Commit Graph

8 Commits

Author SHA1 Message Date
Greg Spencer
63e096b4ac
Update keyboard maps (#40697)
This updates the keyboard maps to use updated HID codes for game controller buttons (from Chrome), and to encode that GLFW "super" keys are what we call "meta" keys (i.e. Windows key or Command key).
2019-09-17 13:24:54 -07:00
Alexandre Ardhuin
df4bf453ab
more UI-as-code (#35516) 2019-09-17 16:23:44 +02:00
Greg Spencer
f0978c225a
Game controller button support (#33868)
This adds support for game controller buttons. It adds some supplemental USB HID codes that aren't available from the Chromium source code, and maps those on Android to the game pad buttons that Android supports. Other platforms are not supported yet.
2019-06-05 16:23:17 -07:00
Greg Spencer
a70b020e18
Add pseudo-key synonyms for keys like shift, meta, alt, and control. (#33695)
This adds a list of key synonyms for non-printable keyboard keys that appear in more than one place So keys like LogicalKeyboardKey.shiftLeft and LogicalKeyboardKey.shiftRight now can be mapped to just LogicalKeyboardKey.shift.

I also fixed a bug in the gen_keycodes tool where GLFW entries would get removed if they weren't parsed from the source on the web.
2019-06-03 18:41:04 -07:00
Sam Rawlins
9c77e8e8a0 Fix missing return statements on function literals (#31825) 2019-05-09 12:43:51 -07:00
Francisco Magdaleno
b70d260b3c
Adds the keyboard mapping for Linux (#29993) 2019-03-28 10:04:23 -07:00
Greg Spencer
431cfdafd9
Adding support for logical and physical key events (#27627)
This adds support for logical and physical key information inside of RawKeyEvent. This allows developers to differentiate keys in a platform-agnostic way. They are able to tell the physical location of a key (PhysicalKeyboardKey) and a logical meaning of the key (LogicalKeyboardKey), as well as get notified of the character generated by the keypress. All of which is useful for handling keyboard shortcuts.

This PR builds on the previous PR (#27620) which generated the key code mappings and definitions.
2019-02-08 12:42:34 -08:00
Greg Spencer
2aad59314f
Add a keyboard key code generator. (#27620)
This adds a keycode generator that incorporates input from the Chromium and Android source trees, as well as some local tables, to generate static constants for the LogicalKeyboardKey and PhysicalKeyboardKey classes, as well as mappings from each of the platforms we support so far (currently only Android and Fuchsia).

This code generator parses the input files, generates an intermediate data structure (`key_data.json`) that is checked in, and then generates the Dart sources for these classes and some static maps that will also be checked in (but are not included in this PR).

The idea is that these codes don't change often, and so we don't need to generate them on every build, but we would like to be able to update them easily in the future if new data becomes available. If the existing data disappears or becomes unusable, we can maintain the checked-in data structure by hand if necessary, and still be able to generate the code.

This PR only contains the code generator, not the classes themselves. In another follow-on PR, I'll run the generator and check in the output of the generator.
2019-02-06 16:53:16 -08:00