This reverts commit adc9dde3ba.
- Fixed issue where `FallbackDiscovery` would hold on to a `VmService` when launching on iOS devices, causing DDS to fail to start
- Fixed `flutter drive` case where DDS is already running in another flutter_tools instance
Add feature flags for android, ios, and fuchsia (on by default). After updating the g3 rollers, the fuchsia feature will be turned off by default. Creates a simpler base type of feature flags for g3 to extend.
Updates android, ios, fuchsia workflows to use feature flags check.
Removes concept of stable artifacts and checks on flutter version.
Fixes#58999#52859#12768
Allow configuring the flutter_manifest to support a synthetic package, this is done through flutter: generate: true.
When running pub get, insert a flutter_gen entry into the packages if it does not already exist. This points to .dart_tool/flutter_gen, which can be updated to contain the generated intl sources (But doesn't currently)
Adds an integration test that verifies this code can be run and imported when enabled.
Part of #60914
Fixes#45075Fixes#57210
If an asset was included directly from the project root directory, then the same asset when copied to various output or ephemeral directories would also be picked up as an asset variant. This could cause assets to be recursively copied into asset/build/ephemeral directories, as each time it would run it would pick up all of the previous "variants".
The solution is to include project ephemeral directories, in addition to the build directory.
update flutter precache --force to delete all stamp files. In the event that a user is hitting a cache issue, this should be easier than re-downloading all artifacts or manually blowing away the cache.
This is probably how it should have worked in the first place
* First pass at CMake files; untested
* First pass of adding CMake generation logic on Windows
* Misc fixes
* Get bundling working, start incoprorating CMake build into tool
* Fix debug, exe name.
* Add resources
* Move cmake.dart
* Rip out all the vcxproj/solution plumbing
* Fix plugin cmake generation
* Build with cmake rather than calling VS directly
* Adjust Windows plugin template to match standard header directory structure
* Pass config selection when building
* Partially fix multi-config handling
* Rev template version
* Share the CMake generation instead of splitting it out
* VS build/run cycle works, with slightly awkward requirement to always build all
* Update manifest
* Plugin template fixes
* Minor adjustments
* Build install as part of build command, instead of separately
* Test cleanup
* Update Linux test for adjusted generated CMake approach
* Plugin test typo fix
* Add missing stub file for project test
* Add a constant for VS generator
The global packages path could cause tests to fail when it would be overriden to unexpected (in test setup) values. Remove most usage and make it a configuration on buildInfo, along with most other build information. Cleanup the asset builder to require the .packages path and the resident runners to no longer require it, since they already have the information in build_info.
It needs to stick around for the fuchsia deps we do not control.
Filled #60232 for remaining work.
First pass at fixing #57985 and implementing #59602
This doesn't have enough metadata to be useful for IDEs yet, but it prevents the issue from getting worse while we iterate on it.
Remove the version checking and associated warnings. The Linux template
and build process will now be subject to more typical Flutter breaking
change policy, and should no longer require regularly deleting and
recreating the platform directory.