This moves the app template more toward being a more generic starting
point for any Flutter application, eliminating some hard-code
assumptions about there being a single window/engine pair that is
directly bound to the life of the application:
- Moves the runloop into its own class, making it capable of servicing
any number of engine instances.
- Moves the logic for setting up a window containing only a Flutter view
into a window subclass for ease of re-use.
- Makes quit-on-window-close an optional property. (Long term this
should be even more generic, like a quit-when-last-window-closes
option, but this is a short-term improvement that removes the binding
between the runloop and the window).
- Allows for multiple instances of Win32Window to exist without issues
relating to the window class registration.
Since there are getting to be a non-trivial number of files associated
with the runner, this moves the source into a runner/ directory, as is
already done on some other platforms.
Note that creating multiple Flutter windows at the same time still
doesn't work correctly even with this change, but this addresses some of
the known issues, and makes it easier to test in the future (e.g., for
debugging engine-level issues with multiple instances).
Fixes#45397
Makes the following changes to the behavior of precache:
- The --all-platforms flags now fetches all artifacts, rather than just
turning off platform filtering of selected artifacts.
- Explicitly requested artifacts are no longer subject to platform
filtering. E.g., 'precache --ios' will download iOS artifacts on
Windows and Linux (but 'precache' without an 'ios' flag will still
only download iOS artifacts on macOS).
- Desktop platform artifacts now respect the bypassing of platform
filtering.
Fixes#53272
This will allow experimenting with the remove to string transformer before we're ready to turn it on by default. This doesn't work for web yet since we use dart2js instead of the frontend_server for producing kernel
Adds initial support for flutter create of apps and plugins. This is derived from the current FDE example app and sample plugin, adding template values where relevant.
Since the APIs/tooling/template aren't stable yet, the app template includes a version marker, which will be updated each time there's a breaking change. The build now checks that the template version matches the version known by that version of the tool, and gives a specific error message when there's a mismatch, which improves over the current breaking change experience of hitting whatever build failure the breaking change causes and having to figure out that the problem is that the runner is out of date. It also adds a warning to the create output about the fact that it won't be stable.
Plugins don't currently have a version marker since in practice this is not a significant problem for plugins yet the way it is for runners; we can add it later if that changes.
Fixes#30704
Move Flutter Gallery to dev/integration_tests/ as it is an older copy used only for testing. The current version of the Flutter Gallery now lives in https://github.com/flutter/gallery.
Updates VisualStudio and VisualStudioValidator to use constructors instead of global injection. Updates VisualStudio test cases to prefer FakeProcessManager
Updates build_windows test to work without injected VisualStudio
Previously the AdbLogReader did async setup in the StreamController.onListen callback, specifically it would query the api version and start the adb process. If the log subscription was cancelled before this setup completed, then the log output could (haven't confirmed) get added to a closed controller, causing the above state error.