Switch away from the `Iterable.castFrom` static method to the `Iterable.cast` instance method which is more readable and more consistent with other iterable usages.
This PR is step 12 in the journey to solve issue #136139 and make the
entire Flutter repo more readable.
Most of it involves implementing switch expressions, and there's also a
few other random things that I wanted to clean up a bit.
* Adds support for `flutter test --wasm`.
* The test compilation flow is a bit different now, so that it supports compilers other than DDC. Specifically, when we run a set of unit tests, we generate a "switchboard" main function that imports each unit test and runs the main function for a specific one based off of a value set by the JS bootstrapping code. This way, there is one compile step and the same compile output is invoked for each unit test file.
* Also, removes all references to `dart:html` from flutter/flutter.
* Adds CI steps for running the framework unit tests with dart2wasm+skwasm
* These steps are marked as `bringup: true`, so we don't know what kind of failures they will result in. Any failures they have will not block the tree at all yet while we're still in `bringup: true`. Once this PR is merged, I plan on looking at any failures and either fixing them or disabling them so we can get these CI steps running on presubmit.
This fixes https://github.com/flutter/flutter/issues/126692
Originally, my aim was just to refactor (as per usual), but while messing around with the `TableBorder.symmetric` constructor, I realized that `borderRadius` was missing!
This pull request makes a few class constructors more efficient, and it fixes#144277 by adding the missing parameter.
<br>
**As a follow up to https://github.com/flutter/flutter/pull/131776.**
**Summary:**
Previously in https://github.com/flutter/flutter/pull/106561, SendTextInputAction was added to Flutter Driver.
But it still cannot be used from flutter_driver tests. This PR intends to resolve that issue.
**Issue:**
An `DriverError: Unsupported command kind send_text_input_action` would be thrown from `flutter_driver/lib/src/common/deserialization_factory.dart` when a call to `driver.sendTextInputAction(TextInputAction.done);` was made despite the method `sendTextInputAction` is available for use since https://github.com/flutter/flutter/pull/106561.
Previous works has been done in https://github.com/flutter/flutter/pull/131776, I merely added tests.
Best regards.
This measures the wall clock time between a new frame being scheduled in dart code to the Vsync callback in the engine
It's an important source of lag which isn't shown in the top-level UI / Build time graphs, and can correlate with "invisible" missed/non-scheduled frames
I had to change a few unrelated timings in the test, it was only passing based on luck of sort order, and broke when I added more entries to the timeline.
Part of #129150
## Description
This removes all of the comments that are of the form "so-and-so (must not be null|can ?not be null|must be non-null)" from the cases where those values are defines as non-nullable values.
This PR removes them from the animation, cupertino, foundation, gestures, semantics, and services libraries. Each of them only had a few, so I lumped them together.
This was done by hand, since it really didn't lend itself to scripting, so it needs to be more than just spot-checked, I think. I was careful to leave any comment that referred to parameters that were nullable, but I may have missed some.
In addition to being no longer relevant after null safety has been made the default, these comments were largely fragile, in that it was easy for them to get out of date, and not be accurate anymore anyhow.
This did create a number of constructor comments which basically say "Creates a [Foo].", but I don't really know how to avoid that in a large scale change, since there's not much you can really say in a lot of cases. I think we might consider some leniency for constructors to the "Comment must be meaningful" style guidance (which we de facto have already, since there are a bunch of these).
## Related PRs
- https://github.com/flutter/flutter/pull/134991
- https://github.com/flutter/flutter/pull/134992
- https://github.com/flutter/flutter/pull/134993
- https://github.com/flutter/flutter/pull/134994
## Tests
- Documentation only change.
## Description
This removes all of the comments that are of the form "so-and-so must not be null" or "so-and-so must be non-null" from the cases where those values are defines as non-nullable values.
This PR removes them from the library in the repo that don't have anything to do with the framework.
This was done by hand, since it really didn't lend itself to scripting, so it needs to be more than just spot-checked, I think. I was careful to leave any comment that referred to parameters that were nullable, but I may have missed some.
In addition to being no longer relevant after null safety has been made the default, these comments were largely fragile, in that it was easy for them to get out of date, and not be accurate anymore anyhow.
This did create a number of constructor comments which basically say "Creates a [Foo].", but I don't really know how to avoid that in a large scale change, since there's not much you can really say in a lot of cases. I think we might consider some leniency for constructors to the "Comment must be meaningful" style guidance (which we de facto have already, since there are a bunch of these).
## Related PRs
- https://github.com/flutter/flutter/pull/134984
- https://github.com/flutter/flutter/pull/134991
- https://github.com/flutter/flutter/pull/134992
- https://github.com/flutter/flutter/pull/134993
## Tests
- Documentation only change.
This change enables Flutter to generate multiple Scenes to be rendered into separate FlutterViews from a single widget tree. Each Scene is described by a separate render tree, which are all associated with the single widget tree.
