Previously, in non-release (i.e. profile) AOT builds, we were setting
--no-checked and --conditional_directives flags. --no-checked is the
default, and we don't make use of conditional directives in Flutter.
This replaces the --prefer-shared-library flag, which falls back to
regular (non-shared-lib) compile if the NDK is not found, with the
--build-shared-library flag, which exits with an error message if the
NDK is not found.
This simplifies the set of allowed code paths through AOT compile,
resulting in better testability and easier-to-follow logic. It also
results in more predictable behaviour for continuous integration and
other scenarios.
This change adds support for armv7, arm64, and universal iOS apps.
This change eliminates iOS target architecture hardcoding (previously
arm64 only) and uses the target architecture(s) specified in Xcode's
ARCHS setting ('Architectures' in Xcode Build Settings).
For universal binaries, set ARCHS to its default value, $(ARCHS_STANDARD).
Note that after changing the architecture in Xcode, developers should
run 'pod install' from the ios subdirectory of their project. A separate
change (that will land before this one) will add support for
automatically detecting project file and Podfile changes and re-running
pod install if necessary.
This change also adds an --ios-arch option to flutter build aot. In iOS
AOT builds (in profile and release mode), this dictates which
architectures are built into App.framework. This flag should generally
be unnecessary to set manually since flutter build aot is typically only
invoked internally by flutter itself.
Adds a Fingerprinter utility class that can be used to compute unique
fingerprints for a set of input paths and build options, compare to the
output of a previous run, and skip the build action if no inputs or
options have changed. The existing Fingerprint class still does all the
heavy lifting. Fingerprinter adds common operations such as
reading/writing/comparing fingerprints and parsing depfiles.
This migrates existing uses of Fingerprint over to Fingerprinter.
This also adds better fingerprinting to AOT snapshotting, which
previously failed to include several options in its fingerprint
(--preview-dart-2, --prefer-shared-library).
Previously, we were incorrectly passing --vm_snapshot_data and
--isolate_snapshot_data options to gen_snapshot in assembly AOT builds.
These only make sense in AOT blob snapshot mode (alongside
--vm_snapshot_instructions and --isolate_snapshot_instructions).
There's very little code-sharing between the two, and what little there
is is concentrated in the GenSnapshotClass and the fingerprint
reading/writing utility methods.
iOS debug builds always run in interpreted mode whether on device or on
simulator. In both cases, we can skip snapshotting and link against an
empty App.framework. Previously, we did this for iOS simulator builds.
This does the same for device builds.
Previously, debug iOS builds used gen_snapshot to generate a core
snapshot, then used 'xxd' to generate C files containing the snapshot
data in buffers named kDartVmSnapshotData and kDartIsolateSnapshotData,
which are then compiled/linked into App.framework. This is unnecessary
since the VM compiled into Flutter.framework already contains this data.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
This relands #17136, which was reverted in #17142 due to breakage in
on-device iOS debug builds.
Bugfix: Moves AOT snapshot input verification past where the last input
is added to the inputs list.
Cleanup:
* Extracts _isValidAotPlatform method.
* Moves non-platform-specific logic to the top.
* Moves variable declaration closer to first use, and inlines to a
narrower scope where possible.
Moves the kernel compile step to the beginning of the AOT build in a
separate method. This is pre-factoring for iOS universal builds where
the kernel build happens once, but we then snapshot twice: once for
armv7 and once for arm64.
This also writes dependencies to build/kernel_compile.d rather than
build/aot/snapshot.d, since that is immediately overwritten by
gen_snapshot.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This re-lands 8c4f0c0d21 with a fix to
xcode_backend.sh to eliminate the use of --interpreter.
This is required for iOS debug builds, but unused otherwise. In theory,
Android debug builds could be run in this mode, but this is historically
untested and adds unnecessary complexity to the code. If ad-hoc testing
is required, it can be patched in when necessary.
This simplifies tests by allowing the test author to express the outputs
they'd like the snapshotter to generate without creating a whole new
instance and context with the additional overrides.
Also sets the default set of outputs to none, setting them instead in
the setUp function for script snapshotting.
This moves --vm_snapshot_data and --isolate_snapshot_data argument
hardcoding from GenSnapshot (a minimal wrapper around gen_snapshot
invocations) to Snapshotter.buildScriptSnapshot(). These arguments are
present in both AOT and script snapshots, but differ semantically: for
script snapshots they're inputs from the host engine artifacts
directory, for AOT snapshots they're outputs to the build directory.
Adds the app entrypoint as a key in the checksum file.
This change eliminates the assumption that checksummed files change when
the main entrypoint changes. In the case where there are two
entrypoints, a.dart and b.dart and a.dart imports b.dart and b.dart
imports a.dart, building the app with entrypoint a.dart followed by a
build of the app with entrypoint b.dart would result in the same
files list and checksums, but should invalidate the build.
Fix a test for build invalidation due to a change in main entry point.
Previously this test's build was always invalidated to the the lack of a
previous snapshot (as well as the change in checksums). This change
ensures that the build is invalidated only due to the change in
checksums.
Extract a Snapshotter class that can be shared between FLX snapshotting,
AOT snapshotting, and assembly AOT snapshotting. Allows for better
testability of snapshotting logic.
* Extracts script snapshotting used in FLX build.
* Adds tests for snapshot checksumming, build invalidation/skipping.
Remaining work: disentangle + extract AOT snapshotting and Assembly AOT
snapshotting logic from build_aot.dart.
This change re-introduces skipping AOT snapshot builds if input sources
and outputs have not changed since the last snapshot build, assuming a
build for the same platform in the same build mode.
This reverts commit 3d5afb5a81.
It includes the following changes relative to the original:
1. Include the entrypoint source in the checksums
2. include the build mode in the checksums
3. include the target platform in the checksums
This change ensures that snapshot build checksums used to avoid
duplicate builds are invalidated by a change to framework revision
(in case gen_snapshot is updated), as well as by build mode.
Currently, only FLX snapshotting uses checksums to avoid duplicate
builds. FLX snapshotting is always done with BuildMode.debug, so didn't
include build mode in the checksum file.
* Revert "Fix a typo in the saved certificate error message (#11640)"
This reverts commit bfda885a9d.
* Revert "Rollback patch that broke microbenchmarks (#11616)"
This reverts commit 70fe6f4c23.
* Revert "Extract snapshotting logic to Snapshotter class (#11591)"
This reverts commit 309a2d78fb.
* Revert "Minor whitespace formatting fix (#11590)"
This reverts commit bf69c3c69b.
* Revert "Avoid rebuilding snapshots if no change to source (#11551)"
This reverts commit 74835db563.
This change re-introduces skipping snapshot builds if input sources (and
outputs) have not changed since the last snapshot build, with a bugfix
to include the entry-point source in the checksum used to check whether
rebuild can be skipped. This ensures that the following sequence
invalidates the cached build, resulting in two snapshot builds:
flutter build ios lib/foo.dart
flutter build ios lib/bar.dart
This reverts commit 3d5afb5a81.
Previously, the snapshot file was recomputed on every build. We now
record checksums for all snapshot inputs (which are catalogued in the
snapshot dependencies file output alongside the snapshot) and only
rebuild if the checksum for any input file has changed.