Commit Graph

9882 Commits

Author SHA1 Message Date
Jason Simmons
6965312822 Align doubles to 8 bytes in the StandardMessageCodec (#10758)
See https://github.com/flutter/flutter/issues/10701
2017-06-16 10:05:18 -07:00
Alexander Aprelev
3db402ec98 Roll Flutter Engine dependency (#10753) 2017-06-15 23:01:25 -07:00
Michael Goderbauer
d3f9608247 roll engine to 18fdfb86bb3876fcbb4e1d25e5b2aad0c5cd669f (#10711) 2017-06-14 17:10:56 -07:00
Todd Volkert
b4ba972bf3 Rev engine to ffe8181ffe7432b61a67323c80fd8025704e4695 (#10651) 2017-06-12 21:47:41 -07:00
Chris Bracken
4bde698ffc Roll engine to ffe8181ffe7432b61a67323c80fd8025704e4695 (#10597) 2017-06-09 10:54:47 -07:00
Chris Bracken
21441aa366 Roll engine to 4d423b62b99b9d943a26fad776769cfe2c7f016d (#10591) 2017-06-08 18:13:49 -07:00
Chris Bracken
b5365d9352 Roll engine to 1f765cdba7aee9d0a953043209b05d2c59270391 (#10572)
This picks up the latest engine build, built with ios_deployment_target
set to iOS 8 (changed from iOS 7).
2017-06-07 16:10:29 -07:00
Todd Volkert
b83ddcd192 Rev engine to pick up FlutterActivity change (#10560)
https://github.com/flutter/flutter/issues/10072
2017-06-07 13:41:42 -07:00
Michael Goderbauer
cee36e306a Roll engine to 8686a458104628c4cd5e142e59cac53458724e31 (#10518) 2017-06-05 18:06:55 -07:00
Chris Bracken
03e7ebe67d Roll engine to c3721a589b50e3d2c2e56befbfd6f860d0de12a1 (#10512) 2017-06-05 15:44:54 -07:00
Chris Bracken
7c68cf50bc Roll the engine to bd09286e4aec422a1f77eac9de84274f22484846 (#10467) 2017-06-02 16:15:21 -07:00
Chris Bracken
a8fe276c55 Roll engine to 9af413ca8b44ede5dd961dca099149ead4ac8358 (#10457) 2017-06-02 12:36:50 -07:00
Michael Goderbauer
a6069aee30 Roll engine to 1f2aa075717169d6058ad97b3b5c2794a97a43d7 (#10447)
Picks up accessibility fixes.
2017-06-02 10:10:36 -07:00
Chris Bracken
9452a3448c Support inactive, suspending AppLifecycleStates (#10306)
* Rolls the engine to 75c74dc463d56e17be10315cfde409010fd8f90b.
* Adds framework support for the `AppLifecycleState.inactive` and `AppLifecycleState.suspending` states.

What are the new states?
------------------------
* `AppLifecycleState.inactive` is emitted on iOS only and corresponds to iOS's foreground inactive state. Current iOS state transitions are:
`resumed` <--> `inactive` <--> `paused`

* `AppLifecycleState.suspending` is currently emitted on Android only and corresponds to the
transition to Android's stopped state. Current Android state transitions are:
`resumed` <--> `paused` --> `suspending` --> `resumed`

These transitions may change in future.

This is a breaking change on iOS
--------------------------------

This changes the semantics of the `AppLifecycleState.paused` state on
iOS. The behaviour associated with this state is unchanged on Android.

For background on iOS application states see the state transition
diagram in the [App Programming Guide for iOS](https://developer.apple.com/library/content/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/TheAppLifeCycle/TheAppLifeCycle.html#//apple_ref/doc/uid/TP40007072-CH2-SW6).

On iOS, prior to this change, `AppLifecycleState.paused` corresponded to
a transition to the _foreground inactive_ state. It now corresponds to a
transition to the _background state_. The newly-added
`AppLifecycleState.inactive` state now corresponds to entering the
_foreground inactive_ state, which (currently) has no exact analogue on
Android.

