* Generate methods using template resources if they do not exist in other locales
* Added a flag to either output of messages that have not been translated with detail into a file, or display a summary on the terminal.
* Add integration test for fallback message usage
This moves the app template more toward being a more generic starting
point for any Flutter application, eliminating some hard-code
assumptions about there being a single window/engine pair that is
directly bound to the life of the application:
- Moves the runloop into its own class, making it capable of servicing
any number of engine instances.
- Moves the logic for setting up a window containing only a Flutter view
into a window subclass for ease of re-use.
- Makes quit-on-window-close an optional property. (Long term this
should be even more generic, like a quit-when-last-window-closes
option, but this is a short-term improvement that removes the binding
between the runloop and the window).
- Allows for multiple instances of Win32Window to exist without issues
relating to the window class registration.
Since there are getting to be a non-trivial number of files associated
with the runner, this moves the source into a runner/ directory, as is
already done on some other platforms.
Note that creating multiple Flutter windows at the same time still
doesn't work correctly even with this change, but this addresses some of
the known issues, and makes it easier to test in the future (e.g., for
debugging engine-level issues with multiple instances).
Fixes#45397
Move Flutter Gallery to dev/integration_tests/ as it is an older copy used only for testing. The current version of the Flutter Gallery now lives in https://github.com/flutter/gallery.
This adds generation of some C++ keycode maps for various platforms.
This isn't meant for general use: it's so that the Flutter authors can keep the keycodes up to date with the Chromium and Android (and other) sources. It doesn't run continuously, it's only run occasionally (manually) to update the maps, because they don't change very often, and there is often manual work needed to make it function.
In this PR, I added output of various .cc files that write into an engine repo situated next to the flutter repo on disk. This is a starting point for implementing platform-side handling of key events.
* Update packages.
* Add many more global analyses.
* Catch trailing spaces and trailing newlines in all text files.
Before we were only checking newly added files, but that means we
missed some.
* Port the trailing spaces logic to work on Windows too.
* Correct all the files with trailing spaces and newlines.
* Refactor some of the dev/bots logic into a utils.dart library.
Notably, the "exit" and "print" shims for testing are now usable
from test.dart, analyze.dart, and run_command.dart.
* Add an "exitWithError" function that prints the red lines and
then exits. This is the preferred way to exit from test.dart,
analyze.dart, and run_command.dart.
* More consistency in the output of analyze.dart.
* Refactor analyze.dart to use the _allFiles file enumerating logic
more widely.
* Add some double-checking logic to the _allFiles logic to catch
cases where changes to that logic end up catching fewer files
than expected (helps prevent future false positives).
* Add a check to prevent new binary files from being added to
the repository. Grandfather in the binaries that we've already
added.
* Update all the dependencies (needed because we now import crypto in
dev/bots/analyze.dart).
* Support Flutter Driver test for Flutter Web application.
* Support Flutter Driver test for Flutter Web application.
* Fix documentation issues.
* Support Flutter Driver test for Flutter Web application.
* Fix documentation.
* Remove unused file from dartdoc check.
* Sync to date.
* Revert change to dartdoc.
* Address comments.
* Apply suggestions from code review
Co-Authored-By: Jonah Williams <jonahwilliams@google.com>
* Update copyrights.
* Update allowed list for browsers.
* Verify command line arguments for Drive command is correctly parsed.
* Make waitUntilFirstFrameRasterized throw unimplementedError for Flutter Web Driver.
* Add comment for why sync WebDriver is used.
* Update documentations.
* Add more unit tests and update documentation.
* Configure test.dart so that web_extension_test will be executed with --platform=chrome.
* Revert unnecessary changes.
* Add new file path for Windows to blacklist.
* Reconstruct the structure of flutter_driver/test/src folder to remove filtering logic in dev/bots/test.dart/
* Fix path to web_extension_test.dart.
* Add instructions for how to use WebFlutterDriver.
* Update getLayerTree to use sendCommand instead of _sendCommand.
* Update pubspec files.
