Commit Graph

56 Commits

Author SHA1 Message Date
Michael Goderbauer
0e1b652d53 Make Demos in flutter_gallery more accessible (#10832)
Remaining known issues are #10831 and #10830.
2017-06-20 11:09:57 -07:00
Alexandre Ardhuin
1eaefe1837 more const for immutables (#10563) 2017-06-08 22:04:18 +02:00
Alexandre Ardhuin
7d71326363 apply prefer_asserts_in_initializer_list lint (#10540) 2017-06-07 21:39:47 +02:00
stevemessick
cc91b159c0 Fix typo (#10111) 2017-05-16 10:19:21 -07:00
Jason Simmons
b586a97ad2 Enable physical model shadows (with animation) and change elevation to a double (#9756)
Fixes https://github.com/flutter/flutter/issues/9342
2017-05-03 12:11:01 -07:00
Ian Hickson
36052e68dd BoxDecoration API changes: backgroundColor -> color et al (#9648)
backgroundColor -> color
backgroundImage -> image
BackgroundImage -> DecorationImage
2017-04-27 14:19:01 -07:00
Alexandre Ardhuin
31828609dc add @required (#9579) 2017-04-25 08:59:43 +02:00
Alexandre Ardhuin
83fce211a3 More const immutable classes (#9544)
* more widget const constructors

* prefer const constructors

* address review comments
2017-04-23 22:37:29 +02:00
Alexandre Ardhuin
9541848272 make @immutable const classes (#9532)
* make @immutable const

* fix build
2017-04-21 23:09:42 +02:00
Alexandre Ardhuin
03c54abd5f make some widgets const (#9477) 2017-04-20 08:59:05 +02:00
xster
89a7fdfc56 Rename State.config to widget everywhere (#9273)
Rename State.config to State.widget
Rename State.didUpdateConfig to State.didUpdateWidget
Renamed all State subclasses' local variables named config to something else
2017-04-10 18:32:24 -07:00
Ian Hickson
3eb87830e9 Constants! Constants everywhere! (#9286)
Aggressively apply the const lint.
2017-04-07 12:24:32 -07:00
Alexandre Ardhuin
2de61a0853 add @required when there's an assert not null (#9124)
* add @required when there's an assert not null

* address review comments
2017-03-31 18:34:13 +02:00
Hans Muller
9192f67252 Shrine gallery demo: support for landscape layout (#9025) 2017-03-27 15:07:24 -07:00
Adam Barth
269538df58 Add a constant for padding in a Material ListView (#8918)
Fixes #8235
2017-03-20 16:18:41 -07:00
Adam Barth
5cf04b6141 Rename ImageFit to BoxFit (#8871)
This machinery is useful for arbitrary boxes (e.g., with FittedBox).

Fixes #6463
2017-03-17 15:21:55 -07:00
Alexandre Ardhuin
2166ea5b7f apply partially the upcoming unnecessary_lambdas (#8810) 2017-03-15 23:09:58 +01:00
Adam Barth
fd51093146 Rename SliverPadding.child to SliverPadding.sliver (#8757)
The new name follows the pattern of the name suggesting which layout
protocol the parent expects the child to speak.

Fixes #8664
2017-03-14 14:07:13 -07:00
Hans Muller
859da8d28b Rename ListItem to ListTile, document ListTile fixed height geometry (#8769) 2017-03-14 11:46:30 -07:00
Chris Bracken
96eea437b2 Declare locals final where not reassigned (gallery) (#8571) 2017-03-03 17:51:21 -08:00
Alexandre Ardhuin
69b6bb87d1 prefer_is_empty and prefer_is_not_empty (#8474) 2017-03-01 22:17:30 -08:00
Ian Hickson
2f002885cc Allow two shrine order pages to be on the screen at the same time. (#8507)
This happens when, for instance, you go back then forward quickly.
2017-03-01 22:07:37 -08:00
Alexandre Ardhuin
e9a775bf38 prefer const constructors (#8316) 2017-02-21 14:54:29 -08:00
Alexandre Ardhuin
da925c7d71 Replace @checked with covariant (#8300)
Fixes #7734
2017-02-21 09:30:22 -08:00
Adam Barth
e0b12ca17e Two becomes one (#8253)
Rename all the "2" classes related to scrolling to remove the "2". Now that the
old scrolling code is gone, we don't need to use the suffix.
2017-02-17 14:06:15 -08:00
Adam Barth
547f89d0c0 Remove two clients of MaterialList (#8076)
Clients should use ListView instead.
2017-02-11 23:33:56 -08:00
Ian Hickson
83a4cf269f Port AppBar to Scrollable2 (#7996)
Move the back button and drawer opening logic into the app bar.

Move the tap-status-bar-to-scroll-to-top logic to using
ScrollControllers. Provide a PrimaryScrollController and a `primary`
flag on scroll views.

