* move flutter_assets to App.framework
* Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
Usages of ParagraphConstraints (from dart:ui) whose constructor could be
const as of flutter/engine#7346 are currently marked //
ignore:prefer_const_constructors in the framework until all
Google-internal embedders have been updated to an engine version that
includes the above change. These were initially updated in engine roll
flutter/flutter#26252, but broke internal embedders.
We should re-enable use of the const constructor in those cases once
internal embedders are updated.
See: https://github.com/flutter/flutter/issues/26390
* the onStart callback will report the location of the pointer where it wins the gesture arena by default instead of the pointer down location. Fixes all tests related to changing this default value.
* Adds start behavior option to the drag gesture recognizer and makes it the default option when a drag gesture recognizer is created. Also fixes all the tests to work correctly with the new default behavior.
This reverts commit 8acc058cf1.
Reverts #25483
Reason for revert: it seems to break the flutter_gallery_instrumentation_test post-submit test.
TBR: @sbaranov
* Revert "Add dashing config file for generating docset from flutter docs (#24374)"
This reverts commit ec8ca8606c.
* Revert "Update driver script to execute test through test_core (#24168)"
This reverts commit 6c62cf337f.
Make the examples/catalog instructions a bit less confusing:
* Make the README.md file provide explicit instructions about how to
run each example.
* Try to clarify that the lib/main.dart message is instructional and
not an error message.
Additionally, adjust examples/layers/lib/main.dart to be consistent
with examples/catalog/lib/main.dart.
Fixes#22640.
Testing Done:
* Ran `flutter run` from examples/catalog and from examples/layers,
saw the updated message.
Should fix#22226.
Code introduced in #20890 caused a regression that broke color flooding animations in a BottomNavigationBar that has BottomNavigationBarType.shifting.
The original issue (#19653) dealt with background color changes not occurring until another tab was selected. The result is that the background color instantly changes whenever the state changes and when the widget changes, instead of allowing a new widget to animate the background color change.
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
Coverage 0.12.3 includes a fix for dart-lang/coverage#194, which was
causing errors on the flutter build bots.
Linter was updated automatically as a side effect of running
`flutter update-packages --force-upgrade`.
For G3 Roll:
* Revert "MaterialButton must honor its minWidth and height parameters (#22919)"
This reverts commit a02332335a.
* Revert "Update uses of ButtonTheme.bar: pass along the current Theme's colorScheme (#22827)"
This reverts commit 655bf6a290.
* Revert "ButtonTheme.of().colorScheme defers to Theme (#22880)"
This reverts commit a590940e45.
* Revert "Bring TextTheme into alignment with the current Material spec (#22330)"
This reverts commit 8bfb4b3ee5.
* Revert "Added ColorScheme, updated ThemeData, ButtonTheme, material buttons (#22013)"
This reverts commit eea3465ae7.
* Manual adjustments to fix reversion issues.
Adds a Fuchsia compatibility function that allows for connecting to a
specific Isolate by name when running Flutter Driver on a Fuchsia
device. This will check over multiple Dart VM's in an attempt to find
an Isolate by its name.
A few changes:
* Remove the search tip (it relies on searching for the new keyword which we no longer use)
* Remove mentioning of examples that are either stale or only used for internal purposes (such as test)
* Cross-link to the samples repo
Introduce an overall material "color scheme" and to make it possible to redefine how a component's visual properties bind to the color scheme and to the existing material Theme.
Improve Swift usage in platform_channel_swift some more
Make a bunch of changes that willlarche requested in
https://github.com/flutter/flutter/pull/21712:
* Use `static let` within `enum` namespaces for String constants.
* Use `guard` for early exits and to avoid forced unwrapping.
* Explicitly qualify a selector.
* Fix a retain cycle by using a weak reference.
Make platform_channels_swift use more idiomatic Swift
* Remove semicolons.
* `if (condition)` => `if condition`.
* `Class.init(...)` => `Class(...)`.
* Remove `break` statements from `switch` cases.
* Remove some unnecessary uses of `self`.
* Make CupertinoApp and MaterialApp both use WidgetsApp for Navigator
* Make CupertinoApp and MaterialApp const constructors
* Make WidgetsApp routes aware
* Update tests
* Improve documentation and clean up code.
* Remove "Note that".
The phrase "note that" is basically meaningless as a prefix to an
otherwise fine sentence.