Briefly, the _foreground inactive_ state is the state entered when
switching from an app to the app switcher, receiving a phone call, or
responding to a TouchID request. Apps are permitted to continue
animating/updating views in this state if desired. From the _foreground
inactive_ state, the app may transition back to _active_ (e.g., entering
the app switcher then resuming the app), or to the _background_ state
(e.g., switching to the home screen or another app).

What to change
--------------
If your app does not handle the `AppLifecycleState.paused` state in a
`WidgetsBindingObserver.didChangeAppLifecycleState` implementation, no
changes are required.

If you do handle `AppLifecycleState.paused`, you may additionally wish
to also handle `AppLifecycleState.inactive`. For example, games should
probably pause on entering the app switcher rather than wait to be
backgrounded.

More details
------------
For background on Android application states see the state transition
diagram in the [Android Activity Lifecycle docs](https://developer.android.com/guide/components/activities/activity-lifecycle.html#alc).
2017-05-25 10:52:21 -07:00
Chris Bracken
f1816d6d23 Roll engine to af60e003d06a82310d9d5240fdb6753729edb10f (#10285) 2017-05-23 19:34:18 -07:00
Chris Bracken
8046f68a31 Roll engine to 1295b4718b204c627c71d80e309b3d5fea0592b8 (#10279) 2017-05-23 16:42:35 -07:00
Todd Volkert
daad83880f Revert "Roll engine to 8b09c7231e0d32ec8aba476dd2b8319a8e5d6a73 (#10262)" (#10269)
This reverts commit 4a9205572b.
2017-05-23 08:01:42 -07:00
Chris Bracken
4a9205572b Roll engine to 8b09c7231e0d32ec8aba476dd2b8319a8e5d6a73 (#10262) 2017-05-22 17:12:02 -07:00
Chris Bracken
0ec9132248 Roll engine to 5a7e862cbeabdf021374c2b122505a5fcd6ca37b (#10222) 2017-05-20 12:36:50 -07:00
Chris Bracken
bac2f0d01f Roll engine to 82815836eba0a9ebaaa9d191944710d7581ec865 (#10167) 2017-05-18 10:08:11 -07:00
Ian Hickson
ce2c834f70 Adjust the tests to handle a higher-DPI test harness. (#10056)
Requires https://github.com/flutter/engine/pull/3688
2017-05-15 16:47:14 -07:00
Adam Barth
a8b553d52b Update engine (#10088) 2017-05-15 11:18:12 -07:00
Adam Barth
c5cf8e0190 Update engine (#10067) 2017-05-13 11:11:58 -07:00
Jason Simmons
b4e0e541ec roll engine (#10047) 2017-05-12 12:43:30 -07:00
Chris Bracken
5be2fb0b8a Roll engine to f99d3ef1083b9a126b64fab0c576647108c9a7eb (#9997) 2017-05-11 10:35:33 -07:00
Chris Bracken
6ab2958039 Roll engine to f2581c9bcc32f9e2e7372eb7e94a8aa9f5aab0b2 (#9978) 2017-05-10 17:25:33 -07:00
Jason Simmons
d9165f96d4 Roll engine (#9970) 2017-05-10 15:08:23 -07:00
Mikkel Nygaard Ravn
c1feee93d3 iOS plugin registry (#9818) 2017-05-09 12:00:07 +02:00
Chris Bracken
9846385b32 Roll engine to 1b01211ee68fffae3c2acb33ce03b5a3c0d6c774 (#9861) 2017-05-05 18:11:33 -07:00
Ian Hickson
031c4360af Roll engine (#9830) 2017-05-05 07:34:24 -07:00
Todd Volkert
20da5c1beb Rev engine (#9829) 2017-05-04 22:10:42 -07:00
Mikkel Nygaard Ravn
bba043bab3 Roll engine to da8ebf40bd5fc76774bc4d291094344074fa432c (#9680) 2017-04-29 00:53:32 +02:00
Chris Bracken
9da22bd92f Roll engine to 7c699ce7721b32d7893e68e260474a7eec811fd5 (#9660) 2017-04-27 16:51:09 -07:00
Jason Simmons
1d6a8249f8 roll engine (#9650) 2017-04-27 13:34:48 -07:00
Mikkel Nygaard Ravn
70ff50f929 Integration test for channel communication (#9621) 2017-04-27 08:44:28 +02:00
xster
311d35354a roll (#9488) 2017-04-19 18:45:14 -07:00
Adam Barth
ab1aa07e8f Update engine (#9484) 2017-04-19 15:42:02 -07:00
Mikkel Nygaard Ravn
945cfc3ee2 Make naming consistent across channel APIs (#9270) 2017-04-18 15:23:15 +02:00
Jason Simmons
70536223ee roll engine (#9397) 2017-04-14 10:37:19 -07:00
Chris Bracken
62613ddf6e Roll engine to 5c4e20c4c53751bf7a1caf85bb45338335580e8b (#9382) 2017-04-13 12:30:58 -07:00
Ian Hickson
bf017b79b3 Move Point to Offset (#9277)
* Manually fix every use of Point.x and Point.y

