Allow flutter run to work end-to-end with a UWP device.
Uses win32/ffi for the actual launch of the application, injected via
the native API class. This is structured to avoid a g3 dependency.
Install and amuid require powershell scripts for now.
Actually connecting to the observatory requires running a command in an
elevated prompt. Instructions are presented to the user if a terminal is
attached.
This is a rebased version of https://github.com/flutter/flutter/pull/79684
by @jonahwilliams, updated to remove `NativeApi` and replace is with calls
to `uwptool`.
Part of https://github.com/flutter/flutter/issues/82085
* First pass at CMake files; untested
* First pass of adding CMake generation logic on Windows
* Misc fixes
* Get bundling working, start incoprorating CMake build into tool
* Fix debug, exe name.
* Add resources
* Move cmake.dart
* Rip out all the vcxproj/solution plumbing
* Fix plugin cmake generation
* Build with cmake rather than calling VS directly
* Adjust Windows plugin template to match standard header directory structure
* Pass config selection when building
* Partially fix multi-config handling
* Rev template version
* Share the CMake generation instead of splitting it out
* VS build/run cycle works, with slightly awkward requirement to always build all
* Update manifest
* Plugin template fixes
* Minor adjustments
* Build install as part of build command, instead of separately
* Test cleanup
* Update Linux test for adjusted generated CMake approach
* Plugin test typo fix
* Add missing stub file for project test
* Add a constant for VS generator