* Add tests for sorting arbPathString, supportedLocales and supportedLanguageCodes alphabetically
* Plural arbPathStrings
* Factor out singleZhMessageArbFileString
* Make translations more accurate and generic
* Add tests to gen_l10n.dart tool
* Separate out LocalizationsGenerator class to improve testability of code
* Add testing dependencies to dev/tools
* Integrate dev/tools testing to flutter CI
* Restructure dev/tools folder for testing
* Fix license headers
* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
* Sort Localization generation output
- When creating locales that were assumed from existing locales, the
file that is used is non-deterministic. This adds a sort to the iterator
to ensure that the same existing locale is used to generate the assumed
locale
- When generating material, cupertino and date localizations, the generated getters were not sorted. This
introduces an alphabetic sort
* remove main.dart.snapshot
* Add check for placeholders being an empty map
* Remove unnecessary properties from en_ES.arb in the stocks example
* Use getter instead of methods in the stocks example
* Fixed "annotating types for function expression parameters" lint issue from generated localizations delegate code
This adds support for the fn key on macOS. It adds it to the key mappings as a supplemental mapping that overwrites the one from the Chrome headers, since the chrome headers have a TODO, but no implementation of the key.
Also, ignore the fn key entirely on macOS. This is because On macOS laptop keyboards, the fn key is used to generate home/end and f1-f12, but it ALSO generates a separate down/up event for the fn key itself. Other platforms hide the fn key, and just produce the key that it is combined with, so to keep it possible to write cross platform code that looks at which keys are pressed, the fn key is ignored.
*Starting with arb files in lib/l10n, the tool creates the following by default:
1. An AppLocalizations class containing:
- an `AppLocalizationsDelegate`
- a `supportedLocales` property that returns a list of all supported locales.
- a `localizationsDelegate` property that returns a list containing this delegate along with `GlobalMaterialLocalizations.delegate`, `GlobalCupertinoLocalizations.delegate`, and `GlobalWidgetsLocalizations.delegate`.
2. One Dart `message_<locale>.dart` file for each arb file, as well as a `messages_all.dart` file that performs the locale message lookup. The tool infers the locale of each arb file from the @@Locale property or the arb file's name.
This updates the keyboard maps to use updated HID codes for game controller buttons (from Chrome), and to encode that GLFW "super" keys are what we call "meta" keys (i.e. Windows key or Command key).
* WIP on web plugin registry
* WIP on registering plugins
* WIP on web plugin registration
* Only generate `package:flutter_web_plugins` imports if plugins are
defined
* Add parsing test
* Add documentation
* Fix analyzer warnings
* add license headers
* Add tests for package:flutter_web_plugins
* Run `flutter update-packages --force-upgrade`
* Fix analyzer errors
* Fix analyzer error in test
* Update copyright and remove flutter SDK constraints
* Enable tests since engine has rolled
* add flutter_web_plugins tests to bots
* Create an empty .packages file for WebFs test
This adds support for game controller buttons. It adds some supplemental USB HID codes that aren't available from the Chromium source code, and maps those on Android to the game pad buttons that Android supports. Other platforms are not supported yet.
This implements the keyboard shortcut handling and action invocation in order to provide a place in the infrastructure for keyboard events to trigger actions. This will allow binding of key events to actions like "move the focus to the next widget" and "activate button".
This adds a list of key synonyms for non-printable keyboard keys that appear in more than one place So keys like LogicalKeyboardKey.shiftLeft and LogicalKeyboardKey.shiftRight now can be mapped to just LogicalKeyboardKey.shift.
I also fixed a bug in the gen_keycodes tool where GLFW entries would get removed if they weren't parsed from the source on the web.
* Clean up some flutter_tools tests
* Remove arbitrary retry that happens even for fundamental errors, and generally clean up _DevFSHttpWriter.
* Update dependencies (requires fixes; see next commit)
* Fixes for new dependencies.
Fixes a typo in the key generator readme.
Updated the examples in the readme to reflect that the examples were for physical key codes, where we're actually talking about logical key codes there.
This re-lands the Focus changes in #30040. Correctness changes in routes.dart, and removes the automatic requesting of focus on reparent when there is no current focus, which caused undesirable selections.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704
Implements focus traversal for desktop platforms, including re-implementing the existing focus manager and focus tree.