Some of these were moved to dx/dy, but not all.

* Manually convert uses of the old gradient API

* Remove old reference to Point.

* Mechanical changes

I applied the following at the root of the Flutter repository:

git ls-files -z | xargs -0 sed -i 's/\bPoint[.]origin\b/Offset.zero/g'
git ls-files -z | xargs -0 sed -i 's/\bPoint[.]lerp\b/Offset.lerp/g'
git ls-files -z | xargs -0 sed -i 's/\bnew Point\b/new Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bconst Point\b/const Offset/g'
git ls-files -z | xargs -0 sed -i 's/\bstatic Point /static Offset /g'
git ls-files -z | xargs -0 sed -i 's/\bfinal Point /final Offset /g'
git ls-files -z | xargs -0 sed -i 's/^\( *\)Point /\1Offset /g'
git ls-files -z | xargs -0 sed -i 's/ui[.]Point\b/ui.Offset/g'
git ls-files -z | xargs -0 sed -i 's/(Point\b/(Offset/g'
git ls-files -z | xargs -0 sed -i 's/\([[{,]\) Point\b/\1 Offset/g'
git ls-files -z | xargs -0 sed -i 's/@required Point\b/@required Offset/g'
git ls-files -z | xargs -0 sed -i 's/<Point>/<Offset>/g'
git ls-files -z | xargs -0 sed -i 's/[.]toOffset()//g'
git ls-files -z | xargs -0 sed -i 's/[.]toPoint()//g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point, /show /g'
git ls-files -z | xargs -0 sed -i 's/\bshow Point;/show Offset;/g'

* Mechanical changes - dartdocs

I applied the following at the root of the Flutter repository:

git ls-files -z | xargs -0 sed -i 's/\ba \[Point\]/an [Offset]/g'
git ls-files -z | xargs -0 sed -i 's/\[Point\]/[Offset]/g'

* Further improvements and a test

* Fix minor errors from rebasing...

* Roll engine
2017-04-12 15:06:12 -07:00
Chris Bracken
7b0b5c5760 Roll engine to 059ab3a47165d98cb1d7ac5e2a2e4b50abf39832 (#9352) 2017-04-12 14:43:34 -07:00
Ian Hickson
2a54524337 Fix tests to use Ahem, and helpful changes around that (#9332)
* Fix tests to use Ahem, and helpful changes around that

- Fix fonts that had metric-specific behaviours.

- LiveTestWidgetsFlutterBinding.allowAllFrames has been renamed
  to LiveTestWidgetsFlutterBinding.framePolicy.

- LiveTestWidgetsFlutterBinding now defaults to using a frame policy
  that pumps slightly more frames, to animate the pointer crosshairs.

