Devon Carew
37290d866e
additional validation for device commands
2016-02-24 11:11:23 -08:00
Devon Carew
3463d89cf6
remove iosSimulator field from ApplicationPackageStore
2016-02-22 12:37:08 -08:00
Devon Carew
67046f933d
add the ability to start and stop device polling
2016-02-20 22:00:11 -08:00
Chinmay Garde
9ed4e417d0
Fix flutter_tools tests
2016-02-19 11:48:39 -08:00
Chinmay Garde
df946dd875
iOS: Treat the initial Info.plist string as a mustache template.
...
Use the project name to initialize the bundle name and identifier
2016-02-19 11:37:05 -08:00
Devon Carew
7ae6f7f391
make the ios development path less mandatory
2016-02-17 00:38:47 -08:00
Devon Carew
dcf0b7bae6
allow any android sdk version
2016-02-13 14:37:41 -08:00
Devon Carew
2dbceafbc6
introduce globals scoped to the app's context
2016-02-09 22:03:13 -08:00
Collin Jackson
beaffecb7b
fix #1443 ensure engine is the correct version
2016-02-01 13:11:30 -08:00
Devon Carew
5bce2fbdec
refactor platform specific code out of device.dart
...
remove device type specific checks
2016-01-22 10:51:49 -08:00
Devon Carew
ff74ba812d
remove noSuchMethod hints
2015-12-21 14:57:20 -08:00
Adam Barth
9662d49e12
Clean up code organization in flutter_tools
...
1) Moved basic utility code into base/ directory to make it clear which code
doesn't depend on Flutter-specific knowldge.
2) Move the CommandRunner subclasses into a runner/ directory because these
aren't commands themselves.
2015-11-28 21:16:55 -08:00
Adam Barth
da0a12c611
Rename sky_tools to flutter_tools
2015-11-10 13:20:35 -08:00
Adam Barth
94b472ff67
Add a --no-http flag to start command
...
This flag builds a local FLX file and pushes that to the device instead of
using an HTTP server.
2015-10-31 12:18:03 -07:00
Adam Barth
12f75817ce
Refactor the build command so that it can be used internally
...
Instead of calling through `pub` to invoke build, this patch refactors the
build command so that it can be called directly.
2015-10-13 10:00:06 -07:00
Adam Barth
bdd20661d7
Teach sky_tools about prebuilt artifacts
...
This patch makes `flutter start` work without a clone of the engine git
repository. Making this work pulled a relatively large refactor of how the
commands interact with application packages and devices. Now commands that want
to interact with application packages or devices inherit from a common base
class that holds stores of those objects as members.
In production, the commands download and connect to devices based on the build
configuration stored on the FlutterCommandRunner. In testing, these fields are
used to mock out the real application package and devices.
2015-10-12 00:03:55 -07:00
Ian Fischer
a6a3f212ee
IOSSimulator implementation.
...
Also fixes some minor bugs with iOS and Android interactions.
2015-10-11 19:36:06 -07:00
Ian Fischer
12192d00c1
Beginning implementation of IOSDevice. Implements list and install.
...
Also update tests to be compatible with the presence of iOS and add tests for list and install.
2015-10-06 11:46:29 -07:00
Ian Fischer
cae053c353
Refactor all the commands to be Commands from the Args package. Also use CommandRunner for the top-level command.
2015-09-24 15:51:23 -07:00
Ian Fischer
c5ea40980a
Most of the infrastructure needed to install an APK on Android.
2015-09-16 12:56:10 -07:00
Devon Carew
e6b45c5023
use mokito in the init tests
2015-09-11 16:12:27 -07:00