* Add new macos target configured for flavors
* Rename Free App copy-Info.plist to Free App Info.plist
* Remove bogus entitlements
* Remove Generated.xcconfig
* Audit project.pbxproj
* Remove unused configs
* share one info.plist
* Modify scheme so that paid app works
* Codesign automatic
* Pipe flavor as scheme into xcodebuild
* Ignore incoming flavor string
* pipe flavor for flutter run to work
* Add devicelab tests
* Error if host and target device are same for flutter install desktop
* Avoid bang (!) by promoting a local.
Co-authored-by: Jenn Magder <magder@google.com>
* Add supportsInstall property
* Override in test classes
* Add install test on macOS
* Refactor application_package and add tests for package directory
Co-authored-by: a-wallen <stephenwallen@google.com>
Co-authored-by: Jenn Magder <magder@google.com>
This changes the default build architectures for Flutter macOS apps to
x86_64 and arm64. Previously, we manually excluded arm64 builds via the
EXCLUDE_ARCHS Xcode setting in Flutter's generated xcconfig file. This
eliminates setting EXCLUDE_ARCHS during the build and updates the
default architectures in the tool and in the macos_assemble.sh wrapper.
Issue: https://github.com/flutter/flutter/issues/97681
Umbrella issue: https://github.com/flutter/flutter/issues/60113
Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.
Adds support for size analysis on android on windows, switching to package:archive
Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
Also combines experiments into extraGenSnapshot/ExtraFrontEndOptions. Allows providing --no-sound-null-safety to allow out of order migration and running.
Ensure iOS and android builds can be correctly cached. Use the performance-measurement-file to verify that all targets were skipped on the second invocation. This is only run on the flutter_gallery build.
This will allow experimenting with the remove to string transformer before we're ready to turn it on by default. This doesn't work for web yet since we use dart2js instead of the frontend_server for producing kernel
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
The name is very misleading at this point, since it does substantially
more than build flutter_assets. Name it more generically as a wrapper
for 'assemble' for macOS builds.