- Added "flutter run --use-test-fonts" to enable Ahem on devices.

- Changed how idle() works to be more effective in live mode.

- Display the test name in live mode (unless ahem fonts are enabled).

- Added a toString to TextSelectionPoint.

- Style nit fixes.

* Roll engine to get Ahem changes.

* Update tests for dartdoc changes.

* Fix flutter_tools tests
2017-04-12 13:33:02 -07:00
Chris Bracken
c6cd0bc344 Roll engine to 5d9a6422577d95c242f45f48c47b431f7cf3c548 (#9181) 2017-04-04 09:51:55 -07:00
Chris Bracken
a246811953 Roll engine to 878f0ff09dd1d03029c2deac1a5f44d95a83a465 (#9170) 2017-04-03 19:47:41 -07:00
Jason Simmons
91dbb3c91e roll engine and update tools for the removal of dart:jni (#9137) 2017-03-31 16:20:14 -07:00
Collin Jackson
60e05e9a0e Remove Android support library in Flutter builds. Fixes #9120, #9102, #9121. (#9123)
This reverts commit 8f9d4a2260.
2017-03-31 09:35:25 -07:00
Jason Simmons
72effdd27c Roll the engine and update for new binary names (#9089) 2017-03-29 15:31:36 -07:00
Mikkel Nygaard Ravn
b9aec9389e Engine roll to get #3498 (#8966) 2017-03-23 07:58:27 +01:00
Jason Simmons
09b6850499 roll engine (#8917) 2017-03-20 15:25:27 -07:00
Adam Barth
3e37b1ef13 Update engine (#8879) 2017-03-18 13:59:41 -07:00
Mikkel Nygaard Ravn
dce4bf8599 Remove old platform messaging API (#8837)
Breaking change: removed deprecated methods of PlatformMessages, leaving only binary messaging there. All other use of platform communication now goes through PlatformMessageChannel and PlatformMethodChannels. Retained use of String and JSON codecs for now.

Companion engine PR: flutter/engine#3482
2017-03-17 11:56:50 +01:00
Chris Bracken
60bb5d43dd Roll engine to 4a5a32466958dab49b9940e4528ee6d523f4a5ac (#8843) 2017-03-16 19:35:01 -07:00
Chris Bracken
06faf0f15b Roll the engine to 2937f06a15cecf5e9398334617ca156316dae52b (#8806) 2017-03-15 14:08:25 -07:00
Mikkel Nygaard Ravn
898b6f8549 Enable iOS use of platform channels (#8695)
Changed standard encoding to use host endianness. Engine roll.
2017-03-14 00:24:41 +01:00
Michael Goderbauer
03d3186531 Transfer URIs instead of platform-dependent file paths (#8701) 2017-03-10 10:13:53 -08:00
Michael Goderbauer
906103dd10 eliminate sky snapshot (#8631)
* eliminate sky snapshot

* roll engine
2017-03-08 13:33:06 -08:00
Mikkel Nygaard Ravn
2571474755 Engine roll (#8583)
Engine roll to include https://github.com/flutter/engine/pull/3462
2017-03-06 14:56:09 +01:00
Michael Goderbauer
d579d58702 Enable Hot Reload on Windows (backed by gen_snapshot) (#8512)
* Enable Hot Reload on Windows (backed by gen_snapshot)

\o/

Two caveats:
* Hot Reload on Windows is slower than on other platforms because gen_snapshot is slower then sky_snapshot
* We currently cannot hot reload projects with spaces in the path

* enable tests
2017-03-02 10:57:27 -08:00
Mikkel Nygaard Ravn
390993d070 PlatformXxxChannel concepts added to support Flutter/platform interop (#8394)
New concepts: PlatformMessageChannel (basic message send/receive superseding some existing  PlatformMessages methods), PlatformMethodChannel (method invocation and event streams), pluggable codecs for messages and method calls: unencoded binary, string, json, and 'standard' flutter binary encoding.
2017-03-01 14:35:41 +01:00
Jason Simmons
6571b41f40 Roll engine (#8480) 2017-02-28 17:09:11 -08:00
Michael Goderbauer
96ba7f76d2 Revert "Simplify path handling logic in dependency checker and devFS (#8414)" (#8467)
This reverts commit e7bde11cc3.