The average frame time of page transitions on Moto G4 is now very
close to 16ms (the last 10 measurements on our dashboard are
between 15.5ms to 16.7ms and half of them are below 16ms).
It is now much faster than when we disabled it (which was at about
35ms). So I think that we should be able to enable it by default.
I'll leave the flag there until we implement the retained rendering
to bring the frame time comfortably below 16ms.
See https://github.com/flutter/flutter/issues/13736
* Fixes resulting from audit of issues links
I looked at every link to GitHub in our repo. For cases where we had a TODO that was waiting for a bug to be fixed, and the bug has now been fixed, I applied the pending change. For cases where the link was out of date, I updated the link.
* Update run_test.dart
skip this test again since it failed on linux and macos bots
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
Somehow I forgot to say "super.tap()" when calling "tap()" on the new
superclass, so it was just recursing infinitely but ended up actually
crashing on the first reuse of the finder.
The error was previously swallowed, I made this print it instead.
This removes the final traces of Travis and Appveyor from the Flutter tree.
I've updated the documentation and fixed a couple of places where scripts look for Travis, and eliminated the dart tools runningOnTravis function (which was unused anyhow).
There are places in the flutter script that used to look for the environment variable TRAVIS. We actually do want to continue to detect that we're running on Travis there, since in the plugins repo we still use Travis (for the moment). In any case, it's OK, because the CI environment variable is set on all of the CI bots (Cirrus, Travis, and Appveyor).
FastLane doesn't have a setup_cirrus equivalent to setup_travis, but it actually doesn't matter there either, since it doesn't do Travis-specific things, and it also looks for the CI environment variable.
Our Cirrus Windows tests were not really working: they reported success even when failing.
This should fix several problems with the Cirrus Windows tests.
Changes:
- Move the SemanticsConfiguration update from RenderToggleable to each subclass, so that Switch can use toggled.
- Add image, liveRegion, toggled properties to Semantics, SemanticsConfiguration, SemanticsNode
- Added semanticsLabel and excludeFromSemantics to Image (the latter so that we avoid creating a semantics node)
- Added onDismiss semantics action which maps to the modal escape on iOS and dismiss action on Android.
- Added dismiss and liveRegion to snackbar widget
- Updated custom painter semantics to handle image, liveRegion, toggle
- Updated relevant tests to use correct flag/action
Generated.xcconfig is only required at build time for iOS apps. In the
flutter create project template and example apps, Generated.xcconfig was
previously marked as a resource to be bundled into the built app.
This uses @kevmoo's completion package to do command line completion for flutter, and a new command "bash-completion" (with alias "zsh-completion") that will output the necessary shell script setup code, and adds the hidden command "completion" that does the actual completion.
Because it adds a dependency, I also had to do flutter update-packages --force-upgrade.
Fixes#18988.
* Revert "Revert "Roll engine to fed2ea458ed49088d33eddabc546ba56d600c717 (includes dart roll) (#19044)" (#19276)"
This reverts commit cf932490b7 as it also
includes fix for type error that broke tests.
* Add type cast for dart2 type checks.
* Move up to latest goldens
* Make inDirectory() type-parameterized.
* Add typecasting to transitions_perf_test.dart and microbenchmarks.
* Add boolean flag initialization in save_catalog_screenshots.dart
* Add type conversion to gallery transition test
All slivers must start with Sliver (or CupertinoSliver).
All widgets must have a key argument.
Also, some minor tweaks here and there to style and docs.
* Roll engine to rolled dart
Add connectionTimeout property to class that extends HttpOverrides.
Upgrade packages.
Add more type fixes.
Update goldens hash.
Add more type fixes.
Upgrade packages.
Fix tests.
Remove strong-mode from analysis options yaml file.
Increase dev/devicelab timeout from 2 to 10 seconds.
Added getVM to waitForViews. Fix type errors in compileExpression.
* Pick up engine revision with fix for microbenchmarks regression.
Increase default timeout from 20/30 to 60s.
Move the notch computation from the FAB to the BAB.
The notch in the BAB (bottom action bar) for the FAB (floating action button) was previously kept as part of the FAB's implementation. This was done to keep the shape of the FAB and the shape of the notch coupled.
That approach resulted in a somewhat complex and 'non Fluttery' mechanism for propagating the notch computation from the FAB to the BAB.
This CL uncouples the FAB and the notch computation.
With the new API the BAB computes its overall shape including the notch using a NotchedShape delegate.
This includes multiple breaking changes:
* Scaffold.setFloatingActionButtonNotchFor is deleted.
