This changes the name of the generated output files on android in case a flavor with uppercase letters is used.
Previously, the lowercased flavor name would be used for the apk/aab file. Now, the flavor name is used as-is.
The flutter tool is currently unable to detect missing permissions in gradle/gradle.bat that would cause a gradle build to fail via process exception. Rather than crashing and exiting, we can display the exception as an error message and tool exit.
While linux/macOS are able to add the +x bit, this is not possible on windows with our current file system/OS API. These crashes represent a substantial amount of crash reporting, but are otherwise not actionable on our end.
Adds support for size analysis on iOS, macOS, linux, and Windows - using an uncompressed directory based approach. The output format is not currently specified.
Adds support for size analysis on android on windows, switching to package:archive
Updates the console format to display as a tree, allowing longer paths. Increases the number of dart libraries shown (to avoid only ever printing the flutter/dart:ui libraries, which dominate the size)
The global packages path could cause tests to fail when it would be overriden to unexpected (in test setup) values. Remove most usage and make it a configuration on buildInfo, along with most other build information. Cleanup the asset builder to require the .packages path and the resident runners to no longer require it, since they already have the information in build_info.
It needs to stick around for the fuchsia deps we do not control.
Filled #60232 for remaining work.
Also combines experiments into extraGenSnapshot/ExtraFrontEndOptions. Allows providing --no-sound-null-safety to allow out of order migration and running.
Ensure iOS and android builds can be correctly cached. Use the performance-measurement-file to verify that all targets were skipped on the second invocation. This is only run on the flutter_gallery build.
Support bundling SkSL shaders into an android APK or appbundle via the --bundle-sksl-path command line options. If provided, these are validated for platform engine revision and then placed in flutter_assets/io.flutter.shaders.json
This will allow experimenting with the remove to string transformer before we're ready to turn it on by default. This doesn't work for web yet since we use dart2js instead of the frontend_server for producing kernel