Reason: broke hot reload when using "package:" style imports for sources
within the same project.
2017-02-28 11:17:26 -08:00
Jason Simmons
af03ed1c79 Roll engine (#8441) 2017-02-27 17:11:13 -08:00
Michael Goderbauer
e7bde11cc3 Simplify path handling logic in dependency checker and devFS (#8414)
* Simplify path handling logic in dependency checker and devFS

Simplification will make it easier to port this to Windows.

* Roll Engine to 0a7b177c330367904597a6129b3eb653d29dfca0
2017-02-27 11:01:14 -08:00
Chris Bracken
b880dff349 Roll engine to 335daf19304ffbbf96c1e1ff840e546f17ce50d6 (#8404) 2017-02-24 13:37:42 -08:00
Jason Simmons
b592868249 Roll the engine (#8402) 2017-02-24 12:20:22 -08:00
Ryan Macnak
9ec5330f32 Roll engine to ab0953092743319e0dde3a0c8f582d261c232964. (#8223)
Update stack_trace_test.dart for changes to the naming of async body functions.
2017-02-16 16:13:17 -08:00
Todd Volkert
54f79e5aad Roll engine to 8218674d4af35b94cd9844aad3487dcffcdf6423 (#8208)
Fixes #8200
2017-02-15 16:34:54 -08:00
Ryan Macnak
15af4a04af Roll engine to b64c88766dbd83bf4bab1cd1cd1757139b6cdb74. (#8124)
* Roll engine to b64c88766dbd83bf4bab1cd1cd1757139b6cdb74.

Picks up changes to include inlined frames and line numbers in AOT stack traces.

* Adjust/weaken stack_trace_test.dart to pass in the face of async causal stack traces (Issue #8128).
2017-02-14 16:32:28 -08:00
Chris Bracken
30f3a896e6 Roll engine to f306a6f7011244e5b5c7470e178760bf87560e4b (#8044) 2017-02-09 16:00:54 -08:00
Chris Bracken
1a741cdbbe Roll engine to 4baeae886a42ca4056a3af8cd498903482b25ddf (#7961) 2017-02-08 12:51:29 -08:00
Chris Bracken
11532cea5f Roll engine to cbf49d06521ff4c673084803c2a2afa8fc905132 (#7914) 2017-02-06 17:13:05 -08:00
Jason Simmons
883bae074a Roll engine (#7862) 2017-02-03 14:39:16 -08:00
Chris Bracken
484067edd7 Roll engine to c354127d4dfd2b960a6fa7ca173d65cb005801fa (#7843) 2017-02-02 17:33:55 -08:00
Michael Goderbauer
4c0fdc02ea Roll Engine to b8d144dab8b5e597017b76b019523aa73d56ef44 (#7820)
With this commit `flutter run --release` and `flutter run --profile` is fully supported on Windows.
2017-02-02 10:49:07 -08:00
Chinmay Garde
9c4b10014b Roll engine to pull in fixes to service integration on iOS. (#7801) 2017-02-01 17:08:44 -08:00
Michael Goderbauer
f02153ae5d Roll Engine to 4da9d87cf10a57ae0181fb6bdb1d9cec48014d03 (#7777) 2017-02-01 16:49:48 -08:00
Chris Bracken
cfa8e5b0b8 Roll engine to 2d54edf0f96b76ecb111e481fb775c617acc23d4 (#7759) 2017-01-31 14:32:59 -08:00
Ian Hickson
56eca97a75 Engine roll to pick up Ahem font crash (#7691) 2017-01-26 23:58:54 -08:00
Chris Bracken
3cde53590c Roll engine to fb69728f33fec15fd39a2b7528cdd8eb45a254d9 (#7650) 2017-01-25 19:52:18 -08:00
Chris Bracken
efa1120a99 Roll the engine to 8fea842f027cdc98e2d338f1a04b2c0cb319e204 (#7635) 2017-01-25 12:33:32 -08:00
Chris Bracken
ba4d78acb3 Roll engine to 16b2964f5c300ceea7aac17a82a6afd1ac36b594 (#7612) 2017-01-24 11:10:52 -08:00
Ryan Macnak
76460967e6 Adapt to refactoring of snapshot APIs in the Dart VM. (#7589) 2017-01-23 13:28:35 -08:00
Chris Bracken
1e1463216a Roll engine to 858e401c4d83f44634341a0e1fe2b01428fe6746 (#7576) 2017-01-22 09:34:12 -08:00
Matt Perry
75f39789c7 Add support for specifying maxLines for Text. (#7493)
Overflow handling works with clipping, adding an ellipsis on the last
line, or fading the last line.