This PR implements the framework-side mechanisms to describe the content to be rendered into multiple views. Separate engine-side changes are necessary to provide these views to the framework and to draw the framework-generated Scene into them.
## Summary of changes
The details of this change are described in [flutter.dev/go/multiple-views](https://flutter.dev/go/multiple-views). Below is a high-level summary organized by layers.
### Rendering layer changes
* The `RendererBinding` no longer owns a single `renderView`. In fact, it doesn't OWN any `RenderView`s at all anymore. Instead, it offers an API (`addRenderView`/`removeRenderView`) to add and remove `RenderView`s that then will be MANAGED by the binding. The `RenderView` itself is now owned by a higher-level abstraction (e.g. the `RawView` Element of the widgets layer, see below), who is also in charge of adding it to the binding. When added, the binding will interact with the `RenderView` to produce a frame (e.g. by calling `compositeFrame` on it) and to perform hit tests for incoming pointer events. Multiple `RenderView`s can be added to the binding (typically one per `FlutterView`) to produce multiple Scenes.
* Instead of owning a single `pipelineOwner`, the `RendererBinding` now owns the root of the `PipelineOwner` tree (exposed as `rootPipelineOwner` on the binding). Each `PipelineOwner` in that tree (except for the root) typically manages its own render tree typically rooted in one of the `RenderView`s mentioned in the previous bullet. During frame production, the binding will instruct each `PipelineOwner` of that tree to flush layout, paint, semantics etc. A higher-level abstraction (e.g. the widgets layer, see below) is in charge of adding `PipelineOwner`s to this tree.
* Backwards compatibility: The old `renderView` and `pipelineOwner` properties of the `RendererBinding` are retained, but marked as deprecated. Care has been taken to keep their original behavior for the deprecation period, i.e. if you just call `runApp`, the render tree bootstrapped by this call is rooted in the deprecated `RendererBinding.renderView` and managed by the deprecated `RendererBinding.pipelineOwner`.
### Widgets layer changes
* The `WidgetsBinding` no longer attaches the widget tree to an existing render tree. Instead, it bootstraps a stand-alone widget tree that is not backed by a render tree. For this, `RenderObjectToWidgetAdapter` has been replaced by `RootWidget`.
* Multiple render trees can be bootstrapped and attached to the widget tree with the help of the `View` widget, which internally is backed by a `RawView` widget. Configured with a `FlutterView` to render into, the `RawView` creates a new `PipelineOwner` and a new `RenderView` for the new render tree. It adds the new `RenderView` to the `RendererBinding` and its `PipelineOwner` to the pipeline owner tree.
* The `View` widget can only appear in certain well-defined locations in the widget tree since it bootstraps a new render tree and does not insert a `RenderObject` into an ancestor. However, almost all Elements expect that their children insert `RenderObject`s, otherwise they will not function properly. To produce a good error message when the `View` widget is used in an illegal location, the `debugMustInsertRenderObjectIntoSlot` method has been added to Element, where a child can ask whether a given slot must insert a RenderObject into its ancestor or not. In practice, the `View` widget can be used as a child of the `RootWidget`, inside the `view` slot of the `ViewAnchor` (see below) and inside a `ViewCollection` (see below). In those locations, the `View` widget may be wrapped in other non-RenderObjectWidgets (e.g. InheritedWidgets).
* The new `ViewAnchor` can be used to create a side-view inside a parent `View`. The `child` of the `ViewAnchor` widget renders into the parent `View` as usual, but the `view` slot can take on another `View` widget, which has access to all inherited widgets above the `ViewAnchor`. Metaphorically speaking, the view is anchored to the location of the `ViewAnchor` in the widget tree.
* The new `ViewCollection` widget allows for multiple sibling views as it takes a list of `View`s as children. It can be used in all the places that accept a `View` widget.
## Google3
As of July 5, 2023 this change passed a TAP global presubmit (TGP) in google3: tap/OCL:544707016:BASE:545809771:1688597935864:e43dd651
## Note to reviewers
This change is big (sorry). I suggest focusing the initial review on the changes inside of `packages/flutter` first. The majority of the changes describe above are implemented in (listed in suggested review order):
* `rendering/binding.dart`
* `widgets/binding.dart`
* `widgets/view.dart`
* `widgets/framework.dart`
All other changes included in the PR are basically the fallout of what's implemented in those files. Also note that a lot of the lines added in this PR are documentation and tests.
I am also very happy to walk reviewers through the code in person or via video call, if that is helpful.
I appreciate any feedback.
## Feedback to address before submitting ("TODO")
Sync lints with https://github.com/dart-lang/linter/blob/master/example/all.yaml and enable `implicit_reopen` and `type_literal_in_constant_pattern` (which have no violations). Also contains some clean-up work towards enabling `matching_super_parameters`, which is not quite ready yet due to its handling of "private" arguments.
* Test the case when main Isolate is in `None` state for long time
* Wait for isolate to become runnable
* Handle `PausePostRequest` as a normal "paused" event
* Use `-= 1` instead of `--`