Make it possible to track when a route becomes or stops being poppable.
2017-02-08 18:16:19 -08:00
Adam Barth
0bcecef5de Convert ShrineHome to use CustomScrollView (#7887)
This patch converts the Shrine home page to using a sliver-based grid.
This required using a CustomScrollView to mix the block at the top with
the grid below.
2017-02-04 16:43:02 -08:00
Adam Barth
ff14f35d6d CustomScrollView (#7881)
Also, use CustomScrollView in Shrine and fix a bug with one-line grids
not painting properly due to their reporiting zero paintExtent.
2017-02-03 22:52:25 -08:00
Ian Hickson
15a7eb3b6c Move to real generic method syntax (#7235) 2017-01-21 20:58:44 -08:00
Hans Muller
e05dcc9c71 Remove extraneous gallery demo scrollable keys (#7098) 2016-11-30 08:47:22 -08:00
Adam Barth
8ca4caa440 Rename Flexible to Expanded and improve docs (#6978)
This patch replaces uses of Flexible with Expanded where we're using
FlexFit.tight. We still need to think of a better name for the
FlexFit.loose variant.

Also, improve the docs for Row, Column, Flex, and RenderFlex to be more
problem-oriented and to give a complete account of the layout algorithn.

Fixes #6960
Fixes #5169
2016-11-21 23:16:43 -08:00
Adam Barth
ffe14b0d27 Navigator.push and Navigator.pushNamed should return Futures (#6333)
These futures complete when the route is popped off the navigator. This
generalizes and simplifies a mechanism already in place for dialogs and
menus.

Fixes #5283
2016-10-14 16:05:45 -07:00
Dragoș Tiselice
b1a7720315 Fixed capitalization of toolbar. (#5895)
Fixes #4713.
2016-09-16 11:05:03 -07:00
Dragoș Tiselice
87fb075fa1 Renamed DropDown to Dropdown. (#5897)
Fixes #3208.
2016-09-15 17:38:41 -07:00
Hans Muller
03b117a5e5 Remove the "most valuable keys" Hero feature (#5500) 2016-08-19 09:59:39 -07:00
Hans Muller
082730e94b Tapping status bar scrolls to top on IOS (#5425) 2016-08-16 12:30:39 -07:00
Hans Muller
6e62df42b6 Removed unnecessary Shrine hero logic (#5394)
* Removed unnecessary Shrine hero logic
2016-08-15 14:23:53 -07:00
Matt Perry
82b55c5ce4 Fix gallery clipping issues on ipod touch. (#5258)
* Shrine tile height now hardcoded to match actual card size.
* Animation demo now scales with screen size.

BUG=https://github.com/flutter/flutter/issues/5002
BUG=https://github.com/flutter/flutter/issues/5003
2016-08-08 11:52:35 -04:00
Hans Muller
4a8dbb0e13 Add a repaint boundary to the cards on the shrine order page (#5251) 2016-08-05 10:02:53 -07:00
Dragoș Tiselice
f3444fcf28 Added BorderRadius. (#5072)
* Added custom radii to RRect.

This is the first commit towads an implementation of
MergeableMaterial. It adds custom radii to RRect.

* Renamed RRect constructors and added BorderRadius.

BorderRadius is a class similar to EdgeInsets that lets you define
all rounded corners of a rounded rectangle easily.
2016-07-29 16:17:57 -07:00
Adam Barth
c674b4a803 Rename Image.fromNetwork and Image.fromAssetBundle (#5149)
These now have sorter names to make the callers less verbose.
2016-07-29 13:28:08 -07:00
Adam Barth
534097ffb6 Use named Image constructors (#5129)
Some folks didn't realize these existed and asked us to add them. By
using them in examples, hopefully folks will discover them more easily.
2016-07-29 08:27:28 -07:00
Adam Barth
39e759212f Improve compositing strategy for Shrine (#5014)
This patch includes a number of improvements:

 * Material page routes now put a repaint boundary inside their transition so
   they don't repaint during the transition.
 * Heroes that are on a quest now get a repaint boundary so we repaint them
   individually.
 * I've hoisted the transparent material for the product items up in the widget
   tree, which doesn't affect performance but makes the ink splashes reach the
   edge of the product cards.
 * I've changed the repaint rainbow visualization to make it easier to see
   what's going on.
2016-07-22 14:09:48 -07:00
Hans Muller
445f250c91 Gallery UI tweaks (#4861) 2016-07-11 07:26:36 -07:00
Hans Muller
77cd8ee40e Reproduce the Shrine home page portrait grid layout (#4779) 2016-06-28 11:05:18 -07:00
Hans Muller
bb2e7b5250 Add AppBar iconTheme parameter (#4693) 2016-06-22 15:19:31 -07:00
Ian Hickson
e502e9c8f8 ImageIcon (#4649)
Anywhere that accepted IconData now accepts either an Icon or an
ImageIcon.

Places that used to take an IconData in an `icon` argument, notably
IconButton and DrawerItem, now take a Widget in that slot. You can wrap
the value that used to be passed in in an Icon constructor to get the
same result.

Icon itself now takes the icon as a positional argument, for brevity.

ThemeData now has an iconTheme as well as a primaryIconTheme, the same
way it has had a textTheme and primaryTextTheme for a while.

