* Add to Artifacts, and add optional arguments to entry points for flut… (#15185)
Add to Artifacts, and add optional arguments to entry points for flutter run and test to allow for wiring up the same with preview-dart-2 internally
* Changing packages uri here is not necessary
By default flutter run will build a 64-bit APK if the attached Android device
is 64-bit. Specifying --target-platform=android-arm will deploy a 32-bit APK
to a 64-bit device.
Fixes https://github.com/flutter/flutter/issues/14526
* Make the current command injected into the AppContext, allowing
other classes to inject the current command.
* Introduce `AssetBundleFactory`, an injected factory class for
spawning instances of `AssetBundle`. This allows other run contexts
to use custom asset bundling logic.
* Clean up RunCommand by removing a 'packages' argument that duplicated
a global argument by the same name (and for the same purpose).
Duplicate arguments are confusing and error-prone.
* Plumb a --strong option through to the front end server and the engine
so that we can run flutter apps in preview-dart-2 and strong mode
* - Address analyzer lint issues
*- correctly set up strong mode option in the case of AOT builds
This CL introduces 2 hidden options to 'flutter build aot' and 'flutter run' for passing arbitrary arguments to front-end server and to gen_snapshot tool when building and running flutter app in --profile or --release modes.
The ability to pass arbitrary options simplifies various experiments, as it removes the need to change defaults and rebuild flutter engine for every tested configuration.
This makes command validation happen as part of `verifyThenRunCommand()`,
using a newly introduced protected method (`validateCommand()`) rather than
a `commandValidator` property (that subclasses were responsible for manually
invoking).
* Add --trace-skia parameter to flutter run
Skia tracing is extremely useful for internal debug, but reduces the
amount of space available in the Dart Timeline buffers.
Disable skia tracing by default and expose them via the --trace-skia
flag.
* Roll Engine to 57a1445a45964d386500c39f5e8d06db060abadb
* report run target and if it is an emulator
* don't print debug
* rename parameter, remove unused variable
* fix test
* fix comment
* tweak from review, and fix analyzer error
* send custom parameters for the event, not the session
* fix mock
* use the +1 for usage
The main purpose of this PR is to make it so that when you set the
initial route and it's a hierarchical route (e.g. `/a/b/c`), it
implies multiple pushes, one for each step of the route (so in that
case, `/`, `/a`, `/a/b`, and `/a/b/c`, in that order). If any of those
routes don't exist, it falls back to '/'.
As part of doing that, I:
* Changed the default for MaterialApp.initialRoute to honor the
actual initial route.
* Added a MaterialApp.onUnknownRoute for handling bad routes.
* Added a feature to flutter_driver that allows the host test script
and the device test app to communicate.
* Added a test to make sure `flutter drive --route` works.
(Hopefully that will also prove `flutter run --route` works, though
this isn't testing the `flutter` tool's side of that. My main
concern is over whether the engine side works.)
* Fixed `flutter drive` to output the right target file name.
* Changed how the stocks app represents its data, so that we can
show a page for a stock before we know if it exists.
* Made it possible to show a stock page that doesn't exist. It shows
a progress indicator if we're loading the data, or else shows a
message saying it doesn't exist.
* Changed the pathing structure of routes in stocks to work more
sanely.
* Made search in the stocks app actually work (before it only worked
if we happened to accidentally trigger a rebuild). Added a test.
* Replaced some custom code in the stocks app with a BackButton.
* Added a "color" feature to BackButton to support the stocks use case.
* Spaced out the ErrorWidget text a bit more.
* Added `RouteSettings.copyWith`, which I ended up not using.
* Improved the error messages around routing.
While I was in some files I made a few formatting fixes, fixed some
code health issues, and also removed `flaky: true` from some devicelab
tests that have been stable for a while. Also added some documentation
here and there.
Use a top-level getter in mac.dart rather than a static instance getter
and a top-level getter in ios_workflow.dart. Makes this code consistent
with how we do context lookups elsewhere.
FlutterCommand.runCommand subclasses can optionally return a FlutterCommandResult which is used to append additional analytics.
Fix flutter run timing report and add a bunch of dimensional data
`adb` can sometimes hang, which will in turn hang the Dart isolate if
we're using `Process.runSync()`. This changes many of the `Device` methods
to return `Future<T>` in order to allow them to use the async process
methods. A future change will add timeouts to the associated calls so
that we can properly alert the user to the hung `adb` process.
This is work towards #7102, #9567
* Fix tests to use Ahem, and helpful changes around that
- Fix fonts that had metric-specific behaviours.
- LiveTestWidgetsFlutterBinding.allowAllFrames has been renamed
to LiveTestWidgetsFlutterBinding.framePolicy.
- LiveTestWidgetsFlutterBinding now defaults to using a frame policy
that pumps slightly more frames, to animate the pointer crosshairs.
- Added "flutter run --use-test-fonts" to enable Ahem on devices.
- Changed how idle() works to be more effective in live mode.
