* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
...because otherwise, processes that think they're manipulating your
filesystem will be doing crazy things the test is ignoring, leading to
(at best) failures and (at worst) flakes or disk corruption.
* Stop using build_runner for dart2js
* fixes to yield when computing hashes and to imports
* add missing await
* Update filecache_test.dart
* Fix paths in filecache test
* use file uri for import
* add test cases and configurable override
* remove test dep
* fix filepaths for windows
* test no longer failing
* fix paths for test cases
* fix typo
* address comments
* make a constant
* make filehash async and use constant
* fix silly logic error
Currently Linux builds override the default BUILD mode by putting it in
the generated config. That makes it sticky for manual runs of make,
which is inconsistent with how other platforms work.
Instead, pass the build mode as a command-line override, the same way
someone would if building directly with make. This makes the flow of
controlling the mode less confusing.
Fixes#41528
Adds macOS support for `flutter create`:
- Currently it is behind a hidden flag.
- Adds a TargetPlatform workaround to lib/main.dart in the standard app template when enabled.
- Supports `app` and `plugin`; `module` support doesn't yet exist for macOS in general.
This will eliminate the need to use FDE's examples as templates on macOS. The templates are based on the current state of FDE's examples, with templating support added (and with adoption of the new application delegate in the app, which hadn't been done yet in FDE, eliminating some boilerplate from the template).
Fixes#30703
Moves files generated in windows/flutter/ as part of the build to an ephemeral/ subdirectory, matching the approach used on macOS (and in the future, Windows).
Adds that directory to the generated properties file to minimize hard-coding of paths in the project.
Fix some places where Debug/Release was treated as a binary switch.
Makes similar changes to Windows and Linux to simplify adding profile
support to those platforms in the future. This means `--profile` builds
will fail on Linux and Windows for now, but that's fine since they
aren't actually supported, and unlike `--release` don't provide useful
functionality at the native code level.
Also fixes 'stopApp' always using Debug on macOS, to avoid showing an
error when running Profile (or Release).
Fixes#33203
When building in profile or release mode on desktop, add a prominent
warning that it's actually a debug build. This is to help address issues
with people being unaware of the current state of builds due to
following third-party guides rather than official documentation.
macOS is not included since PRs are in flight for macOS release support.
We were using the `defaults` command-line utility to parse
Plist files, but it was never supported by Apple, and it
appears that in an upcoming OS release, it will be less likely
to work:
> WARNING: The defaults command will be changed in an upcoming
> major release to only operate on preferences domains. General
> plist manipulation utilities will be folded into a different
> command-line program.
Fixes https://github.com/flutter/flutter/issues/37701
* Add a test for a directory instead of a single test.
* Add test data to a child directory to test the command.
* Add test data to a child directory to test the command.
* Add test data to a child directory to test the command.
* Correct test.