This auto-formats all *.dart files in the repository outside of the
`engine` subdirectory and enforces that these files stay formatted with
a presubmit check.
**Reviewers:** Please carefully review all the commits except for the
one titled "formatted". The "formatted" commit was auto-generated by
running `dev/tools/format.sh -a -f`. The other commits were hand-crafted
to prepare the repo for the formatting change. I recommend reviewing the
commits one-by-one via the "Commits" tab and avoiding Github's "Files
changed" tab as it will likely slow down your browser because of the
size of this PR.
---------
Co-authored-by: Kate Lovett <katelovett@google.com>
Co-authored-by: LongCatIsLooong <31859944+LongCatIsLooong@users.noreply.github.com>
Reverts: flutter/flutter#152049
Initiated by: cbracken
Reason for reverting: iOS builds failing in post-submit
Original PR Author: loic-sharma
Reviewed By: {jmagman}
This change reverts the following previous change:
Changes:
1. Enables Swift Package Manager by default on the main/master channel
2. Fixes tests that fail if Swift Package Manager is enabled
Corresponding docs change: https://github.com/flutter/website/pull/10938
Addresses https://github.com/flutter/flutter/issues/151567
Reverts flutter/flutter#143244
Initiated by: vashworth
Reason for reverting: Increased `flutter_framework_uncompressed_bytes` - see https://github.com/flutter/flutter/issues/144251
Original PR Author: vashworth
Reviewed By: {jmagman}
This change reverts the following previous change:
Original Description:
Replace `FlutterMacOS.framework` cached artifact with `FlutterMacOS.xcframework`. Also, update usage of `FlutterMacOS.framework` to use `FlutterMacOS.xcframework`.
Part of https://github.com/flutter/flutter/issues/126016.
Replace `FlutterMacOS.framework` cached artifact with `FlutterMacOS.xcframework`. Also, update usage of `FlutterMacOS.framework` to use `FlutterMacOS.xcframework`.
Part of https://github.com/flutter/flutter/issues/126016.
It's now possible to natively compile a flutter app for windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter. Platform detection is based on Abi class, provided by Dart. Depending if Dart is an arm64 or x64 binary, the Abi is set accordingly. Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking PROCESSOR_ARCHITECTURE environment variable, which is the way to detect host architecture on Windows.
This is available only for master channel (on other channels, it fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an arm64 app.
Reverts flutter/flutter#137618
Initiated by: Jasguerrero
This change reverts the following previous change:
Original Description:
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
It's now possible to natively compile a flutter app for
windows-arm64. Cross-compilation is not yet implemented.
Uses arm64 artifacts now available for Dart/Flutter.
Platform detection is based on Abi class, provided by Dart. Depending if
Dart is an arm64 or x64 binary, the Abi is set accordingly.
Initial bootstrap of dart artifacts (update_dart_sdk.ps1) is checking
PROCESSOR_ARCHITECTURE environment variable, which is the way to detect
host architecture on Windows.
This is available only for master channel (on other channels, it
fallbacks to windows-x64).
On windows-x64, it produces an x64 app. On windows-arm64, it produces an
arm64 app.
Currently podhelper.rb will always point plugin builds at the cached engine artifacts, even when using `--local-engine`. In most cases this is fine, since when the final build actually runs it will be using the engine bundled into the app build, which will be the correct local engine build. When trying to test a local engine build with API additions against a local plugin modified to use those additions to ensure that they are working as expected, however, compilation will fail, because the new APIs won't be present in the plugin build.
This fixes that for macOS, and adds a TODO for iOS (which is more complicated to fix due to the host vs target build distinction).
macOS portion of https://github.com/flutter/flutter/issues/132228
* Add Linux unit tests to plugin template
Adds an example native unit test to the plugin template for Linux,
matching the structure we use for our 1P plugin unit tests. Once these
have been added for all platforms+languages, they will be documented on
a new plugin development page to explain their use.
While ideally we would adjust the engine APIs first to allow for testing
the method call handler directly, it's unclear when we will have time
for that work, and for a complex plugin most of the testing wouldn't be
at that layer anyway, so having the structure in place with the
limitations documented is still a significant improvement over having
nothing in the template.
Part of https://github.com/flutter/flutter/issues/82458
* Add creation test
* Add integration tests
* Missing newlines
* test owner
* Typo
* Add Windows unit tests to plugin template
Adds an example native unit test to the plugin template for Windows,
matching the format we use for our 1P plugin example app unit tests.
Once these have been added for all platforms+languages, they will be
documented on a new plugin development page to explain their use.
Since we don't appear to be running our current plugin e2e tests for
Windows, this adds a new configuration to run them. I haven't
`led`-tested this, so it may not work, but this will give a starting
point for getting them running.
Part of https://github.com/flutter/flutter/issues/82458
* Minor fix
* Add test owner
* Fix typo
* Fix test feature flag