Fix some places where Debug/Release was treated as a binary switch.
Makes similar changes to Windows and Linux to simplify adding profile
support to those platforms in the future. This means `--profile` builds
will fail on Linux and Windows for now, but that's fine since they
aren't actually supported, and unlike `--release` don't provide useful
functionality at the native code level.
Also fixes 'stopApp' always using Debug on macOS, to avoid showing an
error when running Profile (or Release).
Fixes#33203
Originally we wanted to cast as wide of a net and make the warning as
prominent as possible. Recently we've received feedback that the false
positives are more harmful than not, so downgrading the loud message to
a single line warning.
When building in profile or release mode on desktop, add a prominent
warning that it's actually a debug build. This is to help address issues
with people being unaware of the current state of builds due to
following third-party guides rather than official documentation.
macOS is not included since PRs are in flight for macOS release support.
Switch from the un-suffixed Windows and Linux libraries to the
_glfw-suffixed versions, in preparation for having non-GLFW versions
using the previous library/wrapper names.
Part of #38589
We were using the `defaults` command-line utility to parse
Plist files, but it was never supported by Apple, and it
appears that in an upcoming OS release, it will be less likely
to work:
> WARNING: The defaults command will be changed in an upcoming
> major release to only operate on preferences domains. General
> plist manipulation utilities will be folded into a different
> command-line program.
Fixes https://github.com/flutter/flutter/issues/37701
TimelineEvents may not be sent if there aren't enough to form a group.
Hence we should always use ExtensionEvent as the trigger.
See also https://github.com/flutter/flutter/pull/37503
This relands https://github.com/flutter/flutter/pull/35297
The followings have been done to fix the broken tests:
1. Add `didSendFirstFrameRasterizedEvent` extension and its tests
2. Wait for `didSendFirstFrameRasterizedEvent` instead of
`didSendFirstFrameEvent` during start up tests
3. Mark missed (probably newly added) start up tests as flaky
An optimization to the coverage collection speed was added in #30811. This commit further expands on it to parameterize the CoverageCollector with a custom predicate, allowing internal use cases to filter the RPC calls to the Dart VM based on scripts of interest to coverage collection.
`flutter build aar`
This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.
This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.
This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.
`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.
In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:
repositories {
maven {
url "<path-to-flutter-module>build/host/outputs/repo"
}
}
dependencies {
implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
transitive = true
}
}
`flutter build aar`
This new build command works just like `flutter build apk` or `flutter build appbundle`, but for plugin and module projects.
This PR also refactors how plugins are included in app or module projects. By building the plugins as AARs, the Android Gradle plugin is able to use Jetifier to translate support libraries into AndroidX libraries for all the plugin's native code. Thus, reducing the error rate when using AndroidX in apps.
This change also allows to build modules as AARs, so developers can take these artifacts and distribute them along with the native host app without the need of the Flutter tool. This is a requirement for add to app.
`flutter build aar` generates POM artifacts (XML files) which contain metadata about the native dependencies used by the plugin. This allows Gradle to resolve dependencies at the app level. The result of this new build command is a single build/outputs/repo, the local repository that contains all the generated AARs and POM files.
In a Flutter app project, this local repo is used by the Flutter Gradle plugin to resolve the plugin dependencies. In add to app case, the developer needs to configure the local repo and the dependency manually in `build.gradle`:
repositories {
maven {
url "<path-to-flutter-module>build/host/outputs/repo"
}
}
dependencies {
implementation("<package-name>:flutter_<build-mode>:1.0@aar") {
transitive = true
}
}
When we were running `pub` within `flutter pub`, we were
unconditionally including the `--verbosity=warning` argument.
Then we were conditionally including `--verbose` if we were
running in verbose mode. However, the former argument
supersedes the latter, and we were never able to run `pub`
in verbose mode.
## Description
Instead of detaching from the spawned App process on the device immediately, keep the LLDB client connection open (in autopilot mode) until the App quits or the server connection is lost.
This replicates the behavior of Xcode, which also keeps a debugger attached to the App after launching it.
## Tests
This change will be covered by all running benchmarks (which are launched via "flutter run"/"flutter drive"), and probably be covered by all tests as well.
I also tested the workflow locally -- including cases where the App or Flutter CLI is terminated first.
## Breaking Change
I don't believe this should introduce any breaking changes. The LLDB client automatically exits when the app dies or the device is disconnected, so there shouldn't even be any user-visible changes to the behavior of the tool (besides the output of "-v").