Commit Graph

56 Commits

Author SHA1 Message Date
Adam Barth
870894fc68 Switch Material Design icons to using the iconfont
Rather than managing all the Material Design icons manually, we now
manage them using an icon font. The icon font contains glyphs for each
icon in an efficient vector format.

This patch updates the FLX tooling to include the MaterialIcons font and
updates the Icon widget to use the font instead of asset images.

Fixes #2313
Fixes #2218
Fixes #2009
Fixes #994
2016-03-02 09:32:02 -08:00
Hans Muller
d8eaac42fb Added menu dividers 2016-03-02 08:45:26 -08:00
Adam Barth
2c2fa23886 Remove ThemeData.primarySwatch
In the dark theme, there isn't really a primary swatch, so this API was
a sandtrap. Instead, be explicit about the colors we need for various
widgets in the theme.

Fixes #1277
2016-02-21 20:28:32 -08:00
Hixie
fd7be69df0 SizeObserver crusade: snap alignment
Remove the SizeObserver you need to use snap alignment in lists by
having the lists provide the size themselves in the callback.

Also, remove snapAlignmentOffset since we couldn't figure out how to
explain it and it's not really needed.
2016-02-12 12:40:44 -08:00
Jason Simmons
52c55344d9 Change the text/selection value API of the input field
(see https://github.com/flutter/flutter/issues/1586)
2016-02-11 12:52:15 -08:00
Ian Hickson
a94999ba50 Clean up imports and exports.
Each layer is supposed to reexport the parts of the previous layer
that are part of its API.

- In painting.dart, export from dart:ui all the Canvas-related APIs
  that make sense to be used at higher levels, e.g. PaintingStyle.

- Delete painting/shadows.dart. It was dead code.

- In rendering/object.dart, export all of painting.dart.

- In widgets/basic.dart, export all of painting.dart and
  animation.dart. Some classes in animation/ are renamed to make this
  less disruptive and confusing to the namespace.

- Split out Stocks back into an import model rather than a part model,
  so that it's easier to manage its dependencies on a per-file basis.

- Move Ticker to scheduler library.

- Remove as many redundant imports as possible now.

- Some minor nit picking cleanup in various files.
2016-02-11 00:06:23 -08:00
Hans Muller
6bc65e0373 Add support for the appbar behavior described in the "Flexible space with image" section of https://www.google.com/design/spec/patterns/scrolling-techniques.html#scrolling-techniques-scrolling. 2016-02-02 16:32:39 -08:00
Hans Muller
8218ff683f Change Block children to be a named parameter 2016-01-22 08:04:21 -08:00
Adam Barth
82bb3bd40d ShaderMask needs to play nicely with compositing
This patch adds ShaderLayer and makes ShaderMask use it.

Fixes #1155
2016-01-11 21:57:54 -08:00
Adam Barth
056766414c Use a named argument for Widget children
Previously we used a positional argument for widgets that had multiple
children. Now we use a named argument that defaults to an empty list.

Fixes #241
2016-01-11 13:17:09 -08:00
Adam Barth
627c1ffb5c Replace ScrollableList with ScrollableList2
ScrollableList2 is complete and subsumes all the use cases for the original
ScrollableList.
2016-01-06 11:16:57 -08:00
Adam Barth
b1f9138f52 Switch clients of ScrollableList to ScrollableList2
This patch also changed ScrollableList2 to use an Iterable instead of an
List for its children. This change lets clients map their underlying
data lazily. If the clients actually have a concrete list, we skip the
extra copy and grab the child list directly.
2016-01-05 16:21:00 -08:00
Adam Barth
ab89d2e499 Update to the new TextDecoration API
Now with fewer lists.
2015-12-09 15:11:34 -08:00
Adam Barth
e17c3eccf6 Automatically fill in the menu button when there's a drawer
Also, fill in a back arrow when we can go back.

Fixes #699
2015-12-03 16:30:06 -08:00
Adam Barth
1d195cb995 Fix a large number of Drawer bugs
This patch restructures how we handle drawer. The drawer is now a child of the
Scaffold, which wraps the Drawer in a DrawerController. The DrawerController
manages the interaction with the navigator as well as the edge swiping. The
DrawerController's state machine is driven almost entirely off its Performance,
which it now owns completely.

Fixes #90
Fixes #187
Fixes #192
Fixes #194
Fixes #604
2015-12-03 10:12:56 -08:00
Adam Barth
0259ad81db ItemBuilder should also get the index of the item
This seems useful for numbering the entries in the list, for example.

Fixes #328
2015-11-12 12:05:42 -08:00
Hans Muller
fe3aee88c7 added ToolBar.withSizeOffsets() 2015-11-03 14:16:45 -08:00
Hans Muller
1b578e9eeb message string 2015-11-03 14:16:45 -08:00
Hans Muller
6f22661543 Extended height toolbar 2015-11-03 14:16:45 -08:00
Adam Barth
74d6f33f5a Rename Icon's type paramter to icon
The name of the parameter wasn't consistent with IconButton or DrawerItem, etc.

