Previously, https://github.com/flutter/flutter/pull/100271 enabled
building universal macOS binaries by default, but included a bug causing
the arm64 App.framework to be built such that the TEXT section
containing the app instructions built by gen_snapshot incorrectly
contained x86_64 instructions rather than arm64 instructions.
When building macOS (and iOS) apps, Flutter builds them in three
components:
* The Runner application: built by Xcode
* The bundled App.framework: built from assembly code generated by
gen_snapshot from the application's Dart sources.
* The bundled FlutterMacOS.framework: built as part of the engine build
and packaged by copying the distributed binary framework from our
artifacts cache.
Building App.framework consists of the following steps:
* For each architecture, invoke gen_snapshot to generate
architecture-specific assembly code, which is then built to object
code and linked into an architecture-specific App.framework.
* Use the `lipo` tool to generate a universal binary that includes both
x86_64 and arm64 architectures.
Previously, we were building architecture specific App.framework
binaries. However, for all architectures we were (mistakenly) invoking
the general `gen_snapshot` tool (which emitted x64 instructions, and
which is now deprecated) instead of the architecture-specific
`gen_snapshot_x86` and `gen_snapshot_arm64` builds which emit
instructions for the correct architecture.
This change introduces a small refactoring, which is to split the
`getNameForDarwinArch` function into two functions:
* `getDartNameForDarwinArch`: the name for the specified architecture as
used in the Dart SDK, for example as the suffix of `gen_snapshot`.
* `getNameForDarwinArch`: the name for the specified architecture
as used in Apple tools, for example as an argument to `lipo`. For
consistency, and to match developer expectations on Darwin platforms,
this is also the name used in Flutter's build outputs.
Issue: https://github.com/flutter/flutter/issues/100348
= gets escaped into %3D which seems to be tripping up cmake on windows since % is a control character. Switch to base64 encoding, since this does not have % nor , in the output character set.
This change is not trivially cherry pickable, and isn't tested on windows aside from my local, manual tests due to the planned CI work not being complete yet.
Fixes#75017Fixes#74705
Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.
Adds support for size analysis on android on windows, switching to package:archive
Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
The global packages path could cause tests to fail when it would be overriden to unexpected (in test setup) values. Remove most usage and make it a configuration on buildInfo, along with most other build information. Cleanup the asset builder to require the .packages path and the resident runners to no longer require it, since they already have the information in build_info.
It needs to stick around for the fuchsia deps we do not control.
Filled #60232 for remaining work.
Also combines experiments into extraGenSnapshot/ExtraFrontEndOptions. Allows providing --no-sound-null-safety to allow out of order migration and running.
- Update the Linux build to support most of the build configuration, though like windows most only make sense for profile/release.
- Ensure VERBOSE_SCRIPT_LOGGING is set when the logger is verbose
- Automatically run pub get like other build commands
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs