Commit Graph

12 Commits

Author SHA1 Message Date
Tong Mu
d87faf921d
[Keyboard, iOS] Generate iOS's special key mapping (#106909) 2022-07-13 22:40:06 +00:00
Tong Mu
9970481b7a
[gen_keycodes] Mark generated file names with infix .g. (#106142) 2022-06-30 00:08:08 +00:00
Tong Mu
65ea76718f
[gen_keycode, RawKeyboard] Apply derived keyboard layout from Linux (#102709) 2022-05-11 20:04:14 -07:00
Michael Goderbauer
195a1cc413
Prepare dev (minus flutter_gallery) for use_super_parameters (#100516) 2022-03-29 12:52:42 -07:00
Ian Hickson
61a0add286
Enable avoid_redundant_argument_values lint (#91409) (#91462) 2021-10-08 09:25:14 -07:00
Zachary Anderson
b9d2177da0
Revert "Enable avoid_redundant_argument_values lint (#91409)" (#91461)
This reverts commit 5fd259be24.
2021-10-07 21:11:07 -07:00
Ian Hickson
5fd259be24
Enable avoid_redundant_argument_values lint (#91409) 2021-10-07 20:13:02 -07:00
Greg Spencer
2cb685e157
Modify key info generation for new iOS key code. (#83439)
The (new, not yet used) code gen for iOS was setting up a std::map from key codes to logical and physical key codes, but it was using uint32_t, which isn't big enough to hold the Flutter key codes.

Also, iOS needs to be able to filter out function keys, so I added a function key set.
2021-07-20 04:24:43 -07:00
Tong Mu
c8d0b1d9db
New scheme for keyboard logical key ID (#85121)
This PR updates the ID used by logical keyboard keys.

The logical key ID is still composed of 2 parts: 32 bits of value, and 8 bits of plane. But the assignment of planes has been drastically changed. HID plane is removed, and unprintable plane and Flutter plane are added. This is to reflect the new generation method for logical key IDs. Now keys that are defined by Flutter but not by dom_key_data are placed into the Flutter plane, including numpad keys, sided modifier keys, and gamepad keys. The values for platform planes have also been adjusted.

The generation script and README have been updated accordingly as well.

A new file, test_utils/key_codes.h is now generated to assist engine unit testing.

All lists generated by the script are now sorted by the key.
2021-07-14 13:07:22 -07:00
Greg Spencer
6b087c74e2
Add iOS key map generation, make macOS var naming consistent with repo (#83146)
This adds iOS key map generation that uses std::maps. It uses std::maps because on iOS if we use NSDictionaries, then when XCode loads the dylib, the initialization of those status NSDictionaries hasn't yet occurred, and it crashes the app. std::maps have a well-defined static behavior, and are correctly initialized.

I also made the naming of variables, fields, etc. consistent for macOS. We variously had macosFoo, macOSFoo, and macOsFoo. I eliminated macOsFoo and macosFoo, since the rest of the repo uses macOSFoo for lowerCamelCase names (with only a few exceptions). I used iOSFoo for iOS.
2021-05-25 17:18:06 -07:00
Tong Mu
9956a35a5a
Hardware keyboard: codegen (#73440)
Rewrites tools/gen_keycodes, the script that generates key mappings across the framework and the engine.
2021-04-30 21:06:03 -07:00
puelo
24d3999783
Generate RawKeyEvents for iOS 13.4+ (#65193)
* Added RawKeyEvent support for iOS

* Removed unused remnant

* added some missing keys

* Removed trailing whitespaces

* commit for build

* Added mapping names

* Made iOS keycodes generatable and collectable

* Fixed naming and formatting issues

* fixed raw_keyboard_test
2020-10-22 13:33:51 -07:00