Fixes #1871
2015-11-01 11:25:17 -08:00
Hixie
a8a32a972a Fix crash when removing a card in card_collection
MixedViewport didn't use the building:true flag when locking itself, so
when it caused a rebuild of its children, we assumed that nobody was
allowed to mark things dirty below the list, and things crashed when
Inherited people did in fact rebuild.

Also:
 - default offset for MixedViewport
 - don't bother rebuilding if the underlying RenderObject is going to
   rebuild anyway for some reason
 - better docs for the "items must have keys" assert
 - keep the FlipComponent stuff together in test_widgets.dart
2015-10-28 10:31:12 -07:00
Adam Barth
eeea4ab7c7 Icon should use an enum rather than an int for size
Material design icons are defined to work at specific sizes: 18, 24, 36, 48.
The current API doesn't reflect that and just takes a size int. If an invalid
size is chosen an error is printed to the console and no icon shows up.

Fixes #1816
2015-10-28 08:55:49 -07:00
Hixie
d11acc41eb Use the presence of handler to determine 'enabled'
Instread of an explicit 'enabled' bool, this uses the presence of the
event handler to determine if a widget is enabled or not. This means
that if you've not passed a handler, your widget will be disabled, which
makes sense, since it wouldn't work anyway.

Adds this feature to checkbox, and ports raised button, flat button, and
radio buttons to this new model.

Adds a checkbox to card_collection that can be disabled.

Hide a (basically bogus) hint from the (soon to be disabled) strong hint
mode in the analyzer that this reveals.
2015-10-26 17:35:41 -07:00
Hixie
c87e967052 Radio button 'disabled' state.
Also:
 - give card_collection an option to turn on or off the edit widgets
 - give card_collection an option to control text alignment (when not editing)
 - give card_collection a "dump" option to aid debugging
 - make the gesture detector report which gestures it is listening to
2015-10-26 14:49:58 -07:00
Hixie
b1dbf4528c Radio<T> and ValueChanged<T>
Make Radio widgets take a type that describes the type of their value,
so that you can catch when you use the wrong value.

Standardise on ValueChanged<Foo> instead of having a FooValueChanged
for every value of Foo.
2015-10-26 11:03:24 -07:00
Hixie
a6c473ea95 Strong modeify the examples
This makes skyanalyzer also check the examples, and fixes everything it
found there.
2015-10-23 18:13:25 -07:00
Adam Barth
de395582d5 Add Navigator.of
Now you don't need to pass the navigator around everywhere.
2015-10-22 12:32:42 -07:00
Adam Barth
529fa95f87 Give the CustomPaint and SizeObserver callbacks better names
The style we use for callbacks in widgets is "onFoo". These classes were using
an order naming convention and just called their callbacks "callback".
2015-10-19 17:27:40 -07:00
Adam Barth
715b304ea2 Convert Align to use FractionalOffset instead of two doubles
It was confusing as to whether these were fractions or pixels.

Fixes #1622
2015-10-19 12:56:38 -07:00
Adam Barth
ecce1eb389 Import dart:ui as ui (instead of as sky) 2015-10-09 20:55:54 -07:00
Adam Barth
65eba90843 Rename package:sky to package:flutter 2015-10-09 20:44:52 -07:00
Adam Barth
5b37f8750d Rename dart:sky to dart:ui 2015-10-09 19:27:13 -07:00
Adam Barth
db3b9e8052 Rename App to MaterialApp
MaterialApp assumes that you're using material design.

Also move radial reaction and fix imports for stats box.
2015-10-09 10:27:22 -07:00
Adam Barth
cc809491ba Split material design widgets out of widgets.dart
These are now part of material.dart.
2015-10-09 10:07:06 -07:00
Hixie
d45bf1457c HomogeneousViewport support for Theme.of()
Previously, RenderObjectElements didn't support being marked dirty. This
is fine, except for MixedViewport and HomogeneousViewport, which have
builder functions to which they hand themselves as a BuildContext. If
those builder functions call, e.g., Theme.of(), then when the theme
changes, the Inherited logic tries to tell the RenderObjectElement
object that its dependencies changed and that doesn't go down well.

This patch fixes this by making RenderObjectElement a BuildableElement,
and making MixedViewport and HomogeneousViewport hook into that to
rebuild themselves appropriately.

Also, this was only found at all because ThemeData didn't implement
operator==, so we were aggressively marking the entire tree dirty all
the time. That's fixed here too.

Also, I changed card_collection.dart to have more features to make this
easier to test. This found bugs #1524, #1522, #1528, #1529, #1530, #1531.
2015-10-07 15:53:50 -07:00
Adam Barth
89a09822bf Simplify Scaffold
Rather than using a custom render object, we can just use a Stack.
2015-10-06 10:06:17 -07:00
Hixie
90a0f6300f Simplify the usage of Navigator's routes argument
(These are changes cherry-picked from in-flight branches since they are
more independent and could be helpful even without those changes.)

- Change RouteBuilder's signature to take a single argument in which the
  other fields are placed, so that we can keep iterating on those
  arguments without having to break compatibility each time. Also, this
  makes defining route builders much simpler (only one argument to
  ignore rather than a variable number).

