Commit Graph

77 Commits

Author SHA1 Message Date
Ian Hickson
3eb87830e9 Constants! Constants everywhere! (#9286)
Aggressively apply the const lint.
2017-04-07 12:24:32 -07:00
Hans Muller
606f56221b Eliminated DrawerItem, use ListTile instead (#8992) 2017-03-24 15:34:43 -07:00
Alexandre Ardhuin
578ca0a295 use color.shadeXxx instead of color[Xxx] (#8932)
* use color.shadeXxx instead of color[Xxx]

* remove calls to .shade500 on MaterialColor

* remove calls to .shade200 on MaterialAccentColor

* fix test
2017-03-21 23:14:55 +01:00
Chris Bracken
6c97dd2c6c Declare locals as final where not reassigned (dev) (#8574) 2017-03-03 18:06:08 -08:00
Alexandre Ardhuin
e9a775bf38 prefer const constructors (#8316) 2017-02-21 14:54:29 -08:00
Adam Barth
88a01ac40c Port complex_layout to Sliver-based scrolling (#8114) 2017-02-13 16:30:19 -08:00
Adam Barth
474c2c7df6 Switch complex_layout back to LazyBlock (#7940)
We need to study these benchmark numbers more carefully. See #7937
2017-02-07 15:21:48 -08:00
Adam Barth
2e9986614d Use sliver-based scrolling in more places (#7893)
In particular, we now use ListView in the about dialog.
2017-02-06 16:13:48 -08:00
Ian Hickson
332a23030b Rename and refactor ScrollView hierarchy (#7865)
This prepares us for a CustomScrollView that takes slivers.
2017-02-03 16:05:43 -08:00
Ian Hickson
6469b475d2 Let's document this line so I don't accidentally remove it again. (#7750) 2017-01-30 23:32:44 -08:00
Jason Simmons
8ef17e0a6a Create flutter_driver key finders using parameterized ValueKey types (#7749)
The finder will only match the widget's ValueKey if both have identical
runtime types
2017-01-30 16:52:59 -08:00
Ian Hickson
64d3647084 Tab crash in complex_layout (#7744) 2017-01-30 16:11:01 -08:00
Adam Barth
a4eca31777 Use ScrollView in examples a manual_tests (#7645)
This patch deploys ScrollView in a number of demos and manual tests.
2017-01-25 21:59:03 -08:00
Hans Muller
b23aed7a86 New Tabs API (#7387) 2017-01-09 14:55:36 -08:00
Adam Barth
8ca4caa440 Rename Flexible to Expanded and improve docs (#6978)
This patch replaces uses of Flexible with Expanded where we're using
FlexFit.tight. We still need to think of a better name for the
FlexFit.loose variant.

Also, improve the docs for Row, Column, Flex, and RenderFlex to be more
problem-oriented and to give a complete account of the layout algorithn.

Fixes #6960
Fixes #5169
2016-11-21 23:16:43 -08:00
Dragoș Tiselice
f3444fcf28 Added BorderRadius. (#5072)
* Added custom radii to RRect.

This is the first commit towads an implementation of
MergeableMaterial. It adds custom radii to RRect.

* Renamed RRect constructors and added BorderRadius.

BorderRadius is a class similar to EdgeInsets that lets you define
all rounded corners of a rounded rectangle easily.
2016-07-29 16:17:57 -07:00
Ian Hickson
51f8fb9979 Add a scrollbar to the license screen. (#5114)
And make Scrollbar work with LazyBlock.

And an about box to the Stocks sample app.
2016-07-29 15:44:12 -07:00
Hans Muller
0e38cba95f Make the limit that defines Row/Column free space configurable (#4646) 2016-06-21 14:29:22 -07:00
Ian Hickson
e502e9c8f8 ImageIcon (#4649)
Anywhere that accepted IconData now accepts either an Icon or an
ImageIcon.

Places that used to take an IconData in an `icon` argument, notably
IconButton and DrawerItem, now take a Widget in that slot. You can wrap
the value that used to be passed in in an Icon constructor to get the
same result.

Icon itself now takes the icon as a positional argument, for brevity.

ThemeData now has an iconTheme as well as a primaryIconTheme, the same
way it has had a textTheme and primaryTextTheme for a while.

IconTheme.of() always returns a value now (though that value itself may
have nulls in it). It defaults to the ThemeData.iconTheme.

IconThemeData.fallback() is a new method that returns an icon theme data
structure with all fields filled in.

IconTheme.merge() is a new constructor that takes a context and creates
a widget that mixes in the new values with the inherited values.

Most places that introduced an IconTheme widget now use IconTheme.merge.

IconThemeData.merge and IconThemeData.copyWith act in a way analogous to
the similarly-named members of TextStyle.

ImageIcon is introduced. It acts like Icon but takes an ImageProvider
instead of an IconData.

Also: Fix the analyzer to actually check the stocks app.
2016-06-20 21:04:45 -07:00
Ian Hickson
2dfdc840b1 Refactor everything to do with images (#4583)
Overview
========

This patch refactors images to achieve the following goals:

* it allows references to unresolved assets to be passed
  around (previously, almost every layer of the system had to know about
  whether an image came from an asset bundle or the network or
  elsewhere, and had to manually interact with the image cache).

* it allows decorations to use the same API for declaring images as the
  widget tree.

It requires some minor changes to call sites that use images, as
discussed below.