* The ComputeNotch type is deleted.
* The hasNotch property of BottomAppBar is deleted.
* The notchMargin property of FloatingActionButton is deleted.
Quick migration guide from the previous API:
| Previous API | New API |
| ------------------|-------------|
| BottomAppBar(hasNotch: false) | BottomAppBar() |
| Using a FloatingActionButton with: BottomAppBar() / BottomAppBar(hasNotch: true) | BottomAppBar(shape: CircularNotchedRectangle()) |
| Scaffold.setFloatingActionButtonNotchFor(..) | No longer supported |
This adds an HSLColor class which uses a perceptual color space based upon human perception of colored light (as opposed to HSV, which is based on pigment colors).
You can see the difference in the color spaces here: https://en.wikipedia.org/wiki/HSL_and_HSV
I also added a "within" matcher for both HSLColor and HSVColor that will check if the (floating point) color components are within a certain error.
And tests.
When setState() calls occur asynchronously, it's possible that the
Futures on which they're waiting don't complete until the widget is
offscreen. To avoid this, we check the widget is mounted before calling
setState().
fuchsia_tester.dart still assumes Dart 1. Previously, it ran tests directly
from source, flutter_platform.dart automatically runs a kernel compile when
operating in Dart 2 mode, but this assumes a functional Dart SDK is available
in the artifacts directly, and fuchsia_tester.dart mocks out the artifacts
directory with an empty temp dir.
Remaining work is:
1. Get the frontend server building as a dependency on Fuchsia.
2. Patch fuchsia_tester.dart to use a valid Dart SDK and frontend server.
This also reverts migration to Dart 2 typedef syntax.
This reverts commit 6c56bb2. (#18362)
This reverts commit 3daebd0. (#18316)
Now that Dart 1 is turned off, reapplying my change to turn on the prefer_generic_function_type_aliases analysis option, and fix all the typedefs to Dart 2 preferred syntax.
Also eliminated the unused analysis_options_repo.yaml file and turned on public_member_api_docs in analysys_options.yaml.
No logic changes, just changing the typedef syntax for all typedefs, and updating analysis options.
Now that we have thousands of tests, it doesn't make sense to display a separate line for each test. The result is just megabytes of logs that you have to scrub through to find error messages.
https://github.com/flutter/flutter/issues/17956
* Add a `debugInstrumentAction()` method that will wrap an action
in a stopwatch and print the time it took to run the action.
* Add a global `debugInstrumentationEnabled` that will control
whether `debugInstrumentAction()` does anything (even in debug
builds).
* Add some basic instrumentation to `registerServiceExtension()`
* Temporarily enable the `debugInstrumentationEnabled` flag in the
Gallery to give us better visibility into what's happening in
https://github.com/flutter/flutter/issues/17956
This optimizes the AnimatedSwitcher so that it tags the right widget with its keyed subtree, and avoids rebuilding the transition unnecessarily.
This significantly improves the performance of Chips (which uses AnimatedSwitcher to swap out it's avatar and delete icon children).
Our style guide says the k's are not necessary, and it seems like a good idea to make all the code be consistent on this.
Only naming changes to private vars: no logic changes.
I'm moving the assets in the assets-for-api-docs repo to a slightly different location to help with organization in that repo, so this PR points the doc URLs to the new location. The old assets won't be removed until this PR makes its way to the API docs website.
No documentation or code changes here, other than changing doc image URLs.
On smaller-screen devices such as the iPhone 4s, more scrolling is
required between the Material dialog demo and the Material pickers demo
than will happen within the default timeout.
When attempting to locate an element in the Flutter Gallery transition
performance driver test, attempt to scroll downward in increments of 25%
of the screen rather than by an absolute pixel amount.
This helps get the test passing on devices with relatively small screen
heights.
In order to avoid checking binaries into flutter/flutter,
this comparator can be used to retrieve golden files from
a sibling flutter/goldens repository.
https://github.com/flutter/flutter/issues/16859
* Configure Cirrus CI
* Read file directly instead of shelling a command
* Wait for all streams to finish
* Add LTR `textDirection`
Since `RenderFlex#_debugHasNecessaryDirections` requires it when `direction` is horizontal and there are multiple children.
