Commit Graph

9 Commits

Author SHA1 Message Date
Martin Kustermann
a44f745180
Allow integration test helpers to work on substrings instead of whole strings (#160437)
The integration test framework that waits for transitions and
(optionally) takes actions on transitions allows to match patterns.

If one uses a RegExp pattern than the framework only checks whether a
line contains the given RegExp pattern.

If one uses a String pattern it matches it exactly.

=> We add a `Barrier.contains()` and `Multiple.contains()` that allow
matching a line with if it contains the String (just like in RegExp)

=> This makes tests simpler as they don't have to know about the exact
padding of progres bar etc. Those may be irrelevant for the purpose of
the integration test and only complicate it.
2024-12-20 17:27:33 +00:00
Michael Goderbauer
5491c8c146
Auto-format Framework (#160545)
This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.

**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
size of this PR.

---------

Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
2024-12-19 20:06:21 +00:00
Matan Lurey
03c13af0b4
Define and use flutterBin consistently across integration.shard. (#159007)
Towards https://github.com/flutter/flutter/issues/158875.

This should be a NOP, and just reduce the amount of copy-pasted code
across tests.
2024-11-18 19:00:04 +00:00
Nate
a17d4b34f0
Implementing switch expressions in flutter_tools/ (#145632)
This pull request is step 12 in the journey to make this entire repository more readable.

(previous PRs: #139048, #139882, #141591, #142279, #142634, #142793, #143293, #143496, #143634, #143812, #144580)

We're getting close to the end! 😄
2024-03-29 22:31:19 +00:00
Christopher Fujino
a1a801a48d
[flutter_tools] add debugging to ios/core_devices.dart (#142187)
Add debugging for #141892 to detect when the temp file mysteriously
disappears after running devicectl.
2024-01-31 15:36:15 -08:00
Daco Harkes
2def951924
Reland "Native assets support for Linux" (#135097)
Reland of #134031. (Reverted in #135069.) Contains the fix for b/301051367 together with cl/567233346.

Support for FFI calls with `@Native external` functions through Native assets on Linux. This enables bundling native code without any build-system boilerplate code.

For more info see:

* https://github.com/flutter/flutter/issues/129757

### Implementation details for Linux.

Mainly follows the design of https://github.com/flutter/flutter/pull/130494.

Some differences are:

* Linux does not support cross compiling or compiling for multiple architectures, so this has not been implemented.
* Linux has no add2app.

The assets copying is done in the install-phase of the CMake build of a flutter app.
CMake requires the native assets folder to exist, so we create it also when the feature is disabled or there are no assets.

### Tests

This PR adds new tests to cover the various use cases.

* packages/flutter_tools/test/general.shard/linux/native_assets_test.dart
  * Unit tests the Linux-specific part of building native assets.

It also extends various existing tests:

* packages/flutter_tools/test/integration.shard/native_assets_test.dart
  * Runs (incl hot reload/hot restart), builds, builds frameworks for Linux and flutter-tester.
2023-09-22 06:07:06 +00:00
Xilai Zhang
52ef9d8827
[flutter roll] Revert "Native assets support for Linux" (#135069)
Reverts flutter/flutter#134031

context: b/301051367
Looked at the error message from the broken TAP target, but seems like the failure might be non trivial to resolve. Would it be okay if we revert this for now while it is being triaged?
2023-09-20 00:06:45 +00:00
Daco Harkes
2337c64d0c
Native assets support for Linux (#134031)
Support for FFI calls with `@Native external` functions through Native assets on Linux. This enables bundling native code without any build-system boilerplate code.

For more info see:

* https://github.com/flutter/flutter/issues/129757

### Implementation details for Linux.

Mainly follows the design of https://github.com/flutter/flutter/pull/130494.

Some differences are:

* Linux does not support cross compiling or compiling for multiple architectures, so this has not been implemented.
* Linux has no add2app.

The assets copying is done in the install-phase of the CMake build of a flutter app.
CMake requires the native assets folder to exist, so we create it also when the feature is disabled or there are no assets.

### Tests

This PR adds new tests to cover the various use cases.

* packages/flutter_tools/test/general.shard/linux/native_assets_test.dart
  * Unit tests the Linux-specific part of building native assets.

It also extends various existing tests:

* packages/flutter_tools/test/integration.shard/native_assets_test.dart
  * Runs (incl hot reload/hot restart), builds, builds frameworks for Linux and flutter-tester.
2023-09-18 11:13:37 +00:00
Daco Harkes
aa36db1d29
Native assets support for MacOS and iOS (#130494)
Support for FFI calls with `@Native external` functions through Native assets on MacOS and iOS. This enables bundling native code without any build-system boilerplate code.

For more info see:

* https://github.com/flutter/flutter/issues/129757

### Implementation details for MacOS and iOS.

Dylibs are bundled by (1) making them fat binaries if multiple architectures are targeted, (2) code signing these, and (3) copying them to the frameworks folder. These steps are done manual rather than via CocoaPods. CocoaPods would have done the same steps, but (a) needs the dylibs to be there before the `xcodebuild` invocation (we could trick it, by having a minimal dylib in the place and replace it during the build process, that works), and (b) can't deal with having no dylibs to be bundled (we'd have to bundle a dummy dylib or include some dummy C code in the build file).

The dylibs are build as a new target inside flutter assemble, as that is the moment we know what build-mode and architecture to target.

The mapping from asset id to dylib-path is passed in to every kernel compilation path. The interesting case is hot-restart where the initial kernel file is compiled by the "inner" flutter assemble, while after hot restart the "outer" flutter run compiled kernel file is pushed to the device. Both kernel files need to contain the mapping. The "inner" flutter assemble gets its mapping from the NativeAssets target which builds the native assets. The "outer" flutter run get its mapping from a dry-run invocation. Since this hot restart can be used for multiple target devices (`flutter run -d all`) it contains the mapping for all known targets.

### Example vs template

The PR includes a new template that uses the new native assets in a package and has an app importing that. Separate discussion in: https://github.com/flutter/flutter/issues/131209.

### Tests

This PR adds new tests to cover the various use cases.

* dev/devicelab/bin/tasks/native_assets_ios.dart
  * Runs an example app with native assets in all build modes, doing hot reload and hot restart in debug mode.
* dev/devicelab/bin/tasks/native_assets_ios_simulator.dart
  * Runs an example app with native assets, doing hot reload and hot restart.
* packages/flutter_tools/test/integration.shard/native_assets_test.dart
  * Runs (incl hot reload/hot restart), builds, builds frameworks for iOS, MacOS and flutter-tester.
* packages/flutter_tools/test/general.shard/build_system/targets/native_assets_test.dart
  * Unit tests the new Target in the backend.
* packages/flutter_tools/test/general.shard/ios/native_assets_test.dart
* packages/flutter_tools/test/general.shard/macos/native_assets_test.dart
  * Unit tests the native assets being packaged on a iOS/MacOS build.

It also extends various existing tests:

* dev/devicelab/bin/tasks/module_test_ios.dart
   * Exercises the add2app scenario.
* packages/flutter_tools/test/general.shard/features_test.dart
   * Unit test the new feature flag.
2023-09-10 08:07:13 +00:00