- Display the test name in live mode (unless ahem fonts are enabled).
- Added a toString to TextSelectionPoint.
- Style nit fixes.
* Roll engine to get Ahem changes.
* Update tests for dartdoc changes.
* Fix flutter_tools tests
Move the drive/run common stuff to RunCommandBase, rather than the
superclass which applies to everything.
Implement --no-resident (fixes
https://github.com/flutter/flutter/issues/5448). This is particularly
useful when running flutter from scripts.
Rename RunAndStayResident to ColdRunner.
This removes direct file access from within flutter_tools
in favor of using `package:file` via a `FileSystem` that's
accessed via the `ApplicationContext`.
This lays the groundwork for us to be able to easily swap
out the underlying file system when running Flutter tools,
which will be used to provide a record/replay file system,
analogous to what we have for process invocations.
* Remove the workaround that pinned args to v0.13.6
This reverts most of the changes in commit 6331b6c8b5
* throw exception if exit code is not an integer
* rework command infrastructure to throw ToolExit when non-zero exitCode
* convert commands to return Future<Null>
* cleanup remaining commands to use throwToolExit for non-zero exit code
* remove isUnusual exception message
* add type annotations for updated args package
* convert pubGet to throw ToolExit on non-zero exit code
* convert commandValidator to throw ToolExit for non-zero exit code
* convert flutter commands to throw ToolExit for non-zero exit code
* use convenience method throwToolExit
* only show "if this problem persists" for unusual exceptions
When using --use-application-binary:
- [x] Stop flutter run from checking for a pubspec.yaml in current directory
- [x] Stop flutter run from invoking pub get
- [x] Set 'shouldBuild' based on --use-application-binary
- [x] Stop requiring 'lib/main.dart' to be present before running.
- [x] Stop building an FLX when launching on Android
* refactor _run to runCmd
* replace requiresProjectRoot getter with call to commandValidator
* replace requiresDevice getter with call to findTargetDevice
* trace command requires a debug connection, not a device
* inline androidOnly getter
* rename command methods to verifyTheRunCmd and runCmd
* move common verification into BuildSubCommand
* rename deviceForCommand to device
* rename methods to verifyThenRunCommand and runCommand
* General improvoments to the loader app:
* Show a message after 8 seconds if no connection comes in.
* Show a progress bar as files are being uploaded.
* Hide the spinner just before launching the application.
* General improvements to the "flutter run" UI:
* Add "?" key as a silent alias for "h".
* Make the help text bold so it doesn't get mixed with the logs.
* Make "R" do a cold restart when hot reload is enabled.
* Supporting features and bug fixes:
* Add support for string service extensions.
* Other bug fixes:
* Expose debugDumpRenderTree() outside debug mode.
* Logger.supportsColor was missing a getter.
* Mention in the usage docs that --hot requires --resident.
* Trivial style fixes.
This prevents multiple simultaneous runs of the analyzer from stomping
over each other (e.g. multiple runs of 'update-packages'). Certain
long-lived commands (like analyze, run, logs) are exempted once they've
done enough work to be safe from most stomping action.
This still doesn't make us entirely safe from craziness, e.g. if you're
half way through an 'update-packages' run and you call 'git pull', who
knows what state you'll end up in. But there's only so much one can do.
Fixes https://github.com/flutter/flutter/issues/2762
* refactor the --resident run option into a separate file
* update daemon to run --resident apps
* re-plumbing daemon start
* send app logs
* update tests
* review changes
* fix test runner
* remove PackageMap.createGlobalInstance; rely on the ctor
* review comments
* working on making a faster flutter run restart
* clean up todos; fire events on isolate changes
* use the Flutter.FrameworkInitialization event
* review comments
This also fixes some related problems affecting "flutter run":
* FLXes built during AndroidDevice.startApp need to match the build mode
* APKs should always be rebuilt if the build mode uses AOT compilation
* rename service_protocol.dart to protocol_discovery.dart
* add a wrapper around the obs. protocol
* use json-rpc in run
* consolidate obs. code; implement flutter run --benchmark
* review comments
Host tools can be found in the artifact cache directory for the host platform.
If a developer wants to use a local engine build instead, then provide an
--engine-build flag that selects the specific engine build variant.
* add google analytics
* send in the run target type
* track device type targets
* use the real GA code
* review comments
* rev to usage 2.0
* rev to 2.2.0 of usage; add tests
* review comments
* add a --deploy flag to build apk
* update command description
* use an enum instead of a bool param for build variants
* rename buildForDeploy flag to buildVariant
* review comments
flutter start's method of finding devices to run the app on is not suitable for flutter drive.
This commit also refactors several tool services to allow mocking in unit tests.
Runs a test app and a driver test simultaneously, then stops the app.
Usage:
```
flutter drive --target=/path/to/test/app.dart
```
This command will look for `/path/to/test/app_test.dart` by
convention. We will expand into other ways of discovering tests in the
future.