* Add new macos target configured for flavors
* Rename Free App copy-Info.plist to Free App Info.plist
* Remove bogus entitlements
* Remove Generated.xcconfig
* Audit project.pbxproj
* Remove unused configs
* share one info.plist
* Modify scheme so that paid app works
* Codesign automatic
* Pipe flavor as scheme into xcodebuild
* Ignore incoming flavor string
* pipe flavor for flutter run to work
* Add devicelab tests
* Error if host and target device are same for flutter install desktop
* Avoid bang (!) by promoting a local.
Co-authored-by: Jenn Magder <magder@google.com>
* Add supportsInstall property
* Override in test classes
* Add install test on macOS
* Refactor application_package and add tests for package directory
Co-authored-by: a-wallen <stephenwallen@google.com>
Co-authored-by: Jenn Magder <magder@google.com>
* Add new task runner for impeller enabled complex layout test
* Add new target in .ci.yaml
* Claim ownership of complex_layout_scroll_perf_impeller_macos__timeline_summary
* Task runner for non-impeller enabled scroll test
* Add test target for non impeller complex layout scroll
* claim ownership of the last target
* mark as bringup
Co-authored-by: a-wallen <stephenwallen@google.com>
* Add new task runner for animated_complex_opacity_perf_impeller e2e_summary on macos
* Register new target for macos e2e_summary task
* Claim ownership in TESTOWNERS
* Add task runner for animated complex opacity without impeller
* Register new target in .ci.yaml for non-impeller test
* Claim ownership of non-impeller task
Co-authored-by: a-wallen <stephenwallen@google.com>
* Add fix and test
* Add test owner
* Print error for testing
* Make sure locale is the problem
* Test capitalization fix
* Take out Android specific test
* Verify eng fix
* Test fix
* Empty-Commit
* Test all tests
* Up string size for testing
* Remove test
* Undo ci.yaml testing changes
* Test android variant:
* Change to testwidgets
* Add widget tester
* Remove android only attempt
* Revert ci.yaml changes
* [tools]some ui polish for build ipa validation
* do not print out a few success validations
* rename installed type to success for more general usage
* forgot nit after reverting custom validation types and re-use doctor types
* Add an integration test to plugin template example
Dart unit tests don't exercise host-side plugin code at all, so the
example tests in the plugin template currently have very little
meaningful coverage. This adds an integration test to the example app
when creating a plugin, so that there's an example of how to actually
test that a complete round-trip plugin call works.
This is done as a separate template that's currently only used by the
plugin template because I don't know what a good example for a
non-plugin case would be that isn't largely just a duplicate of the
widget tests. However, the integration test pre-includes conditionals
around the parts that are plugin-specific so that it can more easily be
expanded to other use cases later (e.g., in
https://github.com/flutter/flutter/issues/68818).
Part of https://github.com/flutter/flutter/issues/82458
* Add integration test to expected dependencies of a plugin app
* Test fixes
* Make an explicit test case
* Roll Flutter Engine from 67254d6e4b03 to 8d83b98c55b3
* Roll Dart SDK from 35a9facce191 to e517487c5679 (Dart 3.0) (#38105)
* Bump SDK versions.
* Bump Dart SDK version constraints
* Update shrine package to 2.0.1 (null safe version)
* Fix more tests.
* Include patches from Jason for min android sdk version
* Fix analyzer warning
* [tools]build ipa validate icon size
* add more checks in case apple change the format, and also add device lab tests
* do not depend on collection package
* Alphabetize setup calls
* Add --flavor as an option for install
* Add verbose logging in install command
* Test that flavors build succeeds with proper flavor and fails with bogus one.
* Remove unused import
* The import was used...
* SQUASH
* Add flavor install test
* Rename test
* Add flavors install integration tests
* correct error message
* remove unused imports
* Delete copy test
* update test target
* Refactor mechanism to read buildInfo
* Remove unused import
* Set affected test targets to bringup: true
Co-authored-by: a-wallen <stephenwallen@google.com>
* Add Windows startup test
* Add new tests for Windows desktop
* Bring up complex layout tests for Win Desktop
* Bring up flutter_view startup test for Windows
* Add Platform View startup test for Windows
* Fix typo in .ci.yaml
* Make basename variable final
* Link to bug in .ci.yaml
* Add Windows compilation test (hello_world_windows__compile)
* Add devicelab target to .ci.yaml
* Bringup on new target
* Add license to generated files
* Indicate test ownership
* Delete asset from repo
* Add Windows compilation test (hello_world_windows__compile)
* Add devicelab target to .ci.yaml
* Bringup on new target
* Add license to generated files
* Indicate test ownership
* Delete icon
* Use path.basename
Re triggering tests
* Update test owner to desktop team
* Add clipper raster cache benchmarks
* fix ci test error
* Add PhysicalModel widget to test
* Set top margin adaptive screen height
* Remove PhysicalModel