* Make the current command injected into the AppContext, allowing
other classes to inject the current command.
* Introduce `AssetBundleFactory`, an injected factory class for
spawning instances of `AssetBundle`. This allows other run contexts
to use custom asset bundling logic.
* Clean up RunCommand by removing a 'packages' argument that duplicated
a global argument by the same name (and for the same purpose).
Duplicate arguments are confusing and error-prone.
* Unpin package:test and upgrade packages
* Update packages/flutter/test/foundation/stack_trace_test.dart
* Also add packages/flutter_tools/test/data/asset_test/font/.dartignore to ensure that update-packages --force-upgrade does not crash.
AndroidSdk and AndroidStudio depends relatively heavily on filesystem
access to locate installed tools. Testing code that relies on either of
these classes benefits from a utility method to generate a
legitimate-looking Android SDK directory layout for testing.
Moves MockProcess, MockStdio and a few other useful mocks from
packages_test.dart to common/mocks.dart. These are useful for testing
code with interactive IO.
This adds a new constructor to MockProcess to provide additional flexibility.
Convenience getters for the the path to the Android SDK manager and the
currently installed version of the tool.
Pre-factoring to support better checks around the --android-licenses
command, which uses a feature of the SDK manager that is unsupported in
older versions of the tool.
Apple encodes syslog entries using a 7-bit encoding where input UTF-8 bytes
are encoded as follows:
1. 0x00 to 0x19: non-printing range. Some ignored, some encoded as <...>.
2. 0x20 to 0x7f: as-is, with the exception of 0x5c (backslash).
3. 0x5c (backslash): octal representation \134.
4. 0x80 to 0x9f: \M^x (using control-character notation for range 0x00 to 0x40).
5. 0xa0: octal representation \240.
6. 0xa1 to 0xf7: \M-x (where x is the input byte stripped of its high-order bit).
7. 0xf8 to 0xff: unused in 4-byte UTF-8.
As there doesn't appear to be a system tool to decode these strings, we
implement here in Dart. If we're unable to decode a string (e.g.
decoding results in an invalid UTF-8 string), we fall back to emitting
the log line as-is.
* Reland 9534082fc0 with fix for incremental compilation.
When in incremental mode, awaiting exitCode won't work because compiler is not expected to exit after compilation.
Instead listen for stdout stream closing and report error if outputFilename has not been received.
* Fix lints
* First version
* Prevent modification of .flutter during analytics test
* Pass in directory and override analyzer warning due to conditional import
* Review comments
* Revert "Revert "Enable developers to run pod from terminal directly and skip pod install if possible. (#13374)" (#13770)"
This reverts commit 0759043e47.
* some nits on cocoapods code
* put back the FLUTTER_FRAMEWORK_DIR env variable
* Change async stubbing to use thenAnswer.
Mockito now prohibits calling thenReturn with Futures and Streams. dart-lang/mockito#79
* Update all Mockito deps to 3.0.0.
* Revert "Update all Mockito deps to 3.0.0."
This reverts commit e8ab9d37c3.
I did not correctly update the mockito dep, and there's no easy way to update to 3.0 alpha right now.
* Change thenAnswer((_) => to thenAnswer((invocation) =>
* Add Invocation type to thenAnswer lambdas
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
This re-lands flutter/flutter#13608 now that the devicelab Macs have
been updated to Xcode 9.
We now require Xcode 9.0, which ships with the iOS 11 SDK, for iOS
builds. This change does not affect the minimum supported iOS deployment
target, which remains iOS 8.
The iOS 11 SDK adds support for safe area insets, which model the status
bar, iPhone X home indicator, and symmetric horizontal insets to avoid
the iPhone X sensor housing when in landscape mode.
We thought it would be OK to call the create command offline-only, but it turns out that isn't a great idea because not all of the create template dependencies are cached by running flutter_tool.
This PR makes it go online by default when running pub get after creating a project, and adds an "--offline" flag to the create command so that offline users can use it offline if their cache is warm.
In order to allow offline usage of the create command we need to be able to tell pub not to try and contact the server to see if new versions are available. Since all the versions that create could want are pinned, it shouldn't need to check for new versions.
Adds a class `PubContext` with a fixed set of allowed values
Make it clear these values should not be changed casually
Fixed one inconsistency already: update_packages vs update_pkgs
Provide more information for verify calls
Eliminate `ctx_` prefix.
The purpose of this PR is to make it so that when the user runs 'flutter', if they have a .pub-cache directory in their flutter root, we use that instead of the default location for the pub cache. Otherwise, it should act as before.
The eventual goal is to support a pre-populated flutter .zip/.tar.gz file that has everything the developer needs in one bundle. In order for that to actually work, we need to have the pub cache be self-contained, and not in the user's home dir.
Another advantage of this is that if you have multiple flutter repos that you're switching between, then the versions in the pub cache will remain static when you switch between them.
This is an attempt to re-land: #13248. Includes a fix for the test that makes it work on bots in the presence of PUB_CACHE being set, and no other changes.
* Revert "Add tests."
This reverts commit 31bad961ff.
* Revert "Use .pub-cache from Flutter root, if it exists. (#13248)"
This reverts commit 72d6bcc3f7.
It turns out that when a PR build clones the flutter repo, it puts it into a directory called "flutter", and when the "real" build clones the flutter repo, it puts it into a directory called "build". This allowed the tests to succeed in my PR, but fail when I committed it.
This fixes the test so it doesn't depend on the cloned directory name.
The purpose of this PR is to make it so that when the user runs 'flutter', if they have a .pub-cache directory in their flutter root, we use that instead of the default location for the pub cache. Otherwise, it should act as before.
The eventual goal is to support a pre-populated flutter .zip/.tar.gz file that has everything the developer needs in one bundle. In order for that to actually work, we need to have the pub cache be self-contained, and not in the user's home dir.
Another advantage of this is that if you have multiple flutter repos that you're switching between, then the versions in the pub cache will remain static when you switch between them.
Add support for IOS_SIMULATOR_HOME environment variable in IOSSimulator.logFilePath
flutter_tools can be run on environments where the user's HOME directory
is not the root of the iOS simulators' configs. This change adds support
for such environments by allowing the caller to set the simulator root
directory via an environment variable.
This consolidates all of the non-template .gitignore rules into the top level .gitignore, to ignore common things more broadly, with less maintenance needed for the .gitignore files. Does not touch the templates, so that they still produce needed .gitignores as part of flutter create.