Although beautiful, having a continuous animation on the front page of the
gallery gives the impression that Flutter burns battery and makes phones hot.
This patch replaces the animation with solid purple. However, we might
eventually want to use a static image.
This demo burns battery continuously even when there's no change to the visual
appearance. This patch removes this demo to avoid giving the impression that
Flutter burns battery.
Related to #4120
This introduces the key parts of a paginated data table, not including
the built-in pagination features.
* Provide more data for the data table demo, so there's data to page.
* Introduce a ChangeNotifier class which abstracts out
addListener/removeListener/notifyListeners. We might be able to use
this to simplify existing classes as well, though this patch doesn't
do that.
* Introduce DataTableSource, a delegate for getting data for data
tables. This will also be used by ScrollingDataTable in due course.
* Introduce PaginatedDataTable, a widget that wraps DataTable and only
shows N rows at a time, fed by a DataTableSource.
Looks like our intent here was to show the tab label rather than
"Instance of '_Page'".
Also, fix an issue where the scrollableKey wasn't being forwarded to the
actual scrollable.
Fixes#3090
This makes it possible to substitute 'flutter run' for 'flutter test'
and actually watch a test run on a device.
For any test that depends on flutter_test:
1. Remove any import of 'package:test/test.dart'.
2. Replace `testWidgets('...', (WidgetTester tester) {`
with `testWidgets('...', (WidgetTester tester) async {`
3. Add an "await" in front of calls to any of the following:
* tap()
* tapAt()
* fling()
* flingFrom()
* scroll()
* scrollAt()
* pump()
* pumpWidget()
4. Replace any calls to `tester.flushMicrotasks()` with calls to
`await tester.idle()`.
There's a guarding API that you can use, if you have particularly
complicated tests, to get better error messages. Search for
TestAsyncUtils.
This reverts commit 55f9145ef4.
Turns out that this commit breaks apps that use the material library,
because of the _errorTextStyle DefaultTextStyle which has inherit:true.
Just setting it to false doesn't work, unfortunately, because then you
hit some sort of issue with merging that text style with others that
have inherit:true.
To make it clear that this constructor requires an explicit style. Also
throw a descriptive error recommending the inherit constructor for
styles with the inherit bit set.
Fixes#3842
It's safe to remove the unneeded `void`s from setters since the blocking issues in the
`always_declare_return_types` lint have been fixed (https://github.com/dart-lang/linter/). We can also safely flip the bit on `avoid_return_types_on_setters`.
TextAlign applies to a whole paragraph instead of applying to an individual
text span. This patch moves the property out of TextStyle and into a separate
property on Text and RichText.
* Move global analysis options file to the repo root
Also restore the analysis options file for stocks example, since
the global options trigger warnings on generated intl files.
* Remove obsolete analysis options file for Material Gallery example
This test hangs occationally on the bots and the bots aren't smart enough to
recover, which means the whole project gets blocked.
Filed #3735 about the hang.
Instead of incorporating the margin into the button, introduce a ButtonBar
widget that supplies the proper spacing between the buttons. Also, make these
buttons more configurable via ButtonTheme so that dialogs can change the
minWidth and padding of the buttons as required by the spec.
Fixes#1843Fixes#3184
* Refactor widget test framework
Instead of:
```dart
test("Card Collection smoke test", () {
testWidgets((WidgetTester tester) {
```
...you now say:
```dart
testWidgets("Card Collection smoke test", (WidgetTester tester) {
```
Instead of:
```dart
expect(tester, hasWidget(find.text('hello')));
```
...you now say:
```dart
expect(find.text('hello'), findsOneWidget);
```
Instead of the previous API (exists, widgets, widget, stateOf,
elementOf, etc), you now have the following comprehensive API. All these
are functions that take a Finder, except the all* properties.
* `any()` - true if anything matches, c.f. `Iterable.any`
* `allWidgets` - all the widgets in the tree
* `widget()` - the one and only widget that matches the finder
* `firstWidget()` - the first widget that matches the finder
* `allElements` - all the elements in the tree
* `element()` - the one and only element that matches the finder
* `firstElement()` - the first element that matches the finder
* `allStates` - all the `State`s in the tree
* `state()` - the one and only state that matches the finder
* `firstState()` - the first state that matches the finder
* `allRenderObjects` - all the render objects in the tree
* `renderObject()` - the one and only render object that matches the finder
* `firstRenderObject()` - the first render object that matches the finder
There's also `layers' which returns the list of current layers.
