guard` for early exits and to avoid forced unwrapping.
* Explicitly qualify a selector.
* Fix a retain cycle by using a weak reference.
Make platform_channels_swift use more idiomatic Swift
* Remove semicolons.
* `if (condition)` => `if condition`.
* `Class.init(...)` => `Class(...)`.
* Remove `break` statements from `switch` cases.
* Remove some unnecessary uses of `self`.