IconTheme.of() always returns a value now (though that value itself may
have nulls in it). It defaults to the ThemeData.iconTheme.

IconThemeData.fallback() is a new method that returns an icon theme data
structure with all fields filled in.

IconTheme.merge() is a new constructor that takes a context and creates
a widget that mixes in the new values with the inherited values.

Most places that introduced an IconTheme widget now use IconTheme.merge.

IconThemeData.merge and IconThemeData.copyWith act in a way analogous to
the similarly-named members of TextStyle.

ImageIcon is introduced. It acts like Icon but takes an ImageProvider
instead of an IconData.

Also: Fix the analyzer to actually check the stocks app.
2016-06-20 21:04:45 -07:00
Hans Muller
327d974dc5 Added shopping cart and sorting to Shrine (#4616) 2016-06-20 09:47:58 -07:00
Ian Hickson
2dfdc840b1 Refactor everything to do with images (#4583)
Overview
========

This patch refactors images to achieve the following goals:

* it allows references to unresolved assets to be passed
  around (previously, almost every layer of the system had to know about
  whether an image came from an asset bundle or the network or
  elsewhere, and had to manually interact with the image cache).

* it allows decorations to use the same API for declaring images as the
  widget tree.

It requires some minor changes to call sites that use images, as
discussed below.

Widgets
-------

Change this:

```dart
      child: new AssetImage(
        name: 'my_asset.png',
        ...
      )
```

...to this:

```dart
      child: new Image(
        image: new AssetImage('my_asset.png'),
        ...
      )
```

Decorations
-----------

Change this:

```dart
      child: new DecoratedBox(
        decoration: new BoxDecoration(
          backgroundImage: new BackgroundImage(
            image: DefaultAssetBundle.of(context).loadImage('my_asset.png'),
            ...
          ),
          ...
        ),
        child: ...
      )
```

...to this:

```dart
      child: new DecoratedBox(
        decoration: new BoxDecoration(
          backgroundImage: new BackgroundImage(
            image: new AssetImage('my_asset.png'),
            ...
          ),
          ...
        ),
        child: ...
      )
```

DETAILED CHANGE LOG
===================

The following APIs have been replaced in this patch:

* The `AssetImage` and `NetworkImage` widgets have been split in two,
  with identically-named `ImageProvider` subclasses providing the
  image-loading logic, and a single `Image` widget providing all the
  widget tree logic.

* `ImageResource` is now `ImageStream`. Rather than configuring it with
  a `Future<ImageInfo>`, you complete it with an `ImageStreamCompleter`.

* `ImageCache.load` and `ImageCache.loadProvider` are replaced by
  `ImageCache.putIfAbsent`.

The following APIs have changed in this patch:

* `ImageCache` works in terms of arbitrary keys and caches
  `ImageStreamCompleter` objects using those keys. With the new model,
  you should never need to interact with the cache directly.

* `Decoration` can now be `const`. The state has moved to the
  `BoxPainter` class. Instead of a list of listeners, there's now just a
  single callback and a `dispose()` method on the painter. The callback
  is passed in to the `createBoxPainter()` method. When invoked, you
  should repaint the painter.

The following new APIs are introduced:

* `AssetBundle.loadStructuredData`.

* `SynchronousFuture`, a variant of `Future` that calls the `then`
  callback synchronously. This enables the asynchronous and
  synchronous (in-the-cache) code paths to look identical yet for the
  latter to avoid returning to the event loop mid-paint.

* `ExactAssetImage`, a variant of `AssetImage` that doesn't do anything clever.

* `ImageConfiguration`, a class that describes parameters that configure
  the `AssetImage` resolver.

The following APIs are entirely removed by this patch:

* `AssetBundle.loadImage` is gone. Use an `AssetImage` instead.

* `AssetVendor` is gone. `AssetImage` handles everything `AssetVendor`
  used to handle.

* `RawImageResource` and `AsyncImage` are gone.

The following code-level changes are performed:

* `Image`, which replaces `AsyncImage`, `NetworkImage`, `AssetImage`,
  and `RawResourceImage`, lives in `image.dart`.

* `DecoratedBox` and `Container` live in their own file now,
  `container.dart` (they reference `image.dart`).

DIRECTIONS FOR FUTURE RESEARCH
==============================

* The `ImageConfiguration` fields are mostly aspirational. Right now
  only `devicePixelRatio` and `bundle` are implemented. `locale` isn't
  even plumbed through, it will require work on the localisation logic.

* We should go through and make `BoxDecoration`, `AssetImage`, and
  `NetworkImage` objects `const` where possible.

* This patch makes supporting animated GIFs much easier.

* This patch makes it possible to create an abstract concept of an
  "Icon" that could be either an image or a font-based glyph (using
  `IconData` or similar). (see
  https://github.com/flutter/flutter/issues/4494)

RELATED ISSUES
==============

Fixes https://github.com/flutter/flutter/issues/4500
Fixes https://github.com/flutter/flutter/issues/4495
Obsoletes https://github.com/flutter/flutter/issues/4496
2016-06-16 09:49:48 -07:00