`tap`, `fling`, getCenter, getSize, etc, take Finders, like the APIs
above, and expect there to only be one matching widget.
The finders are:
* `find.text(String text)`
* `find.widgetWithText(Type widgetType, String text)`
* `find.byKey(Key key)`
* `find.byType(Type type)`
* `find.byElementType(Type type)`
* `find.byConfig(Widget config)`
* `find.byWidgetPredicate(WidgetPredicate predicate)`
* `find.byElementPredicate(ElementPredicate predicate)`
The matchers (for `expect`) are:
* `findsNothing`
* `findsWidgets`
* `findsOneWidget`
* `findsNWidgets(n)`
* `isOnStage`
* `isOffStage`
* `isInCard`
* `isNotInCard`
Benchmarks now use benchmarkWidgets instead of testWidgets.
Also, for those of you using mockers, `serviceMocker` now automatically
handles the binding initialization.
This patch also:
* changes how tests are run so that we can more easily swap the logic
out for a "real" mode instead of FakeAsync.
* introduces CachingIterable.
* changes how flutter_driver interacts with the widget tree to use the
aforementioned new API rather than ElementTreeTester, which is gone.
* removes ElementTreeTester.
* changes the semantics of a test for scrollables because we couldn't
convince ourselves that the old semantics made sense; it only worked
before because flushing the microtasks after every event was broken.
* fixes the flushing of microtasks after every event.
* Reindent the tests
* Fix review comments
This reorders some classes so that this file makes more sense, and adds
a bunch of docs. It also makes the following changes:
* Move allElements from Instrumentation to TestWidgets. (Instrumentation
is going away.)
* Remove findElements.
* Rename byElement to byElementPredicate
* Rename byPredicate to byWidgetPredicate
* Implement _WidgetPredicateFinder so that byWidgetPredicate has good
messages
* Fix one use of byElementPredicate to use byWidgetPredicate.
Previously the widgets layer only provided a concrete binding, which
makes it awkward to extend it compared to other bindings. This moves
widgets to the same style as the other layers.
In a subsequent patch I'll use this to make the tests layer saner.
The 'routes' table is a point of confusion with new developers. By
providing a 'home' argument that sets the '/' route, we can delay the
point at which we teach developers about 'routes' until the point where
they want to have a second route.
+ Add new demo to gallery to show data tables. (This currently doesn't
use a Card; I'll create a Card version in a subsequent patch.)
+ Fix checkbox alignment. It now centers in its box regardless.
+ Add Colors.black54.
+ Some minor fixes to dartdocs.
+ DataTable, DataColumn, DataRow, DataCell
+ RowInkWell
+ Augment dartdocs of materia/debug.dart.
+ DropDownButtonHideUnderline to hide the underline in a drop-down when
used in a DataTable.
+ Add new capabilities to InkResponse to support RowInkWell.
+ Augment dartdocs of materia/material.dart.
+ Add an assert to catch nested Blocks.
+ Fix a crash in RenderBox when you remove an object and an ancestor
used its baseline. (https://github.com/flutter/flutter/issues/2874)
+ Fix (and redocument) RenderBaseline/Baseline.
+ Add flex support to IntrinsicColumnWidth.
+ Document more stuff on the RenderTable side.
+ Fix a bug with parentData handling on RenderTable children.
+ Completely rewrite the column width computations. The old logic made
no sense at all.
+ Add dartdocs to widgets/debug.dart.
+ Add a toString for TableRow.
...by adding tests to our examples that don't import flutter_test, which
pins the relevant dependencies.
Also, provide more information when complaining about leaked transient
callbacks in tests.
Also, make tests display full information when they have an exception,
by bypassing the throttling we have for Android logging in tests.
Also, make the word wrapping not wrap stack traces if they happen to
be included in exception output.
Also, fix a leaked transient callback in the checkbox code.
