This attempts to reland #40186 and #41220, that were reverted in #41945.
The main modifications from the original PRs are that I predefine the shortcuts and actions maps instead of defining them inline in the build function, and I use a new mapEquals to do a deep comparison so that we don't rebuild modified things if the contents of the map haven't changed.
I also eliminated an operator== and hashCode that were defined on the Actions widget, since widgets shouldn't have those. (it's too bad though: I get an 85% speedup if we leave this in! Too bad it prevents rebuilding of the children...)
Fixes#40101
This adds the default shortcuts and actions for keyboard-based focus traversal of apps.
This list of shortcuts includes shortcuts for TAB, SHIFT TAB, RIGHT_ARROW, LEFT_ARROW, UP_ARROW, DOWN_ARROW, and the four DPAD keys for game controllers (because the DPAD produces arrow key events).
It doesn't yet include functionality for triggering a control (e.g. SPACE, ENTER, or controller buttons), because that involves restructuring some of the Flutter controls to trigger animations differently, and so will be done in another PR (#41220)
This re-lands #41417 with a slight change that will hopefully not tickle the analyzer as it did before. The last time I tried to land this, the analyzer succeeded for the analyze step in Cirrus, and locally, but failed in an integration test.
* Add an 'unfocusable' focus node to allow developers to indicate when they don't want a Focus widget to be active
* more unfocusable changes. not working.
* Switch to focusable attribute
* Rename to canRequestFocus
* Turn off debug output
* Update docs
* Removed unused import
This adds support for game controller buttons. It adds some supplemental USB HID codes that aren't available from the Chromium source code, and maps those on Android to the game pad buttons that Android supports. Other platforms are not supported yet.
* Merge in changes for inline widgets
* Make analyzer happy, fix tests
* Fix analyzer
* Add missing doc
* Docs on RichText
* Fix analyzer some more
* Remove whitespace at end of line
* Update goldens
* Text fixes
* Analyzer
This implements the keyboard shortcut handling and action invocation in order to provide a place in the infrastructure for keyboard events to trigger actions. This will allow binding of key events to actions like "move the focus to the next widget" and "activate button".
* Clean up some flutter_tools tests
* Remove arbitrary retry that happens even for fundamental errors, and generally clean up _DevFSHttpWriter.
* Update dependencies (requires fixes; see next commit)
* Fixes for new dependencies.
This adds support for an animated focusColor and hoverColor to InputDecorator. This color will blend with the background over a fade in period whenever the InputDecorator is focused or hovered, respectively.
It also adds a Listener to the TextField to listen for hover events.
This implements focus and hover handling for Material buttons. It inserts Focus widgets into the tree in order to allow buttons to be focusable via keyboard traversal (a.k.a. TAB traversal), and Listener widgets into the InkWell to allow the detection of hover states for widgets.
Addresses #11344, #1608, and #13264.
This re-lands the Focus changes in #30040. Correctness changes in routes.dart, and removes the automatic requesting of focus on reparent when there is no current focus, which caused undesirable selections.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704
Implements focus traversal for desktop platforms, including re-implementing the existing focus manager and focus tree.
This implements a Focus widget that can be put into a widget tree to allow input focus to be given to a particular part of a widget tree.
It incorporates with the existing FocusScope and FocusNode infrastructure, and has minimal breakage to the API, although FocusScope.reparentIfNeeded is removed, replaced by a call to FocusAttachment.reparent(), so this is a breaking change:
FocusScopeNodes must now be attached to the focus tree using FocusScopeNode.attach, which takes a context and an optional onKey callback, and returns a FocusAttachment that should be kept by the widget that hosts the FocusScopeNode. This is necessary because of the need to make sure that the focus tree reflects the widget hierarchy.
Callers that used to call FocusScope(context).reparentIfNeeded in their build method will call reparent on a FocusAttachment instead, which they will obtain by calling FocusScopeNode.attach in their initState method. Widgets that own FocusNodes will need to call dispose on the focus node in their dispose method.
Addresses #11344, #1608, #13264, and #1678Fixes#30084Fixes#26704
* add trailing commas on list/map/parameters
* add trailing commas on Invocation with nb of arg>1
* add commas for widget containing widgets
* add trailing commas if instantiation contains trailing comma
* revert bad change
This makes Android raw key event handling use the "character" data coming from the engine properly, and gets rid of the "toLowerCase" hack that I was using to normalize logical key events, in favor of using the new "plainCodePoint" that has the unmodified code point (the code point as if no modifier keys were pressed).
This adds support for logical and physical key information inside of RawKeyEvent. This allows developers to differentiate keys in a platform-agnostic way. They are able to tell the physical location of a key (PhysicalKeyboardKey) and a logical meaning of the key (LogicalKeyboardKey), as well as get notified of the character generated by the keypress. All of which is useful for handling keyboard shortcuts.
This PR builds on the previous PR (#27620) which generated the key code mappings and definitions.
* move flutter_assets to App.framework
* Roll engine to 05fee4eeee0ff6b219b1fcc394371e5f6963cc46
05fee4eee Update default flutter_assets path for iOS embedding (flutter/engine#7518)
02205db01 Roll src/third_party/skia 5d052dac3ac1..02738a86e5fd (4 commits) (flutter/engine#7541)
af907c074 Roll src/third_party/skia 5c7a3ac0e214..5d052dac3ac1 (7 commits) (flutter/engine#7540)
dde286673 IWYU to get SkFontMetrics (flutter/engine#7539)
This adds some functions to the interface for RawKeyEventData and all subclasses that allow the recipient of an event to determine which modifier keys are currently being pressed without needing to know the specific modifier bitmasks for the platform.
Also adds constants for the modifier bitmasks for each platform, for completeness (and because I needed them anyhow to implement the above).
Added tests for the RawKeyEventData subclasses, and modified the raw_keyboard manual test app to show modifier keys being pressed. I also separated the different platform-specific subclasses into separate files.
Fixes#26155.
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
* add FLUTTER_FRAMEWORK_DIR back, set swift version for profile, tell Podfile about profile
* Use Xcode build configurations to drive Flutter build mode
* Proper check wrt local_engine, print error if profile mode misisng
* Remove unused code, update tests, fix template problem, update warning
* fix up warning
* add explanatory dev comment
* fix whitespace
* missing words, change lambda arrow to function body
* error indentation
* Test early exits for xcode_backend.sh
* only on macOS, use right test
* Update error messages
* case insensitive compare for build config
* Update gallery podfile
* update projects to add profile configuration
* make compatible with flavors
* add missing plist files
Adds a Fuchsia compatibility function that allows for connecting to a
specific Isolate by name when running Flutter Driver on a Fuchsia
device. This will check over multiple Dart VM's in an attempt to find
an Isolate by its name.
* Make CupertinoApp and MaterialApp both use WidgetsApp for Navigator
* Make CupertinoApp and MaterialApp const constructors
* Make WidgetsApp routes aware
* Update tests
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test