You can now specify a --local-web-sdk flag to point to a wasm_release folder. This will make it so that only artifacts that pertain to the web sdk are overridden to point to the wasm_release folder. Other artifacts (such as impellerc) will pull from the cache, or from the --local-engine path if that is specified.
This also uses precompiled platform kernel files for both ddc and dart2js
* Removes retries from "pub get" and proxies its stdout output
* Fix issue where ErrorHandlingProcessManager does not forward "mode" parameter to backing ProcessManager's "start" method
* Make "pub get" use ProcessStartMode.inheritStdio instead of forwarding bytes to stdout and stderr
* Fix tests
* Remove unused env var
* Add back 'Running "flutter pub get"...' status log
* Fix indent
* Add Pub.test() constructor which lets tests mock stdio
2022-12-01 19:30:17 +00:00
The one with the braid (she/her) | Dфҿ mit dem Zopf (sie/ihr)
- removes invalid arch check on Android workflow in order to enable Android development on any device supported
Signed-off-by: TheOneWithTheBraid <the-one@with-the-braid.cf>
Signed-off-by: TheOneWithTheBraid <the-one@with-the-braid.cf>
* Use `dart __deprecated_pub` instead of `pub` to invoke pub from tools
The top level `pub` commmand has been deprecated and will print
a message. It is however implemented via the __deprecated_pub command
that prints no message.
This eliminates the use of the Install.ps1 script during Windows app
installation and instead uses uwptool install. Install.ps1 was the
slowest part of app install, and had resource contention issues that
frequently caused it to fail.
Adds UwpTool.install and UwpTool.uninstall methods. Refactors the
PowerShell-based install code to move the powershell-related bits out of
the Device class and into UwpTool so that when we swap out the
PowerShell-based install for the uwptool-based install, it's transparent
to the WindowsUWPDevice class.
Adds implementations for:
* WindowsUWPDevice.isAppInstalled
* WindowsUWPDevice.uninstallApp
Refactors:
* WindowsUWPDevice.installApp
Allow flutter run to work end-to-end with a UWP device.
Uses win32/ffi for the actual launch of the application, injected via
the native API class. This is structured to avoid a g3 dependency.
Install and amuid require powershell scripts for now.
Actually connecting to the observatory requires running a command in an
elevated prompt. Instructions are presented to the user if a terminal is
attached.
This is a rebased version of https://github.com/flutter/flutter/pull/79684
by @jonahwilliams, updated to remove `NativeApi` and replace is with calls
to `uwptool`.
Part of https://github.com/flutter/flutter/issues/82085