Fixes https://github.com/flutter/flutter/issues/7271
2017-01-18 12:34:34 -05:00
Michael Goderbauer
394a736984 Roll engine to b3ed79122edd7172327ce415688ef674d6a7fa5d (#7476)
fixes #7433
2017-01-12 18:56:43 -08:00
Chris Bracken
bd1f9cdcab Roll engine to fc421489b154c6ceb1b8a063541d5a5d4372db6b (#7451) 2017-01-11 15:01:11 -08:00
Adam Barth
5b1e7c0a37 Rename TransferMode to BlendMode (#7357)
Skia calls this BlendMode now and that's a better name.

Fixes #7200
2017-01-06 00:07:47 -08:00
Chinmay Garde
1fa8a254a3 Update engine revision. (#7348) 2017-01-05 12:30:01 -08:00
Ian Hickson
502592e56c Revert "Use test fonts in the test shell and remove custom font installation on Travis." (#7265) 2016-12-15 11:01:39 -08:00
Chinmay Garde
3bc6a1bf6f Use test fonts in the test shell and remove custom font installation on Travis. (#7250) 2016-12-13 12:18:02 -08:00
Jason Simmons
fc0b3ded43 Roll the engine (#7186) 2016-12-07 15:28:14 -08:00
Collin Jackson
211fefc217 rename Sky to Flutter and add clarifying comment to template (#7165)
* s/sky/flutter/ in Android templates

* update engine.version with a compatible engine version

* replace more SkyActivity references with FlutterActivity
2016-12-06 16:03:32 -08:00
Chinmay Garde
c0af0d6a16 Update engine revision to pull in Dart profiling flag fixes for Android. (#7163) 2016-12-05 16:35:29 -08:00
Todd Volkert
1d2f7e3c02 Rev engine (#7062) 2016-11-28 21:47:40 -08:00
Ryan Macnak
3912ecbe12 Roll engine to e702b9787f137c13da21cd790822da5a41df72f8. (#7010) 2016-11-23 17:23:21 -08:00
Chinmay Garde
7a10db258b Update engine revision to pull in iOS build fixes. (#7005) 2016-11-23 14:18:22 -08:00
John McCutchan
cff02a761b Roll engine to 1235483913f5e98ba0657232e209252e754817d5 (#6993) 2016-11-22 15:21:32 -08:00
John McCutchan
292ba09b22 Update the engine to e6a6808640381b580c38863536bba895016db2d7 (#6991) 2016-11-22 14:01:16 -08:00
Chinmay Garde
093205806c Update engine revision. (#6969) 2016-11-22 12:24:42 -08:00
Adam Barth
cac5459401 Update engine.version (#6893) 2016-11-16 10:45:05 -08:00
Adam Barth
a4a783b64f Add support for pointer hover (#6884) 2016-11-15 21:13:37 -08:00
Adam Barth
856fef876b Update engine.version (#6875) 2016-11-15 14:42:52 -08:00
Ryan Macnak
d3dc5d7ca9 Roll engine to pick up fix for JITing on the Pixel. (#6854) 2016-11-14 15:26:01 -08:00
Chinmay Garde
1939ba12d2 Wire up checkerboarding of raster cache images in the framework and gallery. (#6749) 2016-11-09 11:36:17 -08:00
Chinmay Garde
32c9b4cd80 Update engine revision to pull in Dart DBC fixes. (#6659) 2016-11-02 14:55:21 -07:00
Jason Simmons
89d86f6be7 Revert the last engine roll (#6649) 2016-11-02 10:05:48 -07:00
Adam Barth
c29cd696d4 Update engine.version (#6642) 2016-11-02 08:41:15 -07:00
Adam Barth
22f57637b2 Update engine.version (#6582) 2016-10-28 15:44:39 -07:00
Adam Barth
ef386c1547 Update engine.version (#6580) 2016-10-28 13:58:52 -07:00
Adam Barth
3e524fedb4 Update engine.version (#6567) 2016-10-27 14:14:34 -07:00
Adam Barth
18071fd723 Update engine (#6536) 2016-10-25 17:10:08 -07:00
Jason Simmons
617fa8c3a9 Engine roll with updates to the ParagraphBuilder constructor (#6528) 2016-10-25 12:20:02 -07:00
Adam Barth
90fc68848a Update engine.version (#6512) 2016-10-24 23:42:58 -07:00
Todd Volkert
379b1030d7 Rollback commits to get iOS into a stable state (#6464)
* Rollback commits to get iOS into a stable state