This implements a Focus widget that can be put into a widget tree to allow input focus to be given to a particular part of a widget tree.
It incorporates with the existing FocusScope and FocusNode infrastructure, and has minimal breakage to the API, although FocusScope.reparentIfNeeded is removed, replaced by a call to FocusAttachment.reparent(), so this is a breaking change:
FocusScopeNodes must now be attached to the focus tree using FocusScopeNode.attach, which takes a context and an optional onKey callback, and returns a FocusAttachment that should be kept by the widget that hosts the FocusScopeNode. This is necessary because of the need to make sure that the focus tree reflects the widget hierarchy.
Callers that used to call FocusScope(context).reparentIfNeeded in their build method will call reparent on a FocusAttachment instead, which they will obtain by calling FocusScopeNode.attach in their initState method. Widgets that own FocusNodes will need to call dispose on the focus node in their dispose method.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704
* add trailing commas on list/map/parameters
* add trailing commas on Invocation with nb of arg>1
* add commas for widget containing widgets
* add trailing commas if instantiation contains trailing comma
* revert bad change
This converts all remaining "## Sample code" segments into snippets, and fixes
the snippet generator to handle multiple snippets in the same dartdoc block
properly.
I also generated, compiled, and ran each of the existing application samples,
and fixed them up to be more useful and/or just run without errors.
This PR fixes these problems with examples:
1. Switching tabs in a snippet now works if there is more than one snippet in
a single dartdoc block.
2. Generation of snippet code now works if there is more than one snippet.
3. Contrast of text and links in the code sample block has been improved to
recommended levels.
4. Added five new snippet templates, including a "freeform" template to make
it possible to show examples that need to change the app instantiation.
5. Fixed several examples to run properly, a couple by adding the "Scaffold"
widget to the template, a couple by just fixing their code.
6. Fixed visual look of some of the samples when they run by placing many
samples inside of a Scaffold.
7. In order to make it easier to run locally, changed the sample analyzer to
remove the contents of the supplied temp directory before running, since
having files that hang around is problematic (only a problem when running
locally with the `--temp` argument).
8. Added a `SampleCheckerException` class, and handle sample checking
exceptions more gracefully.
9. Deprecated the old "## Sample code" designation, and added enforcement for
the deprecation.
10. Removed unnecessary `new` from templates (although they never appeared in
the samples thanks to dartfmt, but still).
Fixes#26398Fixes#27411
This adds support for logical and physical key information inside of RawKeyEvent. This allows developers to differentiate keys in a platform-agnostic way. They are able to tell the physical location of a key (PhysicalKeyboardKey) and a logical meaning of the key (LogicalKeyboardKey), as well as get notified of the character generated by the keypress. All of which is useful for handling keyboard shortcuts.
This PR builds on the previous PR (#27620) which generated the key code mappings and definitions.
This adds a keycode generator that incorporates input from the Chromium and Android source trees, as well as some local tables, to generate static constants for the LogicalKeyboardKey and PhysicalKeyboardKey classes, as well as mappings from each of the platforms we support so far (currently only Android and Fuchsia).
This code generator parses the input files, generates an intermediate data structure (`key_data.json`) that is checked in, and then generates the Dart sources for these classes and some static maps that will also be checked in (but are not included in this PR).
The idea is that these codes don't change often, and so we don't need to generate them on every build, but we would like to be able to update them easily in the future if new data becomes available. If the existing data disappears or becomes unusable, we can maintain the checked-in data structure by hand if necessary, and still be able to generate the code.
This PR only contains the code generator, not the classes themselves. In another follow-on PR, I'll run the generator and check in the output of the generator.
This sets the favicon for the offline Dash/Zeal docs.
Also, sets up the OpenSearch Description metadata file so that people can create custom search shortcuts for the API docs site.
Fixes#6412
Now that dartdoc automatically generates snapshots for external dart tools, I can remove my path hack from the dartdoc_options.yaml file.
This will allow other packages to again build dartdocs (e.g. plugins) that link to Flutter's dartdocs, and allow me to re-enable dartdoc's cross-linking test that was disabled because of this hack.
