When `const LocalPlatform` is used immediately and not passed as a
dependency it does not have utility over the static properties from
`dart:io`. Remove these uses to reduce the noise around how the
instantiable `Platform` class is used.
* Run encode kn character encoding tool when gen_localizations is run
* Add test that ensures *_kn.arb files are properly encoded/escaped in order to be checked in
* Fix *_no.arb test to not incorrectly pass
* Generate methods using template resources if they do not exist in other locales
* Added a flag to either output of messages that have not been translated with detail into a file, or display a summary on the terminal.
* Add integration test for fallback message usage
This moves the app template more toward being a more generic starting
point for any Flutter application, eliminating some hard-code
assumptions about there being a single window/engine pair that is
directly bound to the life of the application:
- Moves the runloop into its own class, making it capable of servicing
any number of engine instances.
- Moves the logic for setting up a window containing only a Flutter view
into a window subclass for ease of re-use.
- Makes quit-on-window-close an optional property. (Long term this
should be even more generic, like a quit-when-last-window-closes
option, but this is a short-term improvement that removes the binding
between the runloop and the window).
- Allows for multiple instances of Win32Window to exist without issues
relating to the window class registration.
Since there are getting to be a non-trivial number of files associated
with the runner, this moves the source into a runner/ directory, as is
already done on some other platforms.
Note that creating multiple Flutter windows at the same time still
doesn't work correctly even with this change, but this addresses some of
the known issues, and makes it easier to test in the future (e.g., for
debugging engine-level issues with multiple instances).
Fixes#45397
Move Flutter Gallery to dev/integration_tests/ as it is an older copy used only for testing. The current version of the Flutter Gallery now lives in https://github.com/flutter/gallery.
This adds generation of some C++ keycode maps for various platforms.
This isn't meant for general use: it's so that the Flutter authors can keep the keycodes up to date with the Chromium and Android (and other) sources. It doesn't run continuously, it's only run occasionally (manually) to update the maps, because they don't change very often, and there is often manual work needed to make it function.
In this PR, I added output of various .cc files that write into an engine repo situated next to the flutter repo on disk. This is a starting point for implementing platform-side handling of key events.