I ran into a case where I was setting minHeight=∞ and then calling
layout() with that constraint, which is all kinds of bad. To try to
catch this earlier, this patch now provides a way to catch constraints
that are requiring infinite values.
We don't _always_ check this because there are valid uses for
BoxConstraints.biggest, e.g. as an additionalConstraint.
* Added Scrollbar, removed ScrollbarPainter
* removed a dead import
* updated per review feedback
* Only call dispatch if the widgets State is still mounted
Fix some legit uses of GlobalKey to specify the type they want.
Fix some sketchy uses of GlobalKey in tests to fake it with "as
dynamic".
Remove some extraneous imports that made the build red.
Previously, the client of PopupMenuButton needed to build all the menu times
when building the PopupMenuButton. This can get expensive if, for example, each
item in a scrollable list has a popup menu associated with it.
Now the client passes a builder function to the PopupMenuButton that gets
invoked only when its time to show the menu items.
Using .of() to call mutating setters is not great practice since it ties
parts of the app together in ways that prevent reuse and composition.
Since people are now using the gallery app to copy from, let's use the
better practice of using callbacks.
Adds BuildOwner to manage the dirty list and build processing for
widgets/elements, and adds a widget unit test to make sure separation
is enforced.
Fixes#2723
The collections package changed to add some stricter type annotations.
We now pass those type annoations. I also sent
https://github.com/dart-lang/collection/pull/26 to make the type
annotations match what they were previously.
Previously, border with '0' was ambiguous. Sometimes we treated it as
hairline borders, sometimes as "don't show the border", though even in
the latter case we did some graphics work sometimes. Now we have an
explicit BorderStyle.none flag to not draw the border efficiently.
Also misc cleanup:
- reorder members to be more consistent and fit the style guide
- remove use of _Pair
- made Variable.applyUpdate and Variable.owner public
- added docs to Priority, tweaked the code a bit
- added some docs to Result
- removed the internal-error Result (replaced with asserts)
- removed unused Results
- made Result const
- merged some files together since they had used privates a lot
I'm sorry this is completely unreviewable. I did the move from `lib/*`
to `lib/src/*` first, then did the `part`-to-`import` change, and then
found out how many of the files involved privates, which I wasn't
expecting. I can redo this as multiple commits if that would make it
easier to review.
* left -> leading (Removes an LTR bias)
* center -> title (Widget was actually centered)
* right -> actions (Removes an LTR bias, asymmetric with leading)
Fixes#2348
The terms "left" and "right" have an LTR bias. Instead, we now use
"leading" and "trailing", for these list and grid decorations so that
we can later rearrange them to match the reading order.
Fixes#2540Fixes#2548
We'll need this for RTL support because the RTL state will live in the widget
tree. Also, remove the `oldWidget` argument to updateRenderObject because there
aren't any clients for it.
Specifically:
* Handle null styles in TextSpan without crashing in toString().
* Handle null children in TextSpan child lists without crashing in
toString().
* Handle entirely empty TextSpans in toString() explicitly.
* Assert that TextSpans don't contain nulls in various places. This is
done more often than one might think necessary, because it turns out
that TextSpan takes a (mutable) List for one of its arguments, so
who knows what it will contain at any given time. By asserting all
over the place, hopefully we'll catch it near the change if they do
change it.
* Add a RichText example to Stocks to exercise RichText and TextSpans.
See also: https://github.com/flutter/flutter/issues/2514, https://github.com/flutter/flutter/issues/2519
After running a widget test, we now clear out the widget tree and check that we
didn't leak any timers or animations.
Also, fix several bugs that this addtional check revealed.
Fixes#2481
Most of the remaining widget examples are actually manual tests. This patch
moves them into //dev/manual_tests. A couple are examples of using services,
which I've moved to //examples/layers/services. The remainder are out-dated and
are removed by this patch.
This enum doesn't make sense anymore now that we can arbitrarily colorize
icons. Instead, we just use a Color, which is both simpler and can be
interpolated during animations.
Fixes#1279
Rather than managing all the Material Design icons manually, we now
manage them using an icon font. The icon font contains glyphs for each
icon in an efficient vector format.
