* WIP on web plugin registry
* WIP on registering plugins
* WIP on web plugin registration
* Only generate `package:flutter_web_plugins` imports if plugins are
defined
* Add parsing test
* Add documentation
* Fix analyzer warnings
* add license headers
* Add tests for package:flutter_web_plugins
* Run `flutter update-packages --force-upgrade`
* Fix analyzer errors
* Fix analyzer error in test
* Update copyright and remove flutter SDK constraints
* Enable tests since engine has rolled
* add flutter_web_plugins tests to bots
* Create an empty .packages file for WebFs test
* Clean up some flutter_tools tests
* Remove arbitrary retry that happens even for fundamental errors, and generally clean up _DevFSHttpWriter.
* Update dependencies (requires fixes; see next commit)
* Fixes for new dependencies.
This adds a keycode generator that incorporates input from the Chromium and Android source trees, as well as some local tables, to generate static constants for the LogicalKeyboardKey and PhysicalKeyboardKey classes, as well as mappings from each of the platforms we support so far (currently only Android and Fuchsia).
This code generator parses the input files, generates an intermediate data structure (`key_data.json`) that is checked in, and then generates the Dart sources for these classes and some static maps that will also be checked in (but are not included in this PR).
The idea is that these codes don't change often, and so we don't need to generate them on every build, but we would like to be able to update them easily in the future if new data becomes available. If the existing data disappears or becomes unusable, we can maintain the checked-in data structure by hand if necessary, and still be able to generate the code.
This PR only contains the code generator, not the classes themselves. In another follow-on PR, I'll run the generator and check in the output of the generator.
Before this, we had several places where an isReleaseMode was defined, all with the same definition. This just makes it more broadly visible to allow our users to use it, as well as creating debug and profile versions, and adding a device lab test for it.
Since this is a const value, this makes it possible for a developer to easily mark blocks that can be removed at AOT compile time.