* Update project.pbxproj files to say Flutter rather than Chromium
Also, the templates now have an empty organization so that we don't cause people to give their apps a Flutter copyright.
* Update the copyright notice checker to require a standard notice on all files
* Update copyrights on Dart files. (This was a mechanical commit.)
* Fix weird license headers on Dart files that deviate from our conventions; relicense Shrine.
Some were already marked "The Flutter Authors", not clear why. Their
dates have been normalized. Some were missing the blank line after the
license. Some were randomly different in trivial ways for no apparent
reason (e.g. missing the trailing period).
* Clean up the copyrights in non-Dart files. (Manual edits.)
Also, make sure templates don't have copyrights.
* Fix some more ORGANIZATIONNAMEs
While building the iOS platform views support we only enabled it when the app developer explicitly specified it with a flag, the main reasons were using an untested thread configuration, and taking a performance hit (even when no platform view is used due to disabled raster cache).
Now that we are using the same dynamic thread configuration whether platform views is used or not, and that raster cache works with platform views in the tree as well, we are almost ready to enabled the platform views support by default.
As a first step, I'm enabling it for the Flutter Gallery app on which we run benchmarks. After monitoring the benchmarks and making sure the gallery takes no hit we should be more confident to enabled platform views by default.
This change is expected to have no performance effect on the Gallery app at all.
This results in running Flutter Gallery with one less thread (platform
and gpu threads are the the same).
This is very likely to cause a regression in the iOS Gallery benchmarks.
I'm mainly interested in landing this to see how much the benchmarks
regress, and it's likely that we will revert it shortly after landing.
* Revert "Update reference to url_launcher plugin in Gallery pubspec (#9879)"
This reverts commit 96a04dea0d.
* Revert "Revert "Revert plugin use in gallery (#9838)" (#9877)"
This reverts commit ede72a8043.
Subclassing FlutterAppDelegate is not required for real-world apps, but
it's what 'flutter create' generates, and applies the default behaviours
that most real-world apps will want.
Almost all real-world apps will want a custom app delegate, and 'flutter
create' code-gens one by default. This brings the samples in line with
our templates and the most common use case.
As of Xcode 7, Apple recommends setting the bundle identifier in the
PRODUCT_BUNDLE_IDENTIFIER build variable and setting CFBundleIdentifier
to that variable in Info.plist.
As of Xcode 8, CLANG_WARN_INFINITE_RECURSION and CLANG_WARN_SUSPICIOUS_MOVE
are recommended settings.
I took the logo_square from:
https://github.com/flutter/identity-assets/tree/master/assets/logo_square
Opened it in preview, gave it a white background
and then dropped it in the icon tool to create
these updated icons.
We may want to use offwhite like we did for Android
but this is sufficient for my demo today.
@hansmuller
We now use a different approach for ios projects where the developer controls
the Xcode project file. This patch removes the old ".generated" approach in
favor of the new approach.