New a11y traversal:
- sort direct sibling SemanticsNodes only
- use new sorting algorithm
- implement RTL
- test semantics in traversal order by default
- add AppBar traversal test
- breaking: remove nextNodeId/previousNodeId from the framework
- breaking: remove DebugSemanticsDumpOrder.geometricOrder
This chip demo is more interactive than the last one, trying to exercise all of the types of chips for a demo that lets you select different types of "chips" (like tortilla, wood, micro, etc.), and then filter them and select an action on them.
Changes since last roll:
```
ed303c628 Roll dart sdk again. Previous roll required 23ae4fa098 revert. (#4966)
8cd272733 Revert "Roll dart to 7764e6962e22afcf4b58c4e3cef3147330f3c884. (#4960)" (#4965)
9199b40f2 Revert "Support multiple shells in a single process. (#4932)" (#4964)
6baff4c82 Support multiple shells in a single process. (#4932)
31c5bb427 Roll dart to 7764e6962e22afcf4b58c4e3cef3147330f3c884. (#4960)
c8e4c6984 Avoid copying the contents of large platform message responses (#4947)
5ff527295 Update to use new vulkan GrBackendRenderTarget ctor. (#4962)
0c8993a1a Update to use new vulkan GrBackendRenderTarget ctor (part 2) (#4963)
132ebdda8 Revert "Roll src/third_party/skia/ 9874bf1bc..52e16d984 (135 commits) (#4958)" (#4961)
11882ab9e Roll src/third_party/skia/ 9874bf1bc..52e16d984 (135 commits) (#4958)
```
Add consts
* Revert "Roll engine to 6473f1b106485cb0b4ea569af383173daeef8895 (#16032)"
This reverts commit 844ced010a.
* Revert "Let travis test archiving per commit too (#16004)"
This reverts commit df5905f382.
Adds a package that will support connecting to and debugging devices with multiple instances of the Dart VM, and operate on multiple Isolates and Flutter Views.
Currently supports connecting to all existing Dart VMs and extracting information about all Flutter Views running across each VM.
This is not a grand refactor yet, it's just cleaning up what we have
already, so that people who keep using this API (e.g. dialogs) have
something coherent to deal with.
The major changes are that Navigator and NavigatorState have the same
API now, that most of the examples use `<void>` instead of `<Null>`,
that the navigator observer can see replaces, and that the `settings`
is moved from ModalRoute to Route. I also cleaned up some of the API
documentation.
* use HttpOverrides and dart:io HttpClient in flutter
* add missing package:http dependency
* update flutter packages and remove comment about createHttpClient from flutter_test
* move byte loading logic to common class, move string parsing logic to base class
* addAll doesn't work for a Uint8List
* use bytes.setRange
* undo addition to hello_world
* add newline to end of binding.dart
* and a newline for hello world
* refactor to function and add tests
* address comments on unknown length case
* alignment
* sort alaphabetically
* rename convertResponse to consolidateClientHttpClientResponseBytes. Add header
* fix alignment in test
* Gallery scaffolding
* Started RenderSliver
* demo and initial hookup
* Cleaned up demo more and scaffolding basic sliver->widget communication structure.
* works
* states and default indicator building works
* start adding docs
* added an alignment setting optimized the sliver relayout mechanism
* tested a default bottom aligned sized indicator
* Added a bunch of tests
* more fixes and more tests
* Finished the tests
* Add docs
* Add more doc diffing wrt material pull to refresh
* Mention nav bar synergy
* add more asserts
* review 1
* Fix mockito 2 / dart 2 / strong typed tests
* review
* Remove the vscode config
* review
* traverse dependencies and dev dependencies separately
* separate dev and reg deps
* update pubspecs
* add checksum string and update transitive dep string. Add additional verify command to check checksum
* cleanup comments
* add missing space, quote, run verify-onlu from bot script
* rerun tool with fixed string
* ensure correct working directory and bump versions
* flutter not flutterRoot
This adds a slider demo with a custom theme to the gallery.
In the process of adding this, I decided to add a text theme to the SliderThemeData, since it's a pain to change the text style on the value indicator otherwise.
* Add support to move the fab between positions.
* Motion demo for the FAB works between center and end floating.
* Add a Material curve to the offset animation.
* Move the fab position into an object
* Updates to docs
* Updates to docs
* Fix a lint on the bottom sheet type
* Add a ScaffoldGeometry class
* Improve the documentation
* Improve the documentation
* Add a fab motion animator
* Add position and scale animations
* FAB entrance and motion animations work
* Get started on FAB motion
* Make fab animation work properly.
* Change the fab animator to be stored in the state of the scaffold.