This rolls back the following commits:
* 23c52fc (#6434)
* a97cf4b (#6433)
* e72e174 (#6428)

It also updates the engine to a newer revision that has the
necessary rollbacks in the engine repo.

Fixes #6458
2016-10-21 16:10:44 -07:00
Adam Barth
aa12716d44 Update engine.version (#6455) 2016-10-21 12:16:22 -07:00
Chinmay Garde
e3fb94f630 Update engine revision to pull in iOS AOT build fixes. (#6441) 2016-10-20 17:03:31 -07:00
John McCutchan
27ed4600de Bump engine to 28c29b32a8feed54b7dc9fb2bc8cf8b774d59b45 (#6425) 2016-10-20 10:10:05 -07:00
Adam Barth
09f764494e Update engine.version (#6414) 2016-10-19 23:29:23 -07:00
Adam Barth
32e95cc6e1 Update engine.version (#6411) 2016-10-19 19:10:28 -07:00
Adam Barth
50b283144f Update engine.version (#6402) 2016-10-19 15:02:03 -07:00
Adam Barth
67a298443e Update engine.version (#6365) 2016-10-17 22:29:50 -07:00
Adam Barth
71f44f331a Update engine.version (#6336) 2016-10-14 18:42:28 -07:00
Adam Barth
c5a25fcbf5 Update engine.version (#6320) 2016-10-13 17:14:21 -07:00
Adam Barth
edef5a93ce Update engine.version (#6319) 2016-10-13 16:52:44 -07:00
Adam Barth
6e5c192cef Remove use of activity.mojom (#6317)
Instead, we now interact with the system navigator via SystemNavigator.
2016-10-13 15:16:54 -07:00
Adam Barth
a3b4a7e147 Update engine.version (#6309) 2016-10-13 13:36:44 -07:00
Adam Barth
38c7c4d074 Update engine.version (#6307) 2016-10-13 12:10:57 -07:00
Adam Barth
3f19b2db98 Switch to using PlatformPlugin instead of mojom (#6292)
* Switch to using PlatformPlugin instead of mojom

* Update engine.version
2016-10-13 02:10:32 -07:00
Adam Barth
6777766d2d Update engine.version (#6276) 2016-10-11 15:51:35 -07:00
Adam Barth
0f7ce00522 Update engine.version (#6257) 2016-10-10 16:44:38 -07:00
Dan Rubel
94a83af5b1 Cleanup bin/cache (#6247) 2016-10-07 15:24:19 -04:00