## Background
The Windows runner has a race at startup:
1. **Platform thread**: creates a hidden window
2. **Platform thread**: launches the Flutter engine
3. **UI/Raster threads**: renders the first frame
4. **Platform thread**: Registers a callback to show the window once the next frame has been rendered.
Steps 3 and 4 happen in parallel and it is possible for step 3 to complete before step 4 starts. In this scenario, the next frame callback is never called and the window is never shown.
As a result the `windows_startup_test`'s test, which [verifies that the "show window" callback is called](1f09a8662d/dev/integration_tests/windows_startup_test/windows/runner/flutter_window.cpp (L60-L64)), can flake if the first frame is rendered before the show window callback has been registered.
## Solution
This change makes the runner schedule a frame after it registers the next frame callback. If step 3 hasn't completed yet, this no-ops as a frame is already scheduled. If step 3 has already completed, a new frame will be rendered, which will call the next frame callback and show the window.
Part of https://github.com/flutter/flutter/issues/119415
See this thread for alternatives that were considered: https://github.com/flutter/engine/pull/42061#issuecomment-1550080722
Updates the platform shims in dev/manual_tests so that Windows and Linux can be built. I had to update the Windows shims, because I was unable to build a Windows app there.
Also updates the analyze.dart script to report all license issues simultaneously instead of just dying after the first failure.
The only substantive code changes are in dev/bots/analyze.dart and dev/bots/test/analyze_test.dart