* Add a layout test
* Fix spacing being off
* Fix the entrance/exit animation test.
* Add a textDirection to the layout delegate.
* Fix const constructor lint checks
* Add toStrings for the fab positioner/animator
* Add a toString for CurveTween
* Change the fab motion demo icon to a simple add icon.
* Add tests and a custom fab positioner to the demo.
* Do not start the fab's motion animation when the fab is null.
* Adjust the code to pass the new tests.
* Rename for in response to Hans' comment.
* Revert the tabs fab demo
* Use timeDilation, and clean up the animation code a little.
* Clean up the prelayout geometry docs and ctr order
* Cleanup fab transition widget code
* Clean up comments on Scaffold, add cross-references between the two geometries
* Explain the fab motion animation scheduling better
* Add a const to the fab motion demo
* Make the fab animation never jank by keeping track of where to move the fab to in the future.
* Add a default fab positioner constant
* Add space after comma in the demo
* Add boilerplate dartdoc to all const constructors
* Comment improvement
* Rename 'fabSize' to 'floatingActionButtonSize'
* Rename 'fabSize' to 'floatingActionButtonSize'
* Rename 'fabSize' to 'floatingActionButtonSize'
* Clean up the prelayout geometry object's dartdoc
* Clean up the prelayout geometry object's dartdoc
* Remove extraneous comment
* Change possessive uses of Scaffold's to use dartdoc-compatible [Scaffold]'s
* Rename the horizontalFabPadding to an expansion
* Clean up controller cleanup and setState usage
* Animate instead of lerp
* Make the fab position animation use offsets instead of animations
* Streamline the fab motion demo
* Set up the animator to start from a reasonable place when interrupting animations.
* Doc cleanup on the new animation interruption
* Expand some uses of fab and clean up constants
* Expand remaining public uses of fab to floating action button
* Expand remaining public uses of fab to floating action button
* Expand on the documentation for the fab positioner and animator
* Refactor animations to broadcast the position properly.
* Add the ability to turn on and off the fab to the motion demo.
* Remove unused code
* Change the fab animator to animate even when the fab is exitting.
* Remove extra positioner.
* Apps -> Applications in docs
* Explain the scale animation.
* Name the child parameter in the animated builder
* RTL before LTR
* Wrap the AppBar in the example code
* const the fab motion demo name
* Start a test against animation jumps
* Test for jumps in the fab motion animation
* Dont initialize values to null
* Use constants, fix spacing from some of Hans' comments
* Clarify the relationship between fab positioners and prelayout geometries
* Explain the fab animmator a bit better
* Explain the animation progress in the fab animation
* Explain the animation restart better
* Explain the animation restart better
* Explain the prelayout geometry better
* Explain that height is a vertical distance.
* Explain the horizontal fab padding
* Update the scaffold size description to explain what happens when a wild keyboard appears
* Remove print statements
* Update the scaffold geometry with information about it being available at paint time.
* In one step of a transition
* Explain how the top-start fab positioner works
* Explain how the top-start fab positioner works
* Refactor the scaffold layout to just pass a padding instead of a bottom, top, start and end.
* Refactor the scaffold layout to just pass a padding instead of a bottom, top, start and end.
* Action buttons with with custom positioners.
* Add a rotation animation example.
* Use a swap animation to show swapping between two different animations.
* Use a swap animation to show swapping between two different animations.
* Add an example for the size animations.
* 2018 copyright
* Extra empty line
* Return new Scaffold
* Extra blank line fix
* All its contents have been laid out
* Position the fab
* Explain what the scaffold geometry is for.
* Move asserts to different lines
* The scaffoldsize will not
* Initial rename of FabPositioners to FloatingActionButtonLocation
* Rename comments in example to refer to location instead of positioner.
* Rename fabpositioner to location in tests and in the scaffold field
* Finish removing references to positioner in scaffold code.
* Split the fab location and animation out into a separate file.
* Make things more private
* Import foundation instead of meta
* Const curve instead of final.
* replace child parameter with builder on showDialog
* change builder parameter to WidgetBuilder
* mark child as deprecated and expand documentation to cover this and how builder should be used
* tidy comments and address some feedback
* phrasing
* move space to prev line and add //ignore comments for deprecated member use
* address comments and fix it's its
* update code samples
* adds semicolon to code snippets
* Update the following packages
- dart-petitparser to 1.7.5
- dart-xml to 3.0.3
- image to 1.1.30
These updates fix some of the strong mode errors we were encountering
while running flutter tests.