- Expose the next performance to RouteBuilders, since sometimes the
  route itself might not be where it's used.

- Allow BuildContext to be used to walk children, just like it can for
  ancestors

- Allow BuildContext to be used to get the Widget of the current
  BuildContext

- Allow StatefulComponentElement to be referenced with a type
  specialisation so that you don't have to cast when you know what the
  type you're dealing with actually is.
2015-10-05 13:59:30 -07:00
Adam Barth
49c4787698 Convert Drawer to using navigator
This patch converts drawer to using the "openDialog" pattern for managing its
state. Currently, the drawer entrance and exit animation aren't integrated with
the navigator's animation system because the drawer's animations can be stopped
and reversed, which the navigator can't yet understand. That means dismissing
the drawer via the system back button causes the drawer to be removed
instanteously.

Fixes #715
Fixes #1187
2015-10-05 10:24:19 -07:00
Hans Muller
4de0a99b3f ShaderMask
The ShaderMask widget enables rendering its child with an alpha channel defined by a Shader. For example if the Shader was a linear gradient in alpha then the component behind the ShaderMask's child would appear wherever the gradient's alpha value was not fully opaque.

The card_collection.dart example demonstrates this. Select the "Let the sun shine" checkbox in the app's drawer.
2015-10-02 17:08:00 -07:00
Adam Barth
45c906d2ad Make fn3 the default widget framework 2015-10-01 09:48:35 -07:00
Hans Muller
4ac052357f Snap scrolling: additional tests, cleanup 2015-09-30 14:13:11 -07:00
Adam Barth
347bd25cb4 Remove BuildContext argument to initState
This argument isn't needed anymore now that State has a getter for context.
2015-09-30 13:15:46 -07:00
Hans Muller
7385641f6d SnapOffsets for fling Scrolling
Initial snap offset support for ScrollableWidgetList (and ScrollableList<T>) and ScrollableMixedWidgetList. If a ```toSnapOffset(scrollOffset)``` function is provided, fling Scrolls will coast to the returned value. If ```alignmentOffset``` is specified then fling scrolls conclude when toSnapOffset's value lines up with the Scrollable widget's origin + alignmentOffset. For example if the Scrollable widget's height was 200.0, and alignmentOffset:100.0 was specified, then fling scrolls would end with the value returned by toSnapOffset() lined up with the center of the Scrollable.

This approach to Scrollable snapping assumes that the layout of whatever the Scrollable contains is known at the outset. This is often true however a ScrollableMixedWidgetList may not know its items' sizes until they've been reached by scrolling.

This is a first cut at snapping support. Among the things that remain to be done:
- Scrolling limits trump snapping. Snapping should probably trump scrolling limits.
- Drag scrolls aren't snapped. This may be desirable so perhaps the feature should be controlled with a flag.
- Specifying alignmentOffset as a percentage would probably be more convenient.
- It would be nice if one could wrap items in a SnapOffset value like: ```new SnapOffset(0.5, child: myItem)``` to snap to the center of the item.

Updated the CardCollection example: snapping and fixed size items can be turned on/off with Drawer checkboxes.
2015-09-29 11:09:59 -07:00
Hixie
5f9cb4aa38 Port ScrollableMixedWidgetListState to fn3. 2015-09-25 10:27:43 -07:00
Adam Barth
4467a268ce Move theme into material.dart
Also, introduce Colors and Typography to hold the material colors and the
typography declarations. Previously we expected clients of these libraries to
import them into a namespace, but that doesn't play nice with re-exporting them
from material.dart.
2015-09-18 09:57:21 -07:00
Adam Barth
b356d14635 Introduce package:sky/animation.dart
Move the animation libraries into src/animation and change importers to use
package:sky/animation.dart. Also, move scheduler.dart into the animation
library so that the animation library can be self-contained.
2015-09-08 09:44:01 -07:00
Hans Muller
b02531a9c2 Add Dismissable unit tests 2015-09-04 14:31:03 -07:00
Hans Muller
4e01c05469 Add Dismissable support for DismissDirection
```
enum DismissDirection {
  vertical,
  horizontal,
  left,
  right,
  up,
  down
}
```

To only enable dismissing to the right create the `Dismissable` with `direction: DismissDirection.right`. By default direction is `DismissDirection.horizontal` (left or right).

Updated the card_collection "Swipe Away" demo with a drawer that can be used to select one of the three X axis dismiss directions. Currently the MixedViewport class doesn't support horizontal scrolling, so the demo doesn't support the X axis dismiss directions.
2015-09-04 11:31:15 -07:00
Adam Barth
d0ad775ef2 Remove lerp.dart
These functions are now in sky:dart.
2015-09-03 12:36:24 -07:00
Hixie
9047830c2e Rationalise the Key API.
Add a way of having keys based on numeric types or DateTimes by having a ValueKey<T> class.
Remove the redundant ways of declaring things, except for leaving one shorthand -- you can say `new Key(s)` instead of `new ValueKey<String>(s)`.
2015-08-28 13:17:34 -07:00