Widgets
-------

Change this:

```dart
      child: new AssetImage(
        name: 'my_asset.png',
        ...
      )
```

...to this:

```dart
      child: new Image(
        image: new AssetImage('my_asset.png'),
        ...
      )
```

Decorations
-----------

Change this:

```dart
      child: new DecoratedBox(
        decoration: new BoxDecoration(
          backgroundImage: new BackgroundImage(
            image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
            ...
          ),
          ...
        ),
        child: ...
      )
```

...to this:

```dart
      child: new DecoratedBox(
        decoration: new BoxDecoration(
          backgroundImage: new BackgroundImage(
            image: new AssetImage('my_asset.png'),
            ...
          ),
          ...
        ),
        child: ...
      )
```

DETAILED CHANGE LOG
===================

The following APIs have been replaced in this patch:

* The `AssetImage` and `NetworkImage` widgets have been split in two,
  with identically-named `ImageProvider` subclasses providing the
  image-loading logic, and a single `Image` widget providing all the
  widget tree logic.

* `ImageResource` is now `ImageStream`. Rather than configuring it with
  a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.

* `ImageCache.load` and `ImageCache.loadProvider` are replaced by
  `ImageCache.putIfAbsent`.

The following APIs have changed in this patch:

* `ImageCache` works in terms of arbitrary keys and caches
  `ImageStreamCompleter` objects using those keys. With the new model,
  you should never need to interact with the cache directly.

* `Decoration` can now be `const`. The state has moved to the
  `BoxPainter` class. Instead of a list of listeners, there's now just a
  single callback and a `dispose()` method on the painter. The callback
  is passed in to the `createBoxPainter()` method. When invoked, you
  should repaint the painter.

The following new APIs are introduced:

* `AssetBundle.loadStructuredData`.

* `SynchronousFuture`, a variant of `Future` that calls the `then`
  callback synchronously. This enables the asynchronous and
  synchronous (in-the-cache) code paths to look identical yet for the
  latter to avoid returning to the event loop mid-paint.

* `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.

* `ImageConfiguration`, a class that describes parameters that configure
  the `AssetImage` resolver.

The following APIs are entirely removed by this patch:

* `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.

* `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
  used to handle.

* `RawImageResource` and `AsyncImage` are gone.

The following code-level changes are performed:

* `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
  and `RawResourceImage`, lives in `image.dart`.

* `DecoratedBox` and `Container` live in their own file now,
  `container.dart` (they reference `image.dart`).

DIRECTIONS FOR FUTURE RESEARCH
==============================

* The `ImageConfiguration` fields are mostly aspirational. Right now
  only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
  even plumbed through, it will require work on the localisation logic.

* We should go through and make `BoxDecoration`, `AssetImage`, and
  `NetworkImage` objects `const` where possible.

* This patch makes supporting animated GIFs much easier.

* This patch makes it possible to create an abstract concept of an
  "Icon" that could be either an image or a font-based glyph (using
  `IconData` or similar). (see
  https://github.com/flutter/flutter/issues/4494)

RELATED ISSUES
==============

Fixes https://github.com/flutter/flutter/issues/4500
Fixes https://github.com/flutter/flutter/issues/4495
Obsoletes https://github.com/flutter/flutter/issues/4496
2016-06-16 09:49:48 -07:00
Adam Barth
1ff7109b02 Mark State.setState as protected (#4295)
This required refactoring some cases where we weren't following the rules for
the protected annotation.
2016-06-02 10:46:12 -07:00
pq
e54196d7fc Turn on avoid_return_types_on_setters and cleanup annotated setters.
It's safe to remove the unneeded `void`s from setters since the blocking issues in the
`always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/).  We can also safely flip the bit on  `avoid_return_types_on_setters`.
2016-05-12 11:45:30 -07:00
Ian Hickson
1b9476c4d9 Hide routes from the API when they're not needed. (#3431)
The 'routes' table is a point of confusion with new developers. By
providing a 'home' argument that sets the '/' route, we can delay the
point at which we teach developers about 'routes' until the point where
they want to have a second route.
2016-04-20 09:33:28 -07:00
Devon Carew
4678c12098 find all repo packages (#3368)
* find all repo packages

* .dartignore
2016-04-15 20:25:57 -07:00
Adam Barth
7ab122e557 PopupMenuButton should lazily build menu items
Previously, the client of PopupMenuButton needed to build all the menu times

when building the PopupMenuButton. This can get expensive if, for example, each
item in a scrollable list has a popup menu associated with it.

Now the client passes a builder function to the PopupMenuButton that gets
invoked only when its time to show the menu items.
2016-04-06 13:28:09 -07:00
Adam Barth
618e7e4942 Adds a first draft of LazyBlock
LazyBlock is intended as a replacement for MixedViewport. Rather than

maintaining a table of all the observed child sizes (like

MixedViewport), LazyBlock works by dead reckoning the location of the

children based on the existing viewport. This approach makes it easier

to resize children because LazyBlock doesn't cache any additional

information that would need to be invalidated.



This patch contains a first draft of LazyBlock that works in a simple

usage scenario. Subsequent patches will replace

ScrollableMixedWidgetList with LazyBlock and port the existing

ScrollableMixedWidgetList tests over to LazyBlock.



Related to #3075
2016-04-05 14:13:31 -07:00
Viktor Lidholt
794b705133 Merge pull request #3052 from vlidholt/linedrawing
Initial version of complex layout performance test
2016-04-01 15:25:51 -07:00