* Update dependencies with forced upgrade.
Now that https://github.com/flutter/flutter/issues/15261 is fixed, do the update with upgrade.
* Update test package use following upgrade
* Replace addOption(allowMultiple) with addMultiOption
This implements an update to the look of the Slider widget.
Specifically, it does the following:
* Adds the ability to customize the colors of all components of the slider
* Adds the ability to customize the shape of the slider thumb and value indicator
* Adds the ability to show the value indicator on continuous sliders
* Updates the default value indicator to be a "paddle" shape with new animations.
* Changes the tick marks to be visible all the time on discrete sliders
* Fixes a memory leak of an animation controller.
* Removes "thumbOpenAtMin" flag, which is no longer needed, and can be emulated by the
custom thumb shape support. It was not widely used.
* Adds tests for all of the new features.
* If example code is not found, render a message instead of an endless spinner
* Trim codeTags to avoid lookup issues with windows carriage returns
* Trim \r on Windows off the end of code blocks so they're consistently \n
* Add a test to ensure sample code parses if built on Windows
* Add a comment about why we trimRight()
Fixes#14820.
30+4 has made some changes to the remoting protocol that are incompatbile
with a test harness running 30+3 (e.g. adding a type='initial' field to the
first message)
* Use engine-built dart sdk
* Download dart-sdk from engine
* Move up deps to fix dart sdk constraint problem
* Update update_dart_sdk.ps1 for Windows
* Fix tests so they pass analysis
* More types for tests
* Roll engine
* Update dart sdk stamp location in flutter.bat
* Add newline
There were some problems I introduced with the last PR for this. It passed the test, but failed in practice.
This adds tests for those failure cases, adds a "--help" and fixes the test so that it doesn't try and actually download MinGit as part of the Windows test.
I added package:platform as a dependency, so I did a force upgrade on the packages.
Also, re-enabling 'create package' in the cache warming code, now that #14448 is fixed.
Applies horizontal and bottom safe area insets to the Shrine demo in the
Gallery. Top insets are not applied due to the presence of the
omnipresent sliver app bar. Specifically, this ensures that the grid
cards are inset inside the iPhone X notch in horizontal mode, and that
the bottom of the grid is positioned above the iOS home indicator.
This adds an API for defining the semantic node traversal order.
It adds a sortOrder argument to the Semantics widget, which is a class that can define a list of sort keys to sort on. The keys are sorted globally so that an order that doesn't have to do with the current widget hierarchy may be defined.
It also adds a shortcut sortKey argument to the Semantics widget that simply sets the sortOrder to just contain that key.
The platform side (flutter/engine#4540) gets an additional member in the SemanticsData object that is an integer describing where in the overall order each semantics node belongs. There is an associated engine-side change that takes this integer and uses it to order widgets for the platform's accessibility services.
* iOS works
* Works on Android
* Take in commit number in iOS also. Get rid of image upload for Android. It's just a waste of bandwidth
* Tweak to fix on Travis
* first round fastlane working on Android
* clean up and start ios
* Partial iOS
* Got a fastfile that works on iOS
* Finalize Android push instructions
* Finalize instructions for iOS
* Extra cleanup and optipng
* Disable readme autogen and add a default readme
* Unpin package:test and upgrade packages
* Update packages/flutter/test/foundation/stack_trace_test.dart
* Also add packages/flutter_tools/test/data/asset_test/font/.dartignore to ensure that update-packages --force-upgrade does not crash.
* controller, position and test
* Make controllers swappable
* WIP
* Create a ListWheelScrollPhysics
* Created picker and gallery demo and testing now
* Works. Ready to document and test.
* Document and add tests. Make the scroll controller more generic.
* minor cleanup
* review
* review
* fix tests
* stop using TransformLayers for now
* Revert "Reverting package changes until I can figure out how to fix Windows. (#14007)"
This reverts commit 6fda8ee821.
* Make prepare_package run on Windows
* Revert "Fixed output validation. (#14005)"
This reverts commit d84398db72.
* Revert "Update package prep script to do async process execution and emit output as it happens. (#13918)"
This reverts commit b7169c1d95.
- Switches to async process execution, which now shows output as it happens instead of in chunks when the process completes
- Now uses ProcessManager so that it may be mocked for the test.
- Adds in the download and install of mingit on Windows.
- Updated package dependencies because of added dependency on process package.