* Re-order platform_integration to be more featured
* Remove flutter_goldens_client
* Fix snippet precompilation to always run `pub get` and
to detect snapshot failure
When converting all of the samples to use the snippet tool, I encountered some bugs/shortcomings:
1. The document production took 90 minutes, since the snippet tool was being invoked from the command line each time. I fixed this by snapshotting the executable before running, so it's down to 7 minutes.
2. The sample code was not being properly escaped by the snippet tool, so generics were causing issues in the HTML output. It is now quoted.
3. Code examples that used languages other than Dart were not supported. Anything that highlight.js was compiled for dartdoc with is now supported.
4. The comment color for highlight.js was light grey on white, which was pretty unreadable. It's now dark green and bold.
This creates a custom dartdoc tool that will generate snippet blocks in our API docs that allow the user to copy easily to the clipboard, and will also embed the snippet code into a template to show it in a larger context with an app.
This PR adds the snippet tool, a template, and a couple of HTML skeleton files, one for snippets that are designed to be in an application setting, and one where it simply puts a nice container around existing snippets, making them easier to copy to the clipboard.
For G3 Roll:
* Revert "MaterialButton must honor its minWidth and height parameters (#22919)"
This reverts commit a02332335a.
* Revert "Update uses of ButtonTheme.bar: pass along the current Theme's colorScheme (#22827)"
This reverts commit 655bf6a290.
* Revert "ButtonTheme.of().colorScheme defers to Theme (#22880)"
This reverts commit a590940e45.
* Revert "Bring TextTheme into alignment with the current Material spec (#22330)"
This reverts commit 8bfb4b3ee5.
* Revert "Added ColorScheme, updated ThemeData, ButtonTheme, material buttons (#22013)"
This reverts commit eea3465ae7.
* Manual adjustments to fix reversion issues.
Adds a Fuchsia compatibility function that allows for connecting to a
specific Isolate by name when running Flutter Driver on a Fuchsia
device. This will check over multiple Dart VM's in an attempt to find
an Isolate by its name.
All temporary directory start with `flutter_` and have their random component separated from the name by a period, as in `flutter_test_bundle.YFYQMY`.
I've tried to find some of the places where we didn't cleanly delete temporary directories, too. This greatly reduces, though it does not entirely eliminate, the directories we leave behind when running tests, especially `flutter_tools` tests.
While I was at it I standardized on `tempDir` as the variable name for temporary directories, since it was the most common, removing occurrences of `temp` and `tmp`, among others.
Also I factored out some common code that used to catch exceptions that happen on Windows, and made more places use that pattern.
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Enable lint unnecessary_statements. Codebase is compliant.
* Fix mega_gallery generated code to not generate unecessary statements
* Fix lint in mega gallery changes
* Enable unnecessary_statements for users as well as repo.
The following changes are made by this PR:
* Translation bundles now implement MaterialLocalizations directly,
and are public so that they can be directly extended.
* The list of supported languages is now a generated constant.
* The icuShortTimePattern/TimeOfDayFormat values are now pre-parsed.
* Various other changes for consistency with the style guide and the
rest of the codebase, e.g. the class names don't use `_`, the
`path` library is imported as such, more dartdocs, fewer `//
ignore`s, validation using exceptions.
This reduces our technical debt benchmark.
Our Cirrus Windows tests were not really working: they reported success even when failing.
This should fix several problems with the Cirrus Windows tests.
This uses @kevmoo's completion package to do command line completion for flutter, and a new command "bash-completion" (with alias "zsh-completion") that will output the necessary shell script setup code, and adds the hidden command "completion" that does the actual completion.
Because it adds a dependency, I also had to do flutter update-packages --force-upgrade.
Fixes#18988.
* Revert "Revert "Roll engine to fed2ea458ed49088d33eddabc546ba56d600c717 (includes dart roll) (#19044)" (#19276)"
This reverts commit cf932490b7 as it also
includes fix for type error that broke tests.
* Add type cast for dart2 type checks.
* Move up to latest goldens
* Make inDirectory() type-parameterized.
* Add typecasting to transitions_perf_test.dart and microbenchmarks.
* Add boolean flag initialization in save_catalog_screenshots.dart
* Add type conversion to gallery transition test