* Unskip integration tests on Windows that now pass
The referenced issue is closed and these tests pass for me locally on Windows now.
* Remove import that's no longer used
* Add another issue that is afffecting these tests on Windows
* Add a hot restart test and mark skip on Windows
Skipped due to https://github.com/flutter/flutter/issues/21348.
DevFS.update only runs in Dart 2 mode when the generator parameter is
supplied. In Dart 2 mode, both mainPath and pathToReload are required
parameters; this patch marks them as such.
generator is required for running in Dart 2. All call sites other than tests already explicitly set this value.
Note the statements on line 510 and line 516 for why mainPath and pathToReload are required.
When switching between channels, we were leaving around the version freshness stamp file (bin/cache/flutter_version_check.stamp), which meant that the flutter tool would read from that file to see what the cached date of the most recent commit to the current channel (branch) was. The problem was that since the file was created while on the previous channel, the cached date was for the wrong channel, so if you switch from master to beta, flutter would think that the channel was out of date, and a new version was available, at least for three days after the first time it checked (after three days since the last time the freshness was checked, the cached date would get updated).
This PR modifies the channel command to remove that stamp file whenever the user switches channels, so that the cached date will be from the right channel when it is recreated.
Fixes#21134
This is a bit of a stab in the dark for a flake sometimes seen on bots (but I can't repro locally) #20822. Detaching from a Flutter app currently seems to terminate it, so it may be the cause of the "app not found" when trying to stop the app subsequently.
This change means we stop the app from the main process first, before terminating the attach process.
* Don't time out if process terminates when told to stop but response was not processed
While trying to reproduce #20822 I found a condition where the app may quit before the `app.stop` response is received but this code (which is called in integration test teardown) would sit around waiting and time out. With this change, the process exit is considered a valid response to the stop request.
* Add process exit to log for better errors in failures
This log can be turned on for debugging but is also dumped when a test fails (in certain conditions). With this in the log, it'll be clear if the timeout is because we're waiting for an event but the process quit.
This test is sometimes flaky (#20822) because the two processes try to stop the same app. This fix changes to just gracefully terminate the attach process without explicitly trying to stop and then uses the original spawning process to stop the app.
I can't repro the flake locally to be certain, but I've verified only one stop command is sent now so it *should* be good.
* Don't keep parsing results once we've had the event we expected
* Report errors if an app.stop event is received while waiting for another event
* Don't throw if we see app.stop event when we've just sent an app.stop request
* Improve debug print to include --start-paused if being used
* Improve wrapping
* `flutter analyze` cleanup
* Make `--dartdocs` work in all modes.
* Make `analyze-sample-code.dart` more resilient.
* Add a test for `analyze-sample-code.dart`.
* Minor cleanup in related code and files.
* Apply review comments
* Fix tests
* Fixes resulting from audit of issues links
I looked at every link to GitHub in our repo. For cases where we had a TODO that was waiting for a bug to be fixed, and the bug has now been fixed, I applied the pending change. For cases where the link was out of date, I updated the link.
* Update run_test.dart
skip this test again since it failed on linux and macos bots
All temporary directory start with `flutter_` and have their random component separated from the name by a period, as in `flutter_test_bundle.YFYQMY`.
I've tried to find some of the places where we didn't cleanly delete temporary directories, too. This greatly reduces, though it does not entirely eliminate, the directories we leave behind when running tests, especially `flutter_tools` tests.
While I was at it I standardized on `tempDir` as the variable name for temporary directories, since it was the most common, removing occurrences of `temp` and `tmp`, among others.
Also I factored out some common code that used to catch exceptions that happen on Windows, and made more places use that pattern.
* Reland "Roll engine to version b148e628ec86b3a9a0382e0bcfae73f0390a8232 (#20427)"
This is a re-land with downgraded `package:flutter_gallery_assets`
version.
* Downgrade package:flutter_gallery_assets to 0.1.4
* Change engine.version to 81baff97c29bb08cbf8453a3f9042c5813f84ad3 (which contains an additional fix)
* Change engine.version to e3687f70c7ece72000b32ee1b3c02755ba5361ac (since mac tarballs are corrupted on earlier commit)
Reason for revert: The package:flutter_gallery_assets has removed some images which are required for the examples/flutter_gallery, so the gallery build is failing (only discovered after landing, since gallery doesn't seem to get built during github PR presubmit checks)
This CL
* rolls `engine.version` to flutter/engine@b148e628 (which includes dart sdk 2.1.0-dev)
* rolls `goldens.version` to flutter/goldens@6c45fafdf (which includes updates due to skia changes in engine)
* changes `platform.dill` to `platform_strong.dill` in various places due to flutter/engine@a84b210b
* adds explicit `environment: sdk: ">=2.0.0-dev.68 < 3.0.0"` constraints to `pubspec.yaml` and `pubspec.yaml.tmpl` files (since pub defaults to `<2.0.0` if omitted)
* upgrades to newer versions of various 3rd party packages (to ensure transitive dependencies have `<3.0.0` sdk constraint)
* Upgrade everything except matcher.
* Roll matcher (and test)
* Adjust tests that depend on flutter:test directly to depend on a shim
* Require use of package:test shim and remove other references to package:test
* Skip tests instead of expecting failure, because expected failure = timeout which is slow
Some of these tests are known to fail and were coded to expect it; however because the failure is a timeout it's just dragging out test runs (shortening timeouts will make the tests flakier).
* Make it easier to find skipped tests
* Change SKIP to TODO
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.
Disallow calling stop() or cancel() multiple times. This means that
when you use startProgress you have to more carefully think about what
exactly is going on.
Properly cancel startProgress in non-ANSI situations, so that
back-to-back startProgress calls all render to the console.