This patch updates the FLX tooling to include the MaterialIcons font and
updates the Icon widget to use the font instead of asset images.
Fixes#2313Fixes#2218Fixes#2009Fixes#994
We originally wrote examples/fitness to be an app which all
members of the Flutter team could carry on their phones and
use every day. It served us well for testing of Text input,
Keyboards and writing/reading JSON. It's never actually become
a real carry app, so lets just let it go for now.
@abarth @collinjackson
Now we just have one TextSpan class that handles both simple strings, trees of
children, and styling both. This approach simplifies the interface for most
clients.
This patch also removes StyledText, which was weakly typed and tricky to use
correctly. The replacement is RichText, which is strongly typed and uses
TextSpan.
In the dark theme, there isn't really a primary swatch, so this API was
a sandtrap. Instead, be explicit about the colors we need for various
widgets in the theme.
Fixes#1277
This patch makes it easier to use the auto layout API:
* We no longer use operator== because that requires an ugly cast by the
API user.
* Also, "leftEdge" is now just "left" for less verbosity.
* AutoLayoutChild not implies its key from the AutoLayoutParam object.
* We now correctly layout every child of a RenderAutoLayout object even
if the solver doesn't flush any updates to that child.
This patch teaches the widget framework how to use Cassowary-based
autolayout. To integrate autolayout with widgets, I had to refactor how
RenderAutoLayout worked a bit. Now RenderAutoLayout follows the same
delegate pattern we use for custom paint and custom layout.
Previously, hello_world.dart was an interactive circle. I've moved that
to touch_input.dart. We should eventually harmonize the touch input
examples at all the layers.
Remove the SizeObserver you need to use snap alignment in lists by
having the lists provide the size themselves in the callback.
Also, remove snapAlignmentOffset since we couldn't figure out how to
explain it and it's not really needed.
This lets it cooperate with other gestures like tap.
The way I implemented this was to refactor the entire Draggable gesture
logic to use a new kind of gesture detector called
MultiDragGestureRecognizer. It works a bit like
MultiTapGestureRecognizer but for drags.
Also some tweaks to the velocity estimator.
Each layer is supposed to reexport the parts of the previous layer
that are part of its API.
- In painting.dart, export from dart:ui all the Canvas-related APIs
that make sense to be used at higher levels, e.g. PaintingStyle.
- Delete painting/shadows.dart. It was dead code.
- In rendering/object.dart, export all of painting.dart.
- In widgets/basic.dart, export all of painting.dart and
animation.dart. Some classes in animation/ are renamed to make this
less disruptive and confusing to the namespace.
- Split out Stocks back into an import model rather than a part model,
so that it's easier to manage its dependencies on a per-file basis.
- Move Ticker to scheduler library.
- Remove as many redundant imports as possible now.
- Some minor nit picking cleanup in various files.
Negative constraints never make sense, so catch those too.
Make RenderObject.layout's isNormalized assert use the newer more fancy
debug version of isNormalized.
* Use actual exceptions rather than assertions containing code
containing strings when trying to give messages to authors.
* Introduce RenderingError which is an AssertionError that takes a
string argument, to support the above.
* Provide a BoxDimensions.hasBoundedWidth/hasBoundedHeight API.
* Document BoxDimensions.isNormalized.
* Provide more useful information when we assert isNormalized and find
that it is false.
* When finding the size is infinite, crawl the tree to figure out which
render box is likely responsible for the infinite constraints.
* Provide more information when size doesn't match the constraints.
* Provide more information when intrinsic dimension methods violate the
constraints.
* Only spam a huge amount of information for the first exception from
the rendering library. I've noticed a lot of people looking at the
last exception printed rather than the first and that's very
misleading -- after the rendering library hits an exception, all bets
are off regarding what'll happen in the future. All kinds of asserts
might fire.
* Improve docs around the debug methods and flags for the above.
* Make Block default to have no children. Previously, giving no children
crashed with a confusing message about a null deref in an assert.
Third-party libraries can now provide their own mojo services. They do
so by adding a config.yaml file to their pub package which contains
- a list of service names and java classes which handles that service's
registration.
- a list of pre-built .jar files